Pokemon Dreams Level up Moves

Evolved Pokemon use the same level-up searnset as their pre-evolved forms

Nubbug = {
LEVEL( 1, STRINGSHOT),
LEVEL( 1, POUND),
LEVEL( 4, ABSORB),
LEVEL( 8, ICYWIND),
LEVEL(11, STRUGGLEBUG),
LEVEL(15, HAIL),
LEVEL(18, ICESHARD),
LEVEL(21, ICEBALL),
LEVEL(25, POISONPOWDER),
LEVEL(25, STUNSPORE),
LEVEL(29, DISABLE),
LEVEL(33, RAGEPOWDER),
LEVEL(36, BUGBUZZ),
LEVEL(40, QUIVERDANCE),
LEVEL(45, AURORAVEIL),
LEVEL(50, BLIZZARD),
LEVEL_UP_END
};



Silkic = {
LEVEL( 1, STRINGSHOT),
LEVEL( 1, WRAP),
LEVEL( 1, FOCUSENERGY),
LEVEL( 6, STRUGGLEBUG),
LEVEL(10, CONFUSION),
LEVEL(13, COTTONSPORE),
LEVEL(18, STICKYWEB),
LEVEL(23, PSYBEAM),
LEVEL(26, PSYCHICTERRAIN),
LEVEL(28, SIGNALBEAM),
LEVEL(32, MAGICCOAT),
LEVEL(36, SILVERWIND),
LEVEL(40, EXTRASENSORY),
LEVEL(44, COTTONGUARD),
LEVEL(50, BUGBUZZ),
LEVEL(54, CALMMIND),
LEVEL_UP_END
};

Sunniside = {
LEVEL( 1, LEER),
LEVEL( 1, SCRATCH),
LEVEL( 5, EMBER),
LEVEL( 9, PECK),
LEVEL(13, WORKUP),
LEVEL(16, PURSUIT),
LEVEL(19, WHIRLWIND),
LEVEL(21, WINGATTACK),
LEVEL(24, FLAMECHARGE),
LEVEL(29, SCALD),
LEVEL(30, WILLOWISP),
LEVEL(33, SPITE),
LEVEL(36, FAKEOUT),
LEVEL(40, EGGBOMB),
LEVEL(44, BRAVEBIRD),
LEVEL(48, FLAREBLITZ),
LEVEL(52, TAILWIND),
LEVEL_UP_END
};

Peashock = {
LEVEL( 1, PECK),
LEVEL( 1, CHARGE),
LEVEL( 5, GROWTH),
LEVEL( 7, LEAFAGE),
LEVEL(10, CHARGEBEAM),
LEVEL(14, LEECHSEED),
LEVEL(16, LEAFTORNADO),
LEVEL(18, THUNDERWAVE),
LEVEL(21, MAGICALLEAF),
LEVEL(25, INGRAIN),
LEVEL(28, ELECTRIFY),
LEVEL(30, GRASSYTERRAIN),
LEVEL(30, ELECTRICTERRAIN),
LEVEL(33, VOLTSWITCH),
LEVEL(35, BARRIER),
LEVEL(39, PETALBLIZZARD),
LEVEL(45, DOUBLEEDGE),
LEVEL(60, FRENZYPLANT),
LEVEL_UP_END
};

Dimite = {
LEVEL( 1, TACKLE),
LEVEL( 1, SCARYFACE),
LEVEL( 8, BITE),
LEVEL(12, BIDE),
LEVEL(15, NIGHTSHADE),
LEVEL(18, SPITE),
LEVEL(22, COIL),
LEVEL(25, FLAMECHARGE),
LEVEL(27, DARKPULSE),
LEVEL(29, SWAGGER),
LEVEL(32, AGILITY),
LEVEL(36, MOONLIGHT),
LEVEL(40, CRUNCH),
LEVEL(43, SUPERPOWER),
LEVEL(47, SUCKERPUNCH),
LEVEL(50, DESTINYBOND),
LEVEL_UP_END
};

Drakeon = {
LEVEL( 0, TWISTER),
LEVEL( 1, TWISTER),
LEVEL( 1, HELPINGHAND),
LEVEL( 1, TACKLE),
LEVEL( 1, TAILWHIP),
LEVEL( 5, SANDATTACK),
LEVEL( 9, BABYDOLLEYES),
LEVEL(13, QUICKATTACK),
LEVEL(17, DRAGONDANCE),
LEVEL(20, DRAGONRAGE),
LEVEL(25, GLARE),
LEVEL(29, DRAGONBREATH),
LEVEL(33, CRUNCH),
LEVEL(37, DRAGONPULSE),
LEVEL(41, HYPERBEAM),
LEVEL(45, OUTRAGE),
LEVEL_UP_END
};

Smolphin = {
LEVEL( 1, TACKLE),
LEVEL( 3, TAILWHIP),
LEVEL( 9, WATERGUN),
LEVEL(13, POWDERSNOW),
LEVEL(19, TWISTER),
LEVEL(24, BUBBLEBEAM),
LEVEL(28, BRINE),
LEVEL(32, DRAGONBREATH),
LEVEL(36, AIRCUTTER),
LEVEL(40, DRAGONRAGE),
LEVEL(44, AIRSLASH),
LEVEL(47, WHIRLWIND),
LEVEL(50, AQUATAIL),
LEVEL(53, DRAGONDANCE),
LEVEL(57, WATERSPOUT),
LEVEL(62, OUTRAGE),
LEVEL_UP_END
};

Shrimptune = {
LEVEL( 1, SWITCHEROO),
LEVEL( 1, HEALBELL),
LEVEL( 3, DOUBLEHIT),
LEVEL(12, WATERPULSE),
LEVEL(20, ASSIST),
LEVEL(24, ICYWIND),
LEVEL(26, YAWN),
LEVEL(28, HEADBUTT),
LEVEL(32, SAFEGUARD),
LEVEL(35, AMNESIA),
LEVEL(39, MILKDRINK),
LEVEL(44, RETALIATE),
LEVEL(48, PLAYROUGH),
LEVEL(52, FOLLOWME),
LEVEL(57, AQUATAIL),
LEVEL(60, HYDROPUMP),
LEVEL_UP_END
};

Dirpion = {
LEVEL( 1, SANDATTACK),
LEVEL( 1, DIG),
LEVEL( 9, PINMISSILE),
LEVEL(15, SPIKES),
LEVEL(21, POISONTAIL),
LEVEL(23, UTURN),
LEVEL(27, TOXICSPIKES),
LEVEL(30, ROCKSLIDE),
LEVEL(32, VENOSHOCK),
LEVEL(35, STEALTHROCK),
LEVEL(39, SWAGGER),
LEVEL(43, WILDCHARGE),
LEVEL(47, CROSSPOISON),
LEVEL(52, SKULLBASH),
LEVEL(57, SUCKERPUNCH),
LEVEL(60, GUNKSHOT),
LEVEL_UP_END
};

Reflhex = {
LEVEL( 1, MIRRORMOVE),
LEVEL( 1, NIGHTSHADE),
LEVEL( 9, MIRRORCOAT),
LEVEL(14, REFLECT),
LEVEL(17, COUNTER),
LEVEL(20, MIRRORSHOT),
LEVEL(23, LIGHTSCREEN),
LEVEL(27, SHADOWBALL),
LEVEL(30, COSMICPOWER),
LEVEL(33, PAINSPLIT),
LEVEL(37, MEANLOOK),
LEVEL(42, PERISHSONG),
LEVEL(45, DESTINYBOND),
LEVEL_UP_END
};

Bruke = {
LEVEL( 1, TACKLE),
LEVEL( 1, SHARPEN),
LEVEL( 5, ROCKTHROW),
LEVEL(15, REVENGE),
LEVEL(23, ENDEAVOR),
LEVEL(27, MACHPUNCH),
LEVEL(30, ROCKSLIDE),
LEVEL(35, NIGHTSLASH),
LEVEL(38, SWORDSDANCE),
LEVEL(40, DRAINPUNCH),
LEVEL(43, HAMMERARM),
LEVEL(47, STORMTHROW),
LEVEL(52, DOUBLEEDGE),
LEVEL(57, DUALCHOP),
LEVEL(62, ROCKWRECKER),
LEVEL_UP_END
};

Amagon = {
LEVEL( 1, MIMIC),
LEVEL( 1, TWISTER),
LEVEL( 1, BITE),
LEVEL( 1, PSYBEAM),
LEVEL(27, COIL),
LEVEL_UP_END
};

Eldegon = {
LEVEL( 1, MIMIC),
LEVEL( 1, TWISTER),
LEVEL( 1, BITE),
LEVEL( 1, PSYBEAM),
LEVEL(27, COIL),
LEVEL(30, CALMMIND),
LEVEL(33, DRAGONBREATH),
LEVEL(37, SAFEGUARD),
LEVEL(40, EXTRASENSORY),
LEVEL(42, BARRIER),
LEVEL(45, DRAGONPULSE),
LEVEL(47, HYPNOSIS),
LEVEL(50, STOREDPOWER),
LEVEL(53, BATONPASS),
LEVEL(55, SIGNALBEAM),
LEVEL(58, NASTYPLOT),
LEVEL(62, LIGHTSCREEN),
LEVEL(62, REFLECT),
LEVEL_UP_END
};

Ardogon = {
LEVEL( 1, MIMIC),
LEVEL( 1, TWISTER),
LEVEL( 1, BITE),
LEVEL( 1, PSYBEAM),
LEVEL(27, COIL),
LEVEL(30, BULKUP),
LEVEL(33, DRAGONCLAW),
LEVEL(37, SPITE),
LEVEL(40, CRUNCH),
LEVEL(42, SCREECH),
LEVEL(45, DRAGONTAIL),
LEVEL(47, GLARE),
LEVEL(50, OUTRAGE),
LEVEL(53, MEANLOOK),
LEVEL(55, WILDCHARGE),
LEVEL(58, DRAGONDANCE),
LEVEL(62, CLOSECOMBAT),
LEVEL_UP_END
};

Apparabbit = {
LEVEL( 1, SUBSTITUTE),
LEVEL( 1, BONECLUB),
LEVEL( 7, BATONPASS),
LEVEL(14, SCARYFACE),
LEVEL(18, SLASH),
LEVEL(23, SHADOWPUNCH),
LEVEL(25, METALCLAW),
LEVEL(28, CURSE),
LEVEL(30, TRICK),
LEVEL(32, CONFUSERAY),
LEVEL(34, FAKEOUT),
LEVEL(35, SHADOWSNEAK),
LEVEL(37, CRUSHCLAW),
LEVEL(39, WILLOWISP),
LEVEL(40, SUPERFANG),
LEVEL(43, BONERUSH),
LEVEL(46, PERISHSONG),
LEVEL(48, GRUDGE),
LEVEL(52, SHADOWBONE),
LEVEL(54, WOODHAMMER),
LEVEL(60, BONEMERANG),
LEVEL_UP_END
};

Toxypus = {
LEVEL( 1, SCRATCH),
LEVEL( 5, POISONSTING),
LEVEL( 9, SUPERSONIC),
LEVEL(15, CURSE),
LEVEL(20, HEADBUTT),
LEVEL(24, POISONTAIL),
LEVEL(28, EGGBOMB),
LEVEL(32, STOCKPILE),
LEVEL(32, SPITUP),
LEVEL(32, SWALLOW),
LEVEL(35, TOXICSPIKES),
LEVEL(38, POISONJAB),
LEVEL(40, EGGBOMB),
LEVEL(42, SOFTBOILED),
LEVEL(46, TOXIC),
LEVEL(50, AQUATAIL),
LEVEL(60, GUNKSHOT),
LEVEL_UP_END
};

Blizburn = {
LEVEL( 1, TACKLE),
LEVEL( 5, ICYWIND),
LEVEL( 8, HAIL),
LEVEL(15, EMBER),
LEVEL(23, RECOVER),
LEVEL(28, HAZE),
LEVEL(28, MIST),
LEVEL(31, TAKEDOWN),
LEVEL(36, ICEBEAM),
LEVEL(40, FLAMETHROWER),
LEVEL(45, IRONHEAD),
LEVEL(50, EXPLOSION),
LEVEL(55, ICEBURN),
LEVEL(60, TAILGLOW),
LEVEL_UP_END
};

Charcold = {
LEVEL( 1, TACKLE),
LEVEL( 5, FLAMECHARGE),
LEVEL( 8, SUNNYDAY),
LEVEL(15, ICEFANG),
LEVEL(23, RECOVER),
LEVEL(28, STEALTHROCK),
LEVEL(31, TAKEDOWN),
LEVEL(36, FLAREBLITZ),
LEVEL(40, ICICLECRASH),
LEVEL(45, IRONTAIL),
LEVEL(50, EXPLOSION),
LEVEL(55, ICEBURN),
LEVEL(60, IRONDEFENSE),
LEVEL_UP_END
};

Algellie = {
LEVEL( 1, VINEWHIP),
LEVEL( 5, BUBBLE),
LEVEL(14, CAMOUFLAGE),
LEVEL(21, BODYSLAM),
LEVEL(28, GRASSWHISTLE),
LEVEL(31, BUBBLEBEAM),
LEVEL(33, GRASSYTERRAIN),
LEVEL(35, BIDE),
LEVEL(38, BRINE),
LEVEL(40, SCALD),
LEVEL(43, INGRAIN),
LEVEL(46, MORNINGSUN),
LEVEL(49, RECYCLE),
LEVEL(51, MAGICCOAT),
LEVEL(53, ENERGYBALL),
LEVEL(56, AROMATHERAPY),
LEVEL(60, LEAFSTORM),
LEVEL_UP_END
};

Moonimal = {
LEVEL( 1, SLAM),
LEVEL( 8, FAIRYWIND),
LEVEL(16, FEINTATTACK),
LEVEL(21, MEANLOOK),
LEVEL(28, NIGHTSHADE),
LEVEL(32, PAYBACK),
LEVEL(35, SWITCHEROO),
LEVEL(37, COSMICPOWER),
LEVEL(39, DARKPULSE),
LEVEL(42, MOONBLAST),
LEVEL(46, CONFUSERAY),
LEVEL(52, MOONLIGHT),
LEVEL(56, PSYCHUP),
LEVEL(60, AURASPHERE),
LEVEL_UP_END
};

Detanaut = {
LEVEL( 1, POUND),
LEVEL( 1, SELFDESTRUCT),
LEVEL( 1, DETECT),
LEVEL( 8, BULLETPUNCH),
LEVEL(15, SMOKESCREEN),
LEVEL(20, ROLLOUT),
LEVEL(25, MACHPUNCH),
LEVEL(30, SELFDESTRUCT),
LEVEL(35, METALSOUND),
LEVEL(45, FIREPUNCH),
LEVEL(45, ICEPUNCH),
LEVEL(45, THUNDERPUNCH),
LEVEL(50, SUCKERPUNCH),
LEVEL(53, IRONDEFENSE),
LEVEL(55, EXPLOSION),
LEVEL_UP_END
};

Pikmin = {
LEVEL( 1, POUND),
LEVEL( 4, BABYDOLLEYES),
LEVEL(10, GRASSYTERRAIN),
LEVEL(18, LOWSWEEP),
LEVEL(25, BODYSLAM),
LEVEL(30, SEEDBOMB),
LEVEL(35, BULKUP),
LEVEL(38, DRAINPUNCH),
LEVEL(40, CIRCLETHROW),
LEVEL(43, POWERWHIP),
LEVEL(45, BOUNCE),
LEVEL(47, SYNTHESIS),
LEVEL(50, WOODHAMMER),
LEVEL(55, CLOSECOMBAT),
LEVEL(60, GIGAIMPACT),
LEVEL_UP_END
};