Pokemon Radical Red v2.1 – Level up Learnsets

sBulbasaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 9, MOVE_VINEWHIP),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(19, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(21, MOVE_SLUDGE),
LEVEL_UP_MOVE(25, MOVE_GROWTH),
LEVEL_UP_MOVE(27, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(31, MOVE_WORRYSEED),
LEVEL_UP_MOVE(33, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(37, MOVE_SEEDBOMB),
LEVEL_UP_END,
};

sIvysaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 9, MOVE_VINEWHIP),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(20, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(23, MOVE_SLUDGE),
LEVEL_UP_MOVE(28, MOVE_GROWTH),
LEVEL_UP_MOVE(31, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(36, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(39, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(44, MOVE_SOLARBEAM),
LEVEL_UP_END,
};



sVenusaurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_PETALDANCE),
LEVEL_UP_MOVE( 1, MOVE_PETALDANCE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 1, MOVE_VINEWHIP),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 9, MOVE_VINEWHIP),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(20, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(23, MOVE_SLUDGE),
LEVEL_UP_MOVE(28, MOVE_GROWTH),
LEVEL_UP_MOVE(31, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(39, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(45, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(50, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE(53, MOVE_SOLARBEAM),
LEVEL_UP_END,
};

sCharmanderLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE(14, MOVE_METALCLAW),
LEVEL_UP_MOVE(19, MOVE_SCARYFACE),
LEVEL_UP_MOVE(25, MOVE_FIREFANG),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(34, MOVE_SLASH),
LEVEL_UP_MOVE(37, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(43, MOVE_FIRESPIN),
LEVEL_UP_MOVE(46, MOVE_INFERNO),
LEVEL_UP_END,
};

sCharmeleonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE(15, MOVE_METALCLAW),
LEVEL_UP_MOVE(21, MOVE_SCARYFACE),
LEVEL_UP_MOVE(24, MOVE_FIREFANG),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(37, MOVE_SLASH),
LEVEL_UP_MOVE(43, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(50, MOVE_FIRESPIN),
LEVEL_UP_MOVE(54, MOVE_INFERNO),
LEVEL_UP_END,
};

sCharizardLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE( 1, MOVE_HEATWAVE),
LEVEL_UP_MOVE( 1, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE( 1, MOVE_SHADOWCLAW),
LEVEL_UP_MOVE( 1, MOVE_AIRSLASH),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE(17, MOVE_DRAGONRAGE),
LEVEL_UP_MOVE(21, MOVE_SCARYFACE),
LEVEL_UP_MOVE(24, MOVE_FIREFANG),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(41, MOVE_SLASH),
LEVEL_UP_MOVE(47, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(56, MOVE_FIRESPIN),
LEVEL_UP_MOVE(62, MOVE_INFERNO),
LEVEL_UP_MOVE(71, MOVE_HEATWAVE),
LEVEL_UP_MOVE(77, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sSquirtleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_WITHDRAW),
LEVEL_UP_MOVE(13, MOVE_BUBBLE),
LEVEL_UP_MOVE(16, MOVE_BITE),
LEVEL_UP_MOVE(19, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(22, MOVE_PROTECT),
LEVEL_UP_MOVE(25, MOVE_WATERPULSE),
LEVEL_UP_MOVE(28, MOVE_AQUATAIL),
LEVEL_UP_MOVE(31, MOVE_SKULLBASH),
LEVEL_UP_MOVE(34, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(37, MOVE_RAINDANCE),
LEVEL_UP_MOVE(40, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sWartortleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_WITHDRAW),
LEVEL_UP_MOVE(13, MOVE_BUBBLE),
LEVEL_UP_MOVE(17, MOVE_BITE),
LEVEL_UP_MOVE(21, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(25, MOVE_PROTECT),
LEVEL_UP_MOVE(29, MOVE_WATERPULSE),
LEVEL_UP_MOVE(33, MOVE_AQUATAIL),
LEVEL_UP_MOVE(37, MOVE_SKULLBASH),
LEVEL_UP_MOVE(41, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(45, MOVE_RAINDANCE),
LEVEL_UP_MOVE(49, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sBlastoiseLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLASHCANNON),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_WITHDRAW),
LEVEL_UP_MOVE(13, MOVE_BUBBLE),
LEVEL_UP_MOVE(17, MOVE_BITE),
LEVEL_UP_MOVE(21, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(25, MOVE_PROTECT),
LEVEL_UP_MOVE(29, MOVE_WATERPULSE),
LEVEL_UP_MOVE(33, MOVE_AQUATAIL),
LEVEL_UP_MOVE(40, MOVE_SKULLBASH),
LEVEL_UP_MOVE(47, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(54, MOVE_RAINDANCE),
LEVEL_UP_MOVE(60, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(82, MOVE_SHELLSMASH),
LEVEL_UP_END,
};

sCaterpieLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
LEVEL_UP_MOVE( 9, MOVE_BUGBITE),
LEVEL_UP_END,
};

sMetapodLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_END,
};

sButterfreeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE(11, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(13, MOVE_STUNSPORE),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(17, MOVE_PSYBEAM),
LEVEL_UP_MOVE(19, MOVE_SILVERWIND),
LEVEL_UP_MOVE(23, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(25, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(29, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(31, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(35, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(37, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(41, MOVE_TAILWIND),
LEVEL_UP_MOVE(43, MOVE_AIRSLASH),
LEVEL_UP_MOVE(47, MOVE_QUIVERDANCE),
LEVEL_UP_END,
};

sWeedleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
LEVEL_UP_MOVE( 9, MOVE_BUGBITE),
LEVEL_UP_END,
};

sKakunaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_END,
};

sBeedrillLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_TWINEEDLE),
LEVEL_UP_MOVE( 1, MOVE_TWINEEDLE),
LEVEL_UP_MOVE( 1, MOVE_FURYATTACK),
LEVEL_UP_MOVE(11, MOVE_FURYATTACK),
LEVEL_UP_MOVE(14, MOVE_RAGE),
LEVEL_UP_MOVE(17, MOVE_PURSUIT),
LEVEL_UP_MOVE(20, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(23, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(26, MOVE_ASSURANCE),
LEVEL_UP_MOVE(29, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(32, MOVE_PINMISSILE),
LEVEL_UP_MOVE(35, MOVE_POISONJAB),
LEVEL_UP_MOVE(38, MOVE_AGILITY),
LEVEL_UP_MOVE(41, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(44, MOVE_FELLSTINGER),
LEVEL_UP_END,
};

sPidgeyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 9, MOVE_GUST),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(21, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(25, MOVE_FEATHERDANCE),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_FLY),
LEVEL_UP_MOVE(37, MOVE_ROOST),
LEVEL_UP_MOVE(41, MOVE_TAILWIND),
LEVEL_UP_MOVE(45, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(49, MOVE_AIRSLASH),
LEVEL_UP_MOVE(53, MOVE_HURRICANE),
LEVEL_UP_END,
};

sPidgeottoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 9, MOVE_GUST),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(22, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(27, MOVE_FEATHERDANCE),
LEVEL_UP_MOVE(32, MOVE_AGILITY),
LEVEL_UP_MOVE(37, MOVE_FLY),
LEVEL_UP_MOVE(42, MOVE_ROOST),
LEVEL_UP_MOVE(47, MOVE_TAILWIND),
LEVEL_UP_MOVE(52, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(57, MOVE_AIRSLASH),
LEVEL_UP_MOVE(62, MOVE_HURRICANE),
LEVEL_UP_END,
};

sPidgeotLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HURRICANE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_GUST),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(22, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(27, MOVE_FEATHERDANCE),
LEVEL_UP_MOVE(32, MOVE_AGILITY),
LEVEL_UP_MOVE(38, MOVE_FLY),
LEVEL_UP_MOVE(44, MOVE_ROOST),
LEVEL_UP_MOVE(50, MOVE_TAILWIND),
LEVEL_UP_MOVE(56, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(62, MOVE_AIRSLASH),
LEVEL_UP_MOVE(68, MOVE_HURRICANE),
LEVEL_UP_END,
};

sRattataLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 4, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 7, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_PURSUIT),
LEVEL_UP_MOVE(16, MOVE_HYPERFANG),
LEVEL_UP_MOVE(19, MOVE_ASSURANCE),
LEVEL_UP_MOVE(22, MOVE_CRUNCH),
LEVEL_UP_MOVE(25, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(28, MOVE_SUPERFANG),
LEVEL_UP_MOVE(31, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(34, MOVE_ENDEAVOR),
LEVEL_UP_END,
};

sRaticateLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 1, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 1, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 4, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 7, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_PURSUIT),
LEVEL_UP_MOVE(16, MOVE_HYPERFANG),
LEVEL_UP_MOVE(19, MOVE_ASSURANCE),
LEVEL_UP_MOVE(24, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(34, MOVE_SUPERFANG),
LEVEL_UP_MOVE(39, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(44, MOVE_ENDEAVOR),
LEVEL_UP_END,
};

sSpearowLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 4, MOVE_LEER),
LEVEL_UP_MOVE( 8, MOVE_PURSUIT),
LEVEL_UP_MOVE(11, MOVE_FURYATTACK),
LEVEL_UP_MOVE(15, MOVE_AERIALACE),
LEVEL_UP_MOVE(18, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(22, MOVE_ASSURANCE),
LEVEL_UP_MOVE(25, MOVE_AGILITY),
LEVEL_UP_MOVE(29, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(32, MOVE_ROOST),
LEVEL_UP_MOVE(36, MOVE_DRILLPECK),
LEVEL_UP_END,
};

sFearowLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRILLRUN),
LEVEL_UP_MOVE( 1, MOVE_PLUCK),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 4, MOVE_LEER),
LEVEL_UP_MOVE( 8, MOVE_PURSUIT),
LEVEL_UP_MOVE(11, MOVE_FURYATTACK),
LEVEL_UP_MOVE(15, MOVE_AERIALACE),
LEVEL_UP_MOVE(18, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(23, MOVE_ASSURANCE),
LEVEL_UP_MOVE(27, MOVE_AGILITY),
LEVEL_UP_MOVE(32, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(36, MOVE_ROOST),
LEVEL_UP_MOVE(41, MOVE_DRILLPECK),
LEVEL_UP_MOVE(45, MOVE_DRILLRUN),
LEVEL_UP_END,
};

sEkansLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 4, MOVE_POISONSTING),
LEVEL_UP_MOVE( 9, MOVE_BITE),
LEVEL_UP_MOVE(12, MOVE_GLARE),
LEVEL_UP_MOVE(17, MOVE_SCREECH),
LEVEL_UP_MOVE(20, MOVE_ACID),
LEVEL_UP_MOVE(25, MOVE_STOCKPILE),
LEVEL_UP_MOVE(25, MOVE_SWALLOW),
LEVEL_UP_MOVE(25, MOVE_SPITUP),
LEVEL_UP_MOVE(28, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(33, MOVE_MUDBOMB),
LEVEL_UP_MOVE(36, MOVE_GASTROACID),
LEVEL_UP_MOVE(38, MOVE_BELCH),
LEVEL_UP_MOVE(41, MOVE_HAZE),
LEVEL_UP_MOVE(44, MOVE_COIL),
LEVEL_UP_MOVE(49, MOVE_GUNKSHOT),
LEVEL_UP_END,
};

sArbokLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 4, MOVE_POISONSTING),
LEVEL_UP_MOVE( 9, MOVE_BITE),
LEVEL_UP_MOVE(12, MOVE_GLARE),
LEVEL_UP_MOVE(17, MOVE_SCREECH),
LEVEL_UP_MOVE(20, MOVE_ACID),
LEVEL_UP_MOVE(27, MOVE_STOCKPILE),
LEVEL_UP_MOVE(27, MOVE_SWALLOW),
LEVEL_UP_MOVE(27, MOVE_SPITUP),
LEVEL_UP_MOVE(32, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(39, MOVE_MUDBOMB),
LEVEL_UP_MOVE(44, MOVE_GASTROACID),
LEVEL_UP_MOVE(48, MOVE_BELCH),
LEVEL_UP_MOVE(51, MOVE_HAZE),
LEVEL_UP_MOVE(56, MOVE_COIL),
LEVEL_UP_MOVE(63, MOVE_GUNKSHOT),
LEVEL_UP_END,
};

sPikachuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 5, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_PLAYNICE),
LEVEL_UP_MOVE(10, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(18, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(21, MOVE_FEINT),
LEVEL_UP_MOVE(26, MOVE_SPARK),
LEVEL_UP_MOVE(29, MOVE_NUZZLE),
LEVEL_UP_MOVE(34, MOVE_DISCHARGE),
LEVEL_UP_MOVE(37, MOVE_SLAM),
LEVEL_UP_MOVE(42, MOVE_THUNDERBOLT),
LEVEL_UP_MOVE(45, MOVE_AGILITY),
LEVEL_UP_MOVE(50, MOVE_WILDCHARGE),
LEVEL_UP_MOVE(53, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(58, MOVE_THUNDER),
LEVEL_UP_END,
};

sRaichuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_THUNDERBOLT),
LEVEL_UP_END,
};

sSandshrewLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 5, MOVE_POISONSTING),
LEVEL_UP_MOVE( 7, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 9, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(11, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(14, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(17, MOVE_SWIFT),
LEVEL_UP_MOVE(20, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(23, MOVE_SANDTOMB),
LEVEL_UP_MOVE(26, MOVE_SLASH),
LEVEL_UP_MOVE(30, MOVE_DIG),
LEVEL_UP_MOVE(34, MOVE_GYROBALL),
LEVEL_UP_MOVE(38, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(42, MOVE_SANDSTORM),
LEVEL_UP_MOVE(46, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sSandslashLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CRUSHCLAW),
LEVEL_UP_MOVE( 1, MOVE_CRUSHCLAW),
LEVEL_UP_MOVE( 1, MOVE_SPIKYSHIELD),
LEVEL_UP_MOVE( 1, MOVE_SPIKES),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 5, MOVE_POISONSTING),
LEVEL_UP_MOVE( 7, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 9, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(11, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(14, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(17, MOVE_SWIFT),
LEVEL_UP_MOVE(20, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(24, MOVE_SANDTOMB),
LEVEL_UP_MOVE(28, MOVE_SLASH),
LEVEL_UP_MOVE(33, MOVE_DIG),
LEVEL_UP_MOVE(38, MOVE_GYROBALL),
LEVEL_UP_MOVE(43, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(48, MOVE_SANDSTORM),
LEVEL_UP_MOVE(53, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sNidoranFLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 7, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(13, MOVE_POISONSTING),
LEVEL_UP_MOVE(19, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(21, MOVE_BITE),
LEVEL_UP_MOVE(25, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(31, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(33, MOVE_FLATTER),
LEVEL_UP_MOVE(37, MOVE_CRUNCH),
LEVEL_UP_MOVE(43, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(45, MOVE_POISONFANG),
LEVEL_UP_END,
};

sNidorinaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 7, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(13, MOVE_POISONSTING),
LEVEL_UP_MOVE(20, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(23, MOVE_BITE),
LEVEL_UP_MOVE(28, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(35, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(38, MOVE_FLATTER),
LEVEL_UP_MOVE(43, MOVE_CRUNCH),
LEVEL_UP_MOVE(50, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(58, MOVE_POISONFANG),
LEVEL_UP_END,
};

sNidoqueenLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SUPERPOWER),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE(23, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(35, MOVE_BODYSLAM),
LEVEL_UP_MOVE(43, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(58, MOVE_SUPERPOWER),
LEVEL_UP_END,
};

sNidoranMLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 7, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(13, MOVE_POISONSTING),
LEVEL_UP_MOVE(19, MOVE_FURYATTACK),
LEVEL_UP_MOVE(21, MOVE_HORNATTACK),
LEVEL_UP_MOVE(25, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(31, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(33, MOVE_FLATTER),
LEVEL_UP_MOVE(37, MOVE_POISONJAB),
LEVEL_UP_MOVE(43, MOVE_CAPTIVATE),
LEVEL_UP_END,
};

sNidorinoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 7, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(13, MOVE_POISONSTING),
LEVEL_UP_MOVE(20, MOVE_FURYATTACK),
LEVEL_UP_MOVE(23, MOVE_HORNATTACK),
LEVEL_UP_MOVE(28, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(35, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(38, MOVE_FLATTER),
LEVEL_UP_MOVE(43, MOVE_POISONJAB),
LEVEL_UP_MOVE(50, MOVE_CAPTIVATE),
LEVEL_UP_END,
};

sNidokingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEGAHORN),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE(23, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(35, MOVE_THRASH),
LEVEL_UP_MOVE(43, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(58, MOVE_MEGAHORN),
LEVEL_UP_END,
};

sClefairyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPOTLIGHT),
LEVEL_UP_MOVE( 1, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_ENCORE),
LEVEL_UP_MOVE( 7, MOVE_SING),
LEVEL_UP_MOVE(10, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(13, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(16, MOVE_FOLLOWME),
LEVEL_UP_MOVE(19, MOVE_BESTOW),
LEVEL_UP_MOVE(22, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(28, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(31, MOVE_METRONOME),
LEVEL_UP_MOVE(34, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(37, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(40, MOVE_BODYSLAM),
LEVEL_UP_MOVE(43, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(46, MOVE_MOONBLAST),
LEVEL_UP_MOVE(49, MOVE_GRAVITY),
LEVEL_UP_MOVE(50, MOVE_METEORMASH),
LEVEL_UP_MOVE(55, MOVE_HEALINGWISH),
LEVEL_UP_MOVE(58, MOVE_AFTERYOU),
LEVEL_UP_END,
};

sClefableLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPOTLIGHT),
LEVEL_UP_MOVE( 1, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 1, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE( 1, MOVE_METRONOME),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE(51, MOVE_MOONBLAST),
LEVEL_UP_END,
};

sVulpixLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_ROAR),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(10, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(12, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(15, MOVE_FIRESPIN),
LEVEL_UP_MOVE(18, MOVE_PAYBACK),
LEVEL_UP_MOVE(20, MOVE_WILLOWISP),
LEVEL_UP_MOVE(23, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(26, MOVE_HEX),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(34, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(36, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(39, MOVE_IMPRISON),
LEVEL_UP_MOVE(42, MOVE_FIREBLAST),
LEVEL_UP_MOVE(44, MOVE_GRUDGE),
LEVEL_UP_MOVE(47, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(50, MOVE_INFERNO),
LEVEL_UP_END,
};

sNinetalesLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_IMPRISON),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE( 1, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_CONFUSERAY),
LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD),
LEVEL_UP_END,
};

sJigglypuffLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 3, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 5, MOVE_POUND),
LEVEL_UP_MOVE( 9, MOVE_PLAYNICE),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_DISABLE),
LEVEL_UP_MOVE(17, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(20, MOVE_ROLLOUT),
LEVEL_UP_MOVE(22, MOVE_ROUND),
LEVEL_UP_MOVE(25, MOVE_STOCKPILE),
LEVEL_UP_MOVE(25, MOVE_SWALLOW),
LEVEL_UP_MOVE(25, MOVE_SPITUP),
LEVEL_UP_MOVE(27, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(30, MOVE_REST),
LEVEL_UP_MOVE(32, MOVE_BODYSLAM),
LEVEL_UP_MOVE(35, MOVE_GYROBALL),
LEVEL_UP_MOVE(38, MOVE_MIMIC),
LEVEL_UP_MOVE(41, MOVE_HYPERVOICE),
LEVEL_UP_MOVE(45, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sWigglytuffLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_PLAYROUGH),
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE( 50, MOVE_MOONBLAST),
LEVEL_UP_END,
};

sZubatLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_WINGATTACK),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(19, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(23, MOVE_MEANLOOK),
LEVEL_UP_MOVE(25, MOVE_POISONFANG),
LEVEL_UP_MOVE(29, MOVE_LEECHLIFE),
LEVEL_UP_MOVE(31, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(35, MOVE_HAZE),
LEVEL_UP_MOVE(37, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(41, MOVE_AIRSLASH),
LEVEL_UP_MOVE(43, MOVE_QUICKGUARD),
LEVEL_UP_END,
};

sGolbatLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_WINGATTACK),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(19, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(24, MOVE_MEANLOOK),
LEVEL_UP_MOVE(27, MOVE_POISONFANG),
LEVEL_UP_MOVE(32, MOVE_LEECHLIFE),
LEVEL_UP_MOVE(35, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(40, MOVE_HAZE),
LEVEL_UP_MOVE(43, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(48, MOVE_AIRSLASH),
LEVEL_UP_MOVE(51, MOVE_QUICKGUARD),
LEVEL_UP_END,
};

sOddishLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 5, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 9, MOVE_ACID),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(14, MOVE_STUNSPORE),
LEVEL_UP_MOVE(15, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(19, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(23, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(27, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(31, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(35, MOVE_TOXIC),
LEVEL_UP_MOVE(39, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(43, MOVE_MOONBLAST),
LEVEL_UP_MOVE(47, MOVE_GRASSYTERRAIN),
LEVEL_UP_MOVE(51, MOVE_PETALDANCE),
LEVEL_UP_END,
};

sGloomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 5, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 9, MOVE_ACID),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(14, MOVE_STUNSPORE),
LEVEL_UP_MOVE(15, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(19, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(24, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(29, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(34, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(39, MOVE_TOXIC),
LEVEL_UP_MOVE(44, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(49, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE(54, MOVE_GRASSYTERRAIN),
LEVEL_UP_MOVE(59, MOVE_PETALDANCE),
LEVEL_UP_MOVE(66, MOVE_APPLEACID),
LEVEL_UP_END,
};

sVileplumeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE( 1, MOVE_POISONPOWDER),
LEVEL_UP_MOVE( 1, MOVE_STUNSPORE),
LEVEL_UP_MOVE(49, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE(59, MOVE_PETALDANCE),
LEVEL_UP_MOVE(69, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(70, MOVE_APPLEACID),
LEVEL_UP_END,
};

sParasLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 6, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 6, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(11, MOVE_ABSORB),
LEVEL_UP_MOVE(17, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(22, MOVE_SPORE),
LEVEL_UP_MOVE(27, MOVE_SLASH),
LEVEL_UP_MOVE(33, MOVE_GROWTH),
LEVEL_UP_MOVE(38, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(43, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(49, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(54, MOVE_XSCISSOR),
LEVEL_UP_END,
};

sParasectLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_CROSSPOISON),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 1, MOVE_POISONPOWDER),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 6, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 6, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(11, MOVE_ABSORB),
LEVEL_UP_MOVE(17, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(22, MOVE_SPORE),
LEVEL_UP_MOVE(29, MOVE_SLASH),
LEVEL_UP_MOVE(37, MOVE_GROWTH),
LEVEL_UP_MOVE(44, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(51, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(59, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(66, MOVE_XSCISSOR),
LEVEL_UP_END,
};

sVenonatLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(11, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_PSYBEAM),
LEVEL_UP_MOVE(23, MOVE_STUNSPORE),
LEVEL_UP_MOVE(25, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(29, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(35, MOVE_LEECHLIFE),
LEVEL_UP_MOVE(37, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(41, MOVE_POISONFANG),
LEVEL_UP_MOVE(47, MOVE_PSYCHIC),
LEVEL_UP_END,
};

sVenomothLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_BUGBUZZ),
LEVEL_UP_MOVE( 1, MOVE_SILVERWIND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(11, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_PSYBEAM),
LEVEL_UP_MOVE(23, MOVE_STUNSPORE),
LEVEL_UP_MOVE(25, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(29, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(37, MOVE_LEECHLIFE),
LEVEL_UP_MOVE(41, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(47, MOVE_POISONFANG),
LEVEL_UP_MOVE(55, MOVE_PSYCHIC),
LEVEL_UP_MOVE(59, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(63, MOVE_QUIVERDANCE),
LEVEL_UP_END,
};

sDiglettLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(10, MOVE_MUDSLAP),
LEVEL_UP_MOVE(14, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(18, MOVE_BULLDOZE),
LEVEL_UP_MOVE(22, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(25, MOVE_MUDBOMB),
LEVEL_UP_MOVE(28, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(31, MOVE_DIG),
LEVEL_UP_MOVE(35, MOVE_SLASH),
LEVEL_UP_MOVE(39, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sDugtrioLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SANDTOMB),
LEVEL_UP_MOVE( 1, MOVE_SANDTOMB),
LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE( 1, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(10, MOVE_MUDSLAP),
LEVEL_UP_MOVE(14, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(18, MOVE_BULLDOZE),
LEVEL_UP_MOVE(22, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(25, MOVE_MUDBOMB),
LEVEL_UP_MOVE(30, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(35, MOVE_DIG),
LEVEL_UP_MOVE(41, MOVE_SLASH),
LEVEL_UP_MOVE(47, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sMeowthLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 6, MOVE_BITE),
LEVEL_UP_MOVE( 9, MOVE_FAKEOUT),
LEVEL_UP_MOVE(14, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_SCREECH),
LEVEL_UP_MOVE(22, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(25, MOVE_TAUNT),
LEVEL_UP_MOVE(30, MOVE_PAYDAY),
LEVEL_UP_MOVE(33, MOVE_SLASH),
LEVEL_UP_MOVE(38, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(41, MOVE_ASSURANCE),
LEVEL_UP_MOVE(46, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(49, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(50, MOVE_FEINT),
LEVEL_UP_END,
};

sPersianLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SWIFT),
LEVEL_UP_MOVE( 1, MOVE_SWIFT),
LEVEL_UP_MOVE( 1, MOVE_PLAYROUGH),
LEVEL_UP_MOVE( 1, MOVE_SWITCHEROO),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_FAKEOUT),
LEVEL_UP_MOVE( 6, MOVE_BITE),
LEVEL_UP_MOVE( 9, MOVE_FAKEOUT),
LEVEL_UP_MOVE(14, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_SCREECH),
LEVEL_UP_MOVE(22, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(25, MOVE_TAUNT),
LEVEL_UP_MOVE(32, MOVE_POWERGEM),
LEVEL_UP_MOVE(37, MOVE_SLASH),
LEVEL_UP_MOVE(44, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(49, MOVE_ASSURANCE),
LEVEL_UP_MOVE(56, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(61, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(65, MOVE_FEINT),
LEVEL_UP_END,
};

sPsyduckLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_DISABLE),
LEVEL_UP_MOVE(22, MOVE_SCREECH),
LEVEL_UP_MOVE(25, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(28, MOVE_AQUATAIL),
LEVEL_UP_MOVE(31, MOVE_SOAK),
LEVEL_UP_MOVE(34, MOVE_PSYCHUP),
LEVEL_UP_MOVE(37, MOVE_AMNESIA),
LEVEL_UP_MOVE(40, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(43, MOVE_WONDERROOM),
LEVEL_UP_END,
};

sGolduckLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEFIRST),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_DISABLE),
LEVEL_UP_MOVE(22, MOVE_SCREECH),
LEVEL_UP_MOVE(25, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(28, MOVE_AQUATAIL),
LEVEL_UP_MOVE(31, MOVE_SOAK),
LEVEL_UP_MOVE(36, MOVE_PSYCHUP),
LEVEL_UP_MOVE(41, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(46, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(51, MOVE_WONDERROOM),
LEVEL_UP_END,
};

sMankeyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_COVET),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 5, MOVE_FURYSWIPES),
LEVEL_UP_MOVE( 8, MOVE_KARATECHOP),
LEVEL_UP_MOVE(12, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(19, MOVE_SWAGGER),
LEVEL_UP_MOVE(26, MOVE_ASSURANCE),
LEVEL_UP_MOVE(29, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(33, MOVE_THRASH),
LEVEL_UP_MOVE(40, MOVE_SCREECH),
LEVEL_UP_MOVE(43, MOVE_STOMPINGTANTRUM),
LEVEL_UP_MOVE(47, MOVE_OUTRAGE),
LEVEL_UP_MOVE(50, MOVE_FINALGAMBIT),
LEVEL_UP_MOVE(64, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sPrimeapeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_FINALGAMBIT),
LEVEL_UP_MOVE( 1, MOVE_FLING),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 5, MOVE_FURYSWIPES),
LEVEL_UP_MOVE( 8, MOVE_KARATECHOP),
LEVEL_UP_MOVE(12, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(19, MOVE_SWAGGER),
LEVEL_UP_MOVE(26, MOVE_ASSURANCE),
LEVEL_UP_MOVE(30, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(35, MOVE_THRASH),
LEVEL_UP_MOVE(44, MOVE_SCREECH),
LEVEL_UP_MOVE(48, MOVE_STOMPINGTANTRUM),
LEVEL_UP_MOVE(53, MOVE_OUTRAGE),
LEVEL_UP_MOVE(57, MOVE_FINALGAMBIT),
LEVEL_UP_MOVE(70, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sGrowlitheLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_ROAR),
LEVEL_UP_MOVE( 6, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(12, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(17, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(19, MOVE_REVERSAL),
LEVEL_UP_MOVE(21, MOVE_FIREFANG),
LEVEL_UP_MOVE(23, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(30, MOVE_AGILITY),
LEVEL_UP_MOVE(32, MOVE_RETALIATE),
LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(39, MOVE_CRUNCH),
LEVEL_UP_MOVE(41, MOVE_HEATWAVE),
LEVEL_UP_MOVE(43, MOVE_OUTRAGE),
LEVEL_UP_MOVE(45, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sArcanineLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_ROAR),
LEVEL_UP_MOVE( 1, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE(34, MOVE_EXTREMESPEED),
LEVEL_UP_END,
};

sPoliwagLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 5, MOVE_WATERGUN),
LEVEL_UP_MOVE( 8, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(11, MOVE_BUBBLE),
LEVEL_UP_MOVE(15, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(18, MOVE_RAINDANCE),
LEVEL_UP_MOVE(21, MOVE_BODYSLAM),
LEVEL_UP_MOVE(25, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(28, MOVE_MUDSHOT),
LEVEL_UP_MOVE(31, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(35, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(38, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(41, MOVE_MUDBOMB),
LEVEL_UP_END,
};

sPoliwhirlLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 5, MOVE_WATERGUN),
LEVEL_UP_MOVE( 8, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(11, MOVE_BUBBLE),
LEVEL_UP_MOVE(15, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(18, MOVE_RAINDANCE),
LEVEL_UP_MOVE(21, MOVE_BODYSLAM),
LEVEL_UP_MOVE(27, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(32, MOVE_MUDSHOT),
LEVEL_UP_MOVE(37, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(43, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(48, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(53, MOVE_MUDBOMB),
LEVEL_UP_END,
};

sPoliwrathLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SUBMISSION),
LEVEL_UP_MOVE( 1, MOVE_SUBMISSION),
LEVEL_UP_MOVE( 1, MOVE_CIRCLETHROW),
LEVEL_UP_MOVE( 1, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(32, MOVE_DYNAMICPUNCH),
LEVEL_UP_MOVE(43, MOVE_SURGINGSTRIKES),
LEVEL_UP_MOVE(53, MOVE_CIRCLETHROW),
LEVEL_UP_END,
};

sAbraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_END,
};

sKadabraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE(16, MOVE_CONFUSION),
LEVEL_UP_MOVE(18, MOVE_DISABLE),
LEVEL_UP_MOVE(21, MOVE_PSYBEAM),
LEVEL_UP_MOVE(23, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(26, MOVE_REFLECT),
LEVEL_UP_MOVE(28, MOVE_PSYCHOCUT),
LEVEL_UP_MOVE(31, MOVE_RECOVER),
LEVEL_UP_MOVE(38, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_ROLEPLAY),
LEVEL_UP_MOVE(43, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sAlakazamLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE(16, MOVE_CONFUSION),
LEVEL_UP_MOVE(18, MOVE_DISABLE),
LEVEL_UP_MOVE(21, MOVE_PSYBEAM),
LEVEL_UP_MOVE(23, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(26, MOVE_REFLECT),
LEVEL_UP_MOVE(28, MOVE_PSYCHOCUT),
LEVEL_UP_MOVE(31, MOVE_RECOVER),
LEVEL_UP_MOVE(38, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_CALMMIND),
LEVEL_UP_MOVE(43, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sMachopLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 3, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 7, MOVE_KARATECHOP),
LEVEL_UP_MOVE( 9, MOVE_FORESIGHT),
LEVEL_UP_MOVE(13, MOVE_LOWSWEEP),
LEVEL_UP_MOVE(15, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(19, MOVE_REVENGE),
LEVEL_UP_MOVE(21, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(25, MOVE_VITALTHROW),
LEVEL_UP_MOVE(27, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(31, MOVE_DUALCHOP),
LEVEL_UP_MOVE(33, MOVE_SUBMISSION),
LEVEL_UP_MOVE(37, MOVE_BULKUP),
LEVEL_UP_MOVE(39, MOVE_CROSSCHOP),
LEVEL_UP_MOVE(43, MOVE_SCARYFACE),
LEVEL_UP_MOVE(45, MOVE_DYNAMICPUNCH),
LEVEL_UP_END,
};

sMachokeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_KARATECHOP),
LEVEL_UP_MOVE( 3, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 7, MOVE_KARATECHOP),
LEVEL_UP_MOVE( 9, MOVE_FORESIGHT),
LEVEL_UP_MOVE(13, MOVE_LOWSWEEP),
LEVEL_UP_MOVE(15, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(19, MOVE_REVENGE),
LEVEL_UP_MOVE(21, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(25, MOVE_VITALTHROW),
LEVEL_UP_MOVE(27, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(33, MOVE_DUALCHOP),
LEVEL_UP_MOVE(37, MOVE_SUBMISSION),
LEVEL_UP_MOVE(43, MOVE_BULKUP),
LEVEL_UP_MOVE(47, MOVE_CROSSCHOP),
LEVEL_UP_MOVE(53, MOVE_SCARYFACE),
LEVEL_UP_MOVE(57, MOVE_DYNAMICPUNCH),
LEVEL_UP_END,
};

sMachampLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_STRENGTH),
LEVEL_UP_MOVE( 1, MOVE_STRENGTH),
LEVEL_UP_MOVE( 1, MOVE_WIDEGUARD),
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_KARATECHOP),
LEVEL_UP_MOVE( 3, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 7, MOVE_KARATECHOP),
LEVEL_UP_MOVE( 9, MOVE_FORESIGHT),
LEVEL_UP_MOVE(13, MOVE_LOWSWEEP),
LEVEL_UP_MOVE(15, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(19, MOVE_REVENGE),
LEVEL_UP_MOVE(21, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(25, MOVE_VITALTHROW),
LEVEL_UP_MOVE(27, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(33, MOVE_DUALCHOP),
LEVEL_UP_MOVE(37, MOVE_SUBMISSION),
LEVEL_UP_MOVE(43, MOVE_BULKUP),
LEVEL_UP_MOVE(47, MOVE_CROSSCHOP),
LEVEL_UP_MOVE(53, MOVE_SCARYFACE),
LEVEL_UP_MOVE(57, MOVE_DYNAMICPUNCH),
LEVEL_UP_MOVE(66, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sBellsproutLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_VINEWHIP),
LEVEL_UP_MOVE( 7, MOVE_GROWTH),
LEVEL_UP_MOVE(11, MOVE_WRAP),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(15, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_STUNSPORE),
LEVEL_UP_MOVE(23, MOVE_ACID),
LEVEL_UP_MOVE(27, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(29, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(35, MOVE_GASTROACID),
LEVEL_UP_MOVE(39, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(41, MOVE_POISONJAB),
LEVEL_UP_MOVE(47, MOVE_SLAM),
LEVEL_UP_MOVE(50, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sWeepinbellLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_VINEWHIP),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 7, MOVE_GROWTH),
LEVEL_UP_MOVE(11, MOVE_WRAP),
LEVEL_UP_MOVE(13, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(15, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_STUNSPORE),
LEVEL_UP_MOVE(24, MOVE_ACID),
LEVEL_UP_MOVE(29, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(32, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(39, MOVE_GASTROACID),
LEVEL_UP_MOVE(44, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(47, MOVE_POISONJAB),
LEVEL_UP_MOVE(54, MOVE_SLAM),
LEVEL_UP_MOVE(58, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sVictreebelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_LEAFTORNADO),
LEVEL_UP_MOVE( 1, MOVE_LEAFTORNADO),
LEVEL_UP_MOVE( 1, MOVE_STOCKPILE),
LEVEL_UP_MOVE( 1, MOVE_SWALLOW),
LEVEL_UP_MOVE( 1, MOVE_SPITUP),
LEVEL_UP_MOVE( 1, MOVE_VINEWHIP),
LEVEL_UP_MOVE( 1, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(32, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(44, MOVE_LEAFBLADE),
LEVEL_UP_END,
};

sTentacoolLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 4, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_CONSTRICT),
LEVEL_UP_MOVE(10, MOVE_ACID),
LEVEL_UP_MOVE(13, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_WRAP),
LEVEL_UP_MOVE(22, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(25, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(28, MOVE_BARRIER),
LEVEL_UP_MOVE(31, MOVE_POISONJAB),
LEVEL_UP_MOVE(34, MOVE_BRINE),
LEVEL_UP_MOVE(37, MOVE_SCREECH),
LEVEL_UP_MOVE(40, MOVE_HEX),
LEVEL_UP_MOVE(43, MOVE_SLUDGEWAVE),
LEVEL_UP_MOVE(46, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(49, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sTentacruelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_REFLECTTYPE),
LEVEL_UP_MOVE( 1, MOVE_WRINGOUT),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 4, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_CONSTRICT),
LEVEL_UP_MOVE(10, MOVE_ACID),
LEVEL_UP_MOVE(13, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_WRAP),
LEVEL_UP_MOVE(22, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(25, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(28, MOVE_BARRIER),
LEVEL_UP_MOVE(32, MOVE_POISONJAB),
LEVEL_UP_MOVE(36, MOVE_BRINE),
LEVEL_UP_MOVE(40, MOVE_SCREECH),
LEVEL_UP_MOVE(44, MOVE_HEX),
LEVEL_UP_MOVE(48, MOVE_SLUDGEWAVE),
LEVEL_UP_MOVE(52, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(56, MOVE_WRINGOUT),
// LEVEL_UP_MOVE(55, MOVE_BARRIER),
LEVEL_UP_END,
};

sGeodudeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 4, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 6, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(12, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(16, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(18, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(22, MOVE_BULLDOZE),
LEVEL_UP_MOVE(24, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(28, MOVE_STEALTHROCK),
LEVEL_UP_MOVE(30, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(34, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(36, MOVE_EXPLOSION),
LEVEL_UP_MOVE(40, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(42, MOVE_STONEEDGE),
LEVEL_UP_END,
};

sGravelerLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE( 4, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 6, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(12, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(16, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(18, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(22, MOVE_BULLDOZE),
LEVEL_UP_MOVE(24, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(30, MOVE_STEALTHROCK),
LEVEL_UP_MOVE(34, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(40, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(44, MOVE_EXPLOSION),
LEVEL_UP_MOVE(50, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(54, MOVE_STONEEDGE),
LEVEL_UP_END,
};

sGolemLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE( 4, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 6, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(10, MOVE_STEAMROLLER),
LEVEL_UP_MOVE(12, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(16, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(18, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(22, MOVE_BULLDOZE),
LEVEL_UP_MOVE(24, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(30, MOVE_STEALTHROCK),
LEVEL_UP_MOVE(34, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(40, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(44, MOVE_EXPLOSION),
LEVEL_UP_MOVE(50, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(54, MOVE_STONEEDGE),
LEVEL_UP_MOVE(60, MOVE_HEADSMASH),
LEVEL_UP_END,
};

sPonytaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_EMBER),
LEVEL_UP_MOVE(13, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(17, MOVE_STOMP),
LEVEL_UP_MOVE(21, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(25, MOVE_FIRESPIN),
LEVEL_UP_MOVE(29, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(33, MOVE_INFERNO),
LEVEL_UP_MOVE(37, MOVE_AGILITY),
LEVEL_UP_MOVE(41, MOVE_FIREBLAST),
LEVEL_UP_MOVE(45, MOVE_BOUNCE),
LEVEL_UP_MOVE(49, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sRapidashLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_POISONJAB),
LEVEL_UP_MOVE( 1, MOVE_MEGAHORN),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 4, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_EMBER),
LEVEL_UP_MOVE(13, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(17, MOVE_STOMP),
LEVEL_UP_MOVE(21, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(25, MOVE_FIRESPIN),
LEVEL_UP_MOVE(29, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(33, MOVE_INFERNO),
LEVEL_UP_MOVE(37, MOVE_AGILITY),
LEVEL_UP_MOVE(41, MOVE_FIREBLAST),
LEVEL_UP_MOVE(45, MOVE_BOUNCE),
LEVEL_UP_MOVE(49, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sSlowpokeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_CURSE),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_GROWL),
LEVEL_UP_MOVE( 9, MOVE_WATERGUN),
LEVEL_UP_MOVE(14, MOVE_CONFUSION),
LEVEL_UP_MOVE(19, MOVE_DISABLE),
LEVEL_UP_MOVE(23, MOVE_HEADBUTT),
LEVEL_UP_MOVE(28, MOVE_WATERPULSE),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_SLACKOFF),
LEVEL_UP_MOVE(41, MOVE_AMNESIA),
LEVEL_UP_MOVE(45, MOVE_PSYCHIC),
LEVEL_UP_MOVE(49, MOVE_RAINDANCE),
LEVEL_UP_MOVE(54, MOVE_PSYCHUP),
LEVEL_UP_MOVE(58, MOVE_HEALPULSE),
LEVEL_UP_END,
};

sSlowbroLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_HEALPULSE),
LEVEL_UP_MOVE( 1, MOVE_CURSE),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 5, MOVE_GROWL),
LEVEL_UP_MOVE( 9, MOVE_WATERGUN),
LEVEL_UP_MOVE(14, MOVE_CONFUSION),
LEVEL_UP_MOVE(19, MOVE_DISABLE),
LEVEL_UP_MOVE(23, MOVE_HEADBUTT),
LEVEL_UP_MOVE(28, MOVE_WATERPULSE),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_SLACKOFF),
LEVEL_UP_MOVE(43, MOVE_AMNESIA),
LEVEL_UP_MOVE(49, MOVE_PSYCHIC),
LEVEL_UP_MOVE(55, MOVE_RAINDANCE),
LEVEL_UP_MOVE(62, MOVE_PSYCHUP),
LEVEL_UP_MOVE(68, MOVE_HEALPULSE),
LEVEL_UP_END,
};

sMagnemiteLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 5, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 7, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(11, MOVE_MAGNETBOMB),
LEVEL_UP_MOVE(13, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(17, MOVE_SONICBOOM),
LEVEL_UP_MOVE(19, MOVE_SPARK),
LEVEL_UP_MOVE(23, MOVE_MIRRORSHOT),
LEVEL_UP_MOVE(25, MOVE_METALSOUND),
LEVEL_UP_MOVE(29, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(31, MOVE_FLASHCANNON),
LEVEL_UP_MOVE(35, MOVE_SCREECH),
LEVEL_UP_MOVE(37, MOVE_DISCHARGE),
LEVEL_UP_MOVE(41, MOVE_LOCKON),
LEVEL_UP_MOVE(43, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(47, MOVE_GYROBALL),
LEVEL_UP_MOVE(49, MOVE_ZAPCANNON),
LEVEL_UP_END,
};

sMagnetonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 1, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 1, MOVE_ZAPCANNON),
LEVEL_UP_MOVE( 1, MOVE_ELECTRICTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 5, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 7, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(11, MOVE_MAGNETBOMB),
LEVEL_UP_MOVE(13, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(17, MOVE_SONICBOOM),
LEVEL_UP_MOVE(19, MOVE_SPARK),
LEVEL_UP_MOVE(23, MOVE_MIRRORSHOT),
LEVEL_UP_MOVE(25, MOVE_METALSOUND),
LEVEL_UP_MOVE(29, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(33, MOVE_FLASHCANNON),
LEVEL_UP_MOVE(39, MOVE_SCREECH),
LEVEL_UP_MOVE(43, MOVE_DISCHARGE),
LEVEL_UP_MOVE(49, MOVE_LOCKON),
LEVEL_UP_MOVE(53, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(59, MOVE_GYROBALL),
LEVEL_UP_MOVE(63, MOVE_ZAPCANNON),
LEVEL_UP_END,
};

sFarfetchdLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE( 1, MOVE_POISONJAB),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 7, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 9, MOVE_AERIALACE),
LEVEL_UP_MOVE(13, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(19, MOVE_SLASH),
LEVEL_UP_MOVE(21, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(25, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(31, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(37, MOVE_ACROBATICS),
LEVEL_UP_MOVE(43, MOVE_FEINT),
LEVEL_UP_MOVE(45, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(55, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(60, MOVE_SACREDSWORD),
LEVEL_UP_MOVE(72, MOVE_DRILLPECK),
LEVEL_UP_END,
};

sDoduoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 8, MOVE_RAGE),
LEVEL_UP_MOVE(12, MOVE_FURYATTACK),
LEVEL_UP_MOVE(15, MOVE_PURSUIT),
LEVEL_UP_MOVE(19, MOVE_PLUCK),
LEVEL_UP_MOVE(22, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(26, MOVE_AGILITY),
LEVEL_UP_MOVE(29, MOVE_UPROAR),
LEVEL_UP_MOVE(36, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(40, MOVE_JUMPKICK),
LEVEL_UP_MOVE(43, MOVE_DRILLPECK),
LEVEL_UP_MOVE(47, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(50, MOVE_THRASH),
LEVEL_UP_END,
};

sDodrioLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 1, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 8, MOVE_RAGE),
LEVEL_UP_MOVE(12, MOVE_FURYATTACK),
LEVEL_UP_MOVE(15, MOVE_PURSUIT),
LEVEL_UP_MOVE(19, MOVE_PLUCK),
LEVEL_UP_MOVE(22, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(26, MOVE_AGILITY),
LEVEL_UP_MOVE(29, MOVE_UPROAR),
LEVEL_UP_MOVE(38, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(43, MOVE_JUMPKICK),
LEVEL_UP_MOVE(47, MOVE_DRILLPECK),
LEVEL_UP_MOVE(52, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(56, MOVE_THRASH),
LEVEL_UP_END,
};

sSeelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_WATERSPORT),
LEVEL_UP_MOVE(11, MOVE_ICYWIND),
LEVEL_UP_MOVE(13, MOVE_ENCORE),
LEVEL_UP_MOVE(17, MOVE_ICESHARD),
LEVEL_UP_MOVE(21, MOVE_REST),
LEVEL_UP_MOVE(27, MOVE_AURORABEAM),
LEVEL_UP_MOVE(31, MOVE_AQUAJET),
LEVEL_UP_MOVE(33, MOVE_BRINE),
LEVEL_UP_MOVE(37, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_DIVE),
LEVEL_UP_MOVE(43, MOVE_AQUATAIL),
LEVEL_UP_MOVE(47, MOVE_ICEBEAM),
LEVEL_UP_MOVE(51, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(53, MOVE_HAIL),
LEVEL_UP_END,
};

sDewgongLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_ICEBEAM),
LEVEL_UP_MOVE( 1, MOVE_ICEBEAM),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE( 1, MOVE_ICYWIND),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(11, MOVE_ICYWIND),
LEVEL_UP_MOVE(13, MOVE_ENCORE),
LEVEL_UP_MOVE(17, MOVE_ICESHARD),
LEVEL_UP_MOVE(21, MOVE_REST),
LEVEL_UP_MOVE(27, MOVE_AURORABEAM),
LEVEL_UP_MOVE(31, MOVE_AQUAJET),
LEVEL_UP_MOVE(33, MOVE_BRINE),
LEVEL_UP_MOVE(39, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(45, MOVE_DIVE),
LEVEL_UP_MOVE(49, MOVE_AQUATAIL),
LEVEL_UP_MOVE(55, MOVE_ICEBEAM),
LEVEL_UP_MOVE(61, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(65, MOVE_HAIL),
LEVEL_UP_END,
};

sGrimerLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_POISONGAS),
LEVEL_UP_MOVE( 4, MOVE_HARDEN),
LEVEL_UP_MOVE( 7, MOVE_MUDSLAP),
LEVEL_UP_MOVE(12, MOVE_DISABLE),
LEVEL_UP_MOVE(15, MOVE_SLUDGE),
LEVEL_UP_MOVE(18, MOVE_MUDBOMB),
LEVEL_UP_MOVE(26, MOVE_FLING),
LEVEL_UP_MOVE(29, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(32, MOVE_SLUDGEWAVE),
LEVEL_UP_MOVE(37, MOVE_SCREECH),
LEVEL_UP_MOVE(40, MOVE_GUNKSHOT),
LEVEL_UP_MOVE(43, MOVE_ACIDARMOR),
LEVEL_UP_MOVE(46, MOVE_BELCH),
LEVEL_UP_MOVE(48, MOVE_MEMENTO),
LEVEL_UP_END,
};

sMukLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE( 1, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_POISONGAS),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 4, MOVE_HARDEN),
LEVEL_UP_MOVE( 7, MOVE_MUDSLAP),
LEVEL_UP_MOVE(12, MOVE_DISABLE),
LEVEL_UP_MOVE(15, MOVE_SLUDGE),
LEVEL_UP_MOVE(18, MOVE_MUDBOMB),
LEVEL_UP_MOVE(26, MOVE_FLING),
LEVEL_UP_MOVE(29, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(32, MOVE_SLUDGEWAVE),
LEVEL_UP_MOVE(37, MOVE_SCREECH),
LEVEL_UP_MOVE(40, MOVE_GUNKSHOT),
LEVEL_UP_MOVE(46, MOVE_ACIDARMOR),
LEVEL_UP_MOVE(52, MOVE_BELCH),
LEVEL_UP_MOVE(57, MOVE_MEMENTO),
LEVEL_UP_END,
};

sShellderLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 8, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(13, MOVE_ICICLESPEAR),
LEVEL_UP_MOVE(16, MOVE_PROTECT),
LEVEL_UP_MOVE(20, MOVE_LEER),
LEVEL_UP_MOVE(25, MOVE_CLAMP),
LEVEL_UP_MOVE(28, MOVE_ICESHARD),
LEVEL_UP_MOVE(32, MOVE_RAZORSHELL),
LEVEL_UP_MOVE(37, MOVE_AURORABEAM),
LEVEL_UP_MOVE(40, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(44, MOVE_BRINE),
LEVEL_UP_MOVE(49, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(52, MOVE_ICEBEAM),
LEVEL_UP_MOVE(56, MOVE_SHELLSMASH),
LEVEL_UP_MOVE(61, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sCloysterLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_SHELLSMASH),
LEVEL_UP_MOVE( 1, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_AURORABEAM),
LEVEL_UP_MOVE(13, MOVE_SPIKECANNON),
LEVEL_UP_MOVE(28, MOVE_SPIKES),
LEVEL_UP_MOVE(50, MOVE_ICICLECRASH),
LEVEL_UP_END,
};

sGastlyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 5, MOVE_SPITE),
LEVEL_UP_MOVE( 8, MOVE_MEANLOOK),
LEVEL_UP_MOVE(12, MOVE_CURSE),
LEVEL_UP_MOVE(15, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(19, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(22, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(26, MOVE_PAYBACK),
LEVEL_UP_MOVE(29, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(33, MOVE_DREAMEATER),
LEVEL_UP_MOVE(36, MOVE_DARKPULSE),
LEVEL_UP_MOVE(40, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(43, MOVE_HEX),
LEVEL_UP_MOVE(47, MOVE_NIGHTMARE),
LEVEL_UP_END,
};

sHaunterLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_SPITE),
LEVEL_UP_MOVE( 5, MOVE_SPITE),
LEVEL_UP_MOVE( 8, MOVE_MEANLOOK),
LEVEL_UP_MOVE(12, MOVE_CURSE),
LEVEL_UP_MOVE(15, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(19, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(22, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(28, MOVE_PAYBACK),
LEVEL_UP_MOVE(33, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(39, MOVE_DREAMEATER),
LEVEL_UP_MOVE(44, MOVE_DARKPULSE),
LEVEL_UP_MOVE(50, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(55, MOVE_HEX),
LEVEL_UP_MOVE(61, MOVE_NIGHTMARE),
LEVEL_UP_END,
};

sGengarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_SPITE),
LEVEL_UP_MOVE( 5, MOVE_SPITE),
LEVEL_UP_MOVE( 8, MOVE_MEANLOOK),
LEVEL_UP_MOVE(12, MOVE_CURSE),
LEVEL_UP_MOVE(15, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(19, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(22, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(28, MOVE_PAYBACK),
LEVEL_UP_MOVE(33, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(39, MOVE_DREAMEATER),
LEVEL_UP_MOVE(44, MOVE_DARKPULSE),
LEVEL_UP_MOVE(50, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(55, MOVE_HEX),
LEVEL_UP_MOVE(61, MOVE_NIGHTMARE),
LEVEL_UP_END,
};

sOnixLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_BIND),
LEVEL_UP_MOVE( 4, MOVE_CURSE),
LEVEL_UP_MOVE( 7, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(10, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(13, MOVE_RAGE),
LEVEL_UP_MOVE(16, MOVE_STEALTHROCK),
LEVEL_UP_MOVE(19, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(20, MOVE_GYROBALL),
LEVEL_UP_MOVE(22, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(25, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(28, MOVE_SLAM),
LEVEL_UP_MOVE(31, MOVE_SCREECH),
LEVEL_UP_MOVE(34, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(37, MOVE_SANDTOMB),
LEVEL_UP_MOVE(40, MOVE_IRONTAIL),
LEVEL_UP_MOVE(43, MOVE_DIG),
LEVEL_UP_MOVE(46, MOVE_STONEEDGE),
LEVEL_UP_MOVE(49, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(52, MOVE_SANDSTORM),
LEVEL_UP_MOVE(57, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sDrowzeeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 5, MOVE_DISABLE),
LEVEL_UP_MOVE( 9, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_HEADBUTT),
LEVEL_UP_MOVE(17, MOVE_POISONGAS),
LEVEL_UP_MOVE(21, MOVE_MEDITATE),
LEVEL_UP_MOVE(25, MOVE_PSYBEAM),
LEVEL_UP_MOVE(29, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(33, MOVE_PSYCHUP),
LEVEL_UP_MOVE(37, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(41, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(45, MOVE_SWAGGER),
LEVEL_UP_MOVE(49, MOVE_PSYCHIC),
LEVEL_UP_MOVE(53, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(57, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(61, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sHypnoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE( 1, MOVE_NIGHTMARE),
LEVEL_UP_MOVE( 1, MOVE_SWITCHEROO),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 5, MOVE_DISABLE),
LEVEL_UP_MOVE( 9, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_HEADBUTT),
LEVEL_UP_MOVE(17, MOVE_POISONGAS),
LEVEL_UP_MOVE(21, MOVE_MEDITATE),
LEVEL_UP_MOVE(25, MOVE_PSYBEAM),
LEVEL_UP_MOVE(29, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(33, MOVE_PSYCHUP),
LEVEL_UP_MOVE(37, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(41, MOVE_PSYCHIC),
LEVEL_UP_MOVE(45, MOVE_SWAGGER),
LEVEL_UP_MOVE(53, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(57, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(61, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sKrabbyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 5, MOVE_VICEGRIP),
LEVEL_UP_MOVE( 9, MOVE_LEER),
LEVEL_UP_MOVE(11, MOVE_HARDEN),
LEVEL_UP_MOVE(15, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(19, MOVE_MUDSHOT),
LEVEL_UP_MOVE(21, MOVE_METALCLAW),
LEVEL_UP_MOVE(25, MOVE_STOMP),
LEVEL_UP_MOVE(29, MOVE_PROTECT),
LEVEL_UP_MOVE(31, MOVE_SLASH),
LEVEL_UP_MOVE(35, MOVE_SLAM),
LEVEL_UP_MOVE(39, MOVE_BRINE),
LEVEL_UP_MOVE(41, MOVE_CRABHAMMER),
LEVEL_UP_MOVE(45, MOVE_FLAIL),
LEVEL_UP_END,
};

sKinglerLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WIDEGUARD),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_VICEGRIP),
LEVEL_UP_MOVE( 9, MOVE_LEER),
LEVEL_UP_MOVE(11, MOVE_HARDEN),
LEVEL_UP_MOVE(15, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(19, MOVE_MUDSHOT),
LEVEL_UP_MOVE(21, MOVE_METALCLAW),
LEVEL_UP_MOVE(25, MOVE_STOMP),
LEVEL_UP_MOVE(37, MOVE_SLASH),
LEVEL_UP_MOVE(44, MOVE_SLAM),
LEVEL_UP_MOVE(51, MOVE_BRINE),
LEVEL_UP_MOVE(56, MOVE_CRABHAMMER),
LEVEL_UP_MOVE(63, MOVE_FLAIL),
LEVEL_UP_END,
};

sVoltorbLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_SONICBOOM),
LEVEL_UP_MOVE( 6, MOVE_EERIEIMPULSE),
LEVEL_UP_MOVE( 9, MOVE_SPARK),
LEVEL_UP_MOVE(11, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_SCREECH),
LEVEL_UP_MOVE(16, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE(20, MOVE_SWIFT),
LEVEL_UP_MOVE(22, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(26, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(29, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(34, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(37, MOVE_DISCHARGE),
LEVEL_UP_MOVE(41, MOVE_EXPLOSION),
LEVEL_UP_MOVE(46, MOVE_GYROBALL),
LEVEL_UP_MOVE(48, MOVE_MIRRORCOAT),
LEVEL_UP_END,
};

sElectrodeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MAGNETICFLUX),
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SONICBOOM),
LEVEL_UP_MOVE( 1, MOVE_TRIATTACK),
LEVEL_UP_MOVE( 4, MOVE_SONICBOOM),
LEVEL_UP_MOVE( 6, MOVE_EERIEIMPULSE),
LEVEL_UP_MOVE( 9, MOVE_SPARK),
LEVEL_UP_MOVE(11, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_SCREECH),
LEVEL_UP_MOVE(16, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE(20, MOVE_SWIFT),
LEVEL_UP_MOVE(22, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(26, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(29, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(36, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(41, MOVE_DISCHARGE),
LEVEL_UP_MOVE(47, MOVE_EXPLOSION),
LEVEL_UP_MOVE(54, MOVE_GYROBALL),
LEVEL_UP_MOVE(58, MOVE_MIRRORCOAT),
LEVEL_UP_END,
};

sExeggcuteLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_UPROAR),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 7, MOVE_REFLECT),
LEVEL_UP_MOVE(11, MOVE_LEECHSEED),
LEVEL_UP_MOVE(17, MOVE_BULLETSEED),
LEVEL_UP_MOVE(19, MOVE_STUNSPORE),
LEVEL_UP_MOVE(21, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(23, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(27, MOVE_CONFUSION),
LEVEL_UP_MOVE(33, MOVE_WORRYSEED),
LEVEL_UP_MOVE(37, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(43, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(47, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(50, MOVE_BESTOW),
LEVEL_UP_END,
};

sExeggutorLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_SEEDBOMB),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE(17, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(27, MOVE_EGGBOMB),
LEVEL_UP_MOVE(37, MOVE_WOODHAMMER),
LEVEL_UP_MOVE(47, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sCuboneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 3, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_BONECLUB),
LEVEL_UP_MOVE(11, MOVE_HEADBUTT),
LEVEL_UP_MOVE(13, MOVE_LEER),
LEVEL_UP_MOVE(17, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(21, MOVE_BONEMERANG),
LEVEL_UP_MOVE(23, MOVE_RAGE),
LEVEL_UP_MOVE(27, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(31, MOVE_THRASH),
LEVEL_UP_MOVE(33, MOVE_FLING),
LEVEL_UP_MOVE(37, MOVE_STOMPINGTANTRUM),
LEVEL_UP_MOVE(41, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(43, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(47, MOVE_RETALIATE),
LEVEL_UP_MOVE(51, MOVE_BONERUSH),
LEVEL_UP_END,
};

sMarowakLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_BONECLUB),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 3, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 7, MOVE_BONECLUB),
LEVEL_UP_MOVE(11, MOVE_HEADBUTT),
LEVEL_UP_MOVE(13, MOVE_LEER),
LEVEL_UP_MOVE(17, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(21, MOVE_BONEMERANG),
LEVEL_UP_MOVE(23, MOVE_RAGE),
LEVEL_UP_MOVE(27, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(33, MOVE_THRASH),
LEVEL_UP_MOVE(37, MOVE_FLING),
LEVEL_UP_MOVE(43, MOVE_STOMPINGTANTRUM),
LEVEL_UP_MOVE(49, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(53, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(59, MOVE_RETALIATE),
LEVEL_UP_MOVE(65, MOVE_BONERUSH),
LEVEL_UP_END,
};

sHitmonleeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_REVERSAL),
LEVEL_UP_MOVE( 1, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_MEGAKICK),
LEVEL_UP_MOVE( 1, MOVE_REVENGE),
LEVEL_UP_MOVE( 1, MOVE_MEDITATE),
LEVEL_UP_MOVE( 1, MOVE_ROLLINGKICK),
LEVEL_UP_MOVE( 1, MOVE_JUMPKICK),
LEVEL_UP_MOVE( 5, MOVE_MEDITATE),
LEVEL_UP_MOVE( 9, MOVE_ROLLINGKICK),
LEVEL_UP_MOVE(13, MOVE_JUMPKICK),
LEVEL_UP_MOVE(17, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(21, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(25, MOVE_FEINT),
LEVEL_UP_MOVE(29, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(33, MOVE_MINDREADER),
LEVEL_UP_MOVE(37, MOVE_FORESIGHT),
LEVEL_UP_MOVE(41, MOVE_WIDEGUARD),
LEVEL_UP_MOVE(45, MOVE_BLAZEKICK),
LEVEL_UP_MOVE(49, MOVE_ENDURE),
LEVEL_UP_MOVE(57, MOVE_HIGHJUMPKICK),
LEVEL_UP_MOVE(61, MOVE_REVERSAL),
LEVEL_UP_MOVE(66, MOVE_PYROBALL),
LEVEL_UP_END,
};

sHitmonchanLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_COMETPUNCH),
LEVEL_UP_MOVE( 1, MOVE_COMETPUNCH),
LEVEL_UP_MOVE( 1, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_COUNTER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSPUNCH),
LEVEL_UP_MOVE( 1, MOVE_REVENGE),
LEVEL_UP_MOVE( 1, MOVE_AGILITY),
LEVEL_UP_MOVE( 1, MOVE_PURSUIT),
LEVEL_UP_MOVE( 1, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 6, MOVE_AGILITY),
LEVEL_UP_MOVE(11, MOVE_PURSUIT),
LEVEL_UP_MOVE(16, MOVE_MACHPUNCH),
LEVEL_UP_MOVE(16, MOVE_BULLETPUNCH),
LEVEL_UP_MOVE(21, MOVE_FEINT),
LEVEL_UP_MOVE(26, MOVE_VACUUMWAVE),
LEVEL_UP_MOVE(31, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(36, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE(36, MOVE_ICEPUNCH),
LEVEL_UP_MOVE(36, MOVE_FIREPUNCH),
LEVEL_UP_MOVE(41, MOVE_SKYUPPERCUT),
LEVEL_UP_MOVE(46, MOVE_MEGAPUNCH),
LEVEL_UP_MOVE(50, MOVE_DETECT),
LEVEL_UP_MOVE(56, MOVE_FOCUSPUNCH),
LEVEL_UP_MOVE(61, MOVE_COUNTER),
LEVEL_UP_MOVE(66, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sLickitungLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 9, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(13, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(17, MOVE_WRAP),
LEVEL_UP_MOVE(21, MOVE_STOMP),
LEVEL_UP_MOVE(25, MOVE_DISABLE),
LEVEL_UP_MOVE(29, MOVE_SLAM),
LEVEL_UP_MOVE(33, MOVE_ROLLOUT),
LEVEL_UP_MOVE(37, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(41, MOVE_MEFIRST),
LEVEL_UP_MOVE(45, MOVE_REFRESH),
LEVEL_UP_MOVE(49, MOVE_SCREECH),
LEVEL_UP_MOVE(53, MOVE_POWERWHIP),
LEVEL_UP_MOVE(57, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sKoffingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONGAS),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_SMOG),
LEVEL_UP_MOVE(12, MOVE_ASSURANCE),
LEVEL_UP_MOVE(15, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(18, MOVE_SLUDGE),
LEVEL_UP_MOVE(23, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(26, MOVE_HAZE),
LEVEL_UP_MOVE(29, MOVE_GYROBALL),
LEVEL_UP_MOVE(34, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(37, MOVE_EXPLOSION),
LEVEL_UP_MOVE(40, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(42, MOVE_BELCH),
LEVEL_UP_MOVE(45, MOVE_MEMENTO),
LEVEL_UP_END,
};

sWeezingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE( 1, MOVE_POISONGAS),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 4, MOVE_SMOG),
LEVEL_UP_MOVE(12, MOVE_ASSURANCE),
LEVEL_UP_MOVE(15, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(18, MOVE_SLUDGE),
LEVEL_UP_MOVE(23, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(26, MOVE_HAZE),
LEVEL_UP_MOVE(29, MOVE_GYROBALL),
LEVEL_UP_MOVE(34, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(40, MOVE_EXPLOSION),
LEVEL_UP_MOVE(46, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(51, MOVE_BELCH),
LEVEL_UP_MOVE(57, MOVE_MEMENTO),
LEVEL_UP_END,
};

sRhyhornLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HORNATTACK),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 9, MOVE_SCARYFACE),
LEVEL_UP_MOVE(13, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(17, MOVE_STOMP),
LEVEL_UP_MOVE(21, MOVE_BULLDOZE),
LEVEL_UP_MOVE(25, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(29, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(33, MOVE_DRILLRUN),
LEVEL_UP_MOVE(37, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_STONEEDGE),
LEVEL_UP_MOVE(45, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(49, MOVE_MEGAHORN),
LEVEL_UP_END,
};

sRhydonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_HORNATTACK),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 5, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 9, MOVE_SCARYFACE),
LEVEL_UP_MOVE(13, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(17, MOVE_STOMP),
LEVEL_UP_MOVE(21, MOVE_BULLDOZE),
LEVEL_UP_MOVE(25, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(29, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(33, MOVE_DRILLRUN),
LEVEL_UP_MOVE(37, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_STONEEDGE),
LEVEL_UP_MOVE(48, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(55, MOVE_MEGAHORN),
LEVEL_UP_END,
};

sChanseyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_REFRESH),
LEVEL_UP_MOVE(12, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(16, MOVE_SOFTBOILED),
LEVEL_UP_MOVE(20, MOVE_BESTOW),
LEVEL_UP_MOVE(27, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_SING),
LEVEL_UP_MOVE(35, MOVE_FLING),
LEVEL_UP_MOVE(39, MOVE_HEALPULSE),
LEVEL_UP_MOVE(44, MOVE_EGGBOMB),
LEVEL_UP_MOVE(50, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(57, MOVE_HEALINGWISH),
LEVEL_UP_MOVE(65, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sTangelaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_INGRAIN),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 4, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE( 7, MOVE_VINEWHIP),
LEVEL_UP_MOVE(10, MOVE_ABSORB),
LEVEL_UP_MOVE(14, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_BIND),
LEVEL_UP_MOVE(20, MOVE_GROWTH),
LEVEL_UP_MOVE(23, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(27, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(30, MOVE_STUNSPORE),
LEVEL_UP_MOVE(33, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(36, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(38, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(41, MOVE_SLAM),
LEVEL_UP_MOVE(44, MOVE_TICKLE),
LEVEL_UP_MOVE(46, MOVE_WRINGOUT),
LEVEL_UP_MOVE(48, MOVE_GRASSYTERRAIN),
LEVEL_UP_MOVE(50, MOVE_POWERWHIP),
LEVEL_UP_END,
};

sKangaskhanLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_COMETPUNCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_FAKEOUT),
LEVEL_UP_MOVE(10, MOVE_TAILWHIP),
LEVEL_UP_MOVE(13, MOVE_BITE),
LEVEL_UP_MOVE(19, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(22, MOVE_RAGE),
LEVEL_UP_MOVE(25, MOVE_MEGAPUNCH),
LEVEL_UP_MOVE(31, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(34, MOVE_DIZZYPUNCH),
LEVEL_UP_MOVE(37, MOVE_CRUNCH),
LEVEL_UP_MOVE(43, MOVE_ENDURE),
LEVEL_UP_MOVE(46, MOVE_OUTRAGE),
LEVEL_UP_MOVE(49, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(50, MOVE_REVERSAL),
LEVEL_UP_END,
};

sHorseaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 9, MOVE_LEER),
LEVEL_UP_MOVE(13, MOVE_WATERGUN),
LEVEL_UP_MOVE(17, MOVE_TWISTER),
LEVEL_UP_MOVE(21, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(26, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(31, MOVE_BRINE),
LEVEL_UP_MOVE(36, MOVE_AGILITY),
LEVEL_UP_MOVE(41, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(46, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(52, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sSeadraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 9, MOVE_LEER),
LEVEL_UP_MOVE(13, MOVE_WATERGUN),
LEVEL_UP_MOVE(17, MOVE_TWISTER),
LEVEL_UP_MOVE(21, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(26, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(31, MOVE_BRINE),
LEVEL_UP_MOVE(38, MOVE_AGILITY),
LEVEL_UP_MOVE(45, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(52, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(60, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sGoldeenLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 8, MOVE_HORNATTACK),
LEVEL_UP_MOVE(13, MOVE_FLAIL),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(21, MOVE_AQUARING),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(32, MOVE_WATERFALL),
LEVEL_UP_MOVE(40, MOVE_SOAK),
LEVEL_UP_MOVE(45, MOVE_MEGAHORN),
LEVEL_UP_END,
};

sSeakingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEGAHORN),
LEVEL_UP_MOVE( 1, MOVE_POISONJAB),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_FISHIOUSREND),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 8, MOVE_HORNATTACK),
LEVEL_UP_MOVE(13, MOVE_FLAIL),
LEVEL_UP_MOVE(16, MOVE_WATERPULSE),
LEVEL_UP_MOVE(21, MOVE_AQUARING),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(32, MOVE_WATERFALL),
LEVEL_UP_MOVE(46, MOVE_SOAK),
LEVEL_UP_MOVE(54, MOVE_MEGAHORN),
LEVEL_UP_END,
};

sStaryuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 4, MOVE_WATERGUN),
LEVEL_UP_MOVE( 7, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(10, MOVE_RECOVER),
LEVEL_UP_MOVE(13, MOVE_PSYWAVE),
LEVEL_UP_MOVE(16, MOVE_SWIFT),
LEVEL_UP_MOVE(18, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(22, MOVE_CAMOUFLAGE),
LEVEL_UP_MOVE(24, MOVE_GYROBALL),
LEVEL_UP_MOVE(28, MOVE_BRINE),
LEVEL_UP_MOVE(35, MOVE_REFLECTTYPE),
LEVEL_UP_MOVE(37, MOVE_POWERGEM),
LEVEL_UP_MOVE(40, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(42, MOVE_PSYCHIC),
LEVEL_UP_MOVE(46, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(49, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(53, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sStarmieLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_SPOTLIGHT),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE( 1, MOVE_RECOVER),
LEVEL_UP_MOVE( 1, MOVE_PSYBEAM),
LEVEL_UP_MOVE(40, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(60, MOVE_METEORBEAM),
LEVEL_UP_END,
};

sMrMimeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MISTYTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE( 1, MOVE_QUICKGUARD),
LEVEL_UP_MOVE( 1, MOVE_WIDEGUARD),
LEVEL_UP_MOVE( 1, MOVE_POWERSWAP),
LEVEL_UP_MOVE( 1, MOVE_GUARDSWAP),
LEVEL_UP_MOVE( 1, MOVE_BARRIER),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 4, MOVE_COPYCAT),
LEVEL_UP_MOVE( 8, MOVE_MEDITATE),
LEVEL_UP_MOVE(11, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(15, MOVE_MIMIC),
LEVEL_UP_MOVE(15, MOVE_PSYWAVE),
LEVEL_UP_MOVE(18, MOVE_ENCORE),
LEVEL_UP_MOVE(22, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(22, MOVE_REFLECT),
LEVEL_UP_MOVE(25, MOVE_PSYBEAM),
LEVEL_UP_MOVE(29, MOVE_SUBSTITUTE),
LEVEL_UP_MOVE(32, MOVE_RECYCLE),
LEVEL_UP_MOVE(36, MOVE_TAUNT),
LEVEL_UP_MOVE(39, MOVE_PSYCHIC),
LEVEL_UP_MOVE(43, MOVE_ROLEPLAY),
LEVEL_UP_MOVE(50, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(58, MOVE_MOONBLAST),
LEVEL_UP_MOVE(66, MOVE_PSYCHOBOOST),
LEVEL_UP_END,
};

sScytherLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_VACUUMWAVE),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_PURSUIT),
LEVEL_UP_MOVE(13, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(17, MOVE_AGILITY),
LEVEL_UP_MOVE(21, MOVE_WINGATTACK),
LEVEL_UP_MOVE(25, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(29, MOVE_SLASH),
LEVEL_UP_MOVE(33, MOVE_RAZORWIND),
LEVEL_UP_MOVE(41, MOVE_XSCISSOR),
LEVEL_UP_MOVE(45, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(49, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(57, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(61, MOVE_FEINT),
LEVEL_UP_END,
};

sJynxLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRAININGKISS),
LEVEL_UP_MOVE( 1, MOVE_PERISHSONG),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_FREEZEDRY),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 5, MOVE_LICK),
LEVEL_UP_MOVE( 8, MOVE_LOVELYKISS),
LEVEL_UP_MOVE(11, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(15, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(18, MOVE_ICEPUNCH),
LEVEL_UP_MOVE(21, MOVE_HEARTSTAMP),
LEVEL_UP_MOVE(25, MOVE_MEANLOOK),
LEVEL_UP_MOVE(28, MOVE_FAKETEARS),
LEVEL_UP_MOVE(33, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(39, MOVE_AVALANCHE),
LEVEL_UP_MOVE(44, MOVE_BODYSLAM),
LEVEL_UP_MOVE(49, MOVE_WRINGOUT),
LEVEL_UP_MOVE(55, MOVE_PERISHSONG),
LEVEL_UP_MOVE(60, MOVE_BLIZZARD),
LEVEL_UP_MOVE(65, MOVE_PSYSTRIKE),
LEVEL_UP_MOVE(80, MOVE_PSYCHOBOOST),
LEVEL_UP_END,
};

sElectabuzzLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 5, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 8, MOVE_LOWKICK),
LEVEL_UP_MOVE(12, MOVE_SWIFT),
LEVEL_UP_MOVE(15, MOVE_SHOCKWAVE),
LEVEL_UP_MOVE(19, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(22, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(26, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(29, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE(36, MOVE_DISCHARGE),
LEVEL_UP_MOVE(42, MOVE_SCREECH),
LEVEL_UP_MOVE(49, MOVE_THUNDERBOLT),
LEVEL_UP_MOVE(55, MOVE_THUNDER),
LEVEL_UP_END,
};

sMagmarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE(12, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(15, MOVE_FIRESPIN),
LEVEL_UP_MOVE(19, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(22, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(26, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(29, MOVE_FIREPUNCH),
LEVEL_UP_MOVE(36, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(42, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(49, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(55, MOVE_FIREBLAST),
LEVEL_UP_END,
};

sPinsirLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_VICEGRIP),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 4, MOVE_BIND),
LEVEL_UP_MOVE( 8, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(11, MOVE_HARDEN),
LEVEL_UP_MOVE(15, MOVE_REVENGE),
LEVEL_UP_MOVE(18, MOVE_VITALTHROW),
LEVEL_UP_MOVE(22, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(26, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(29, MOVE_XSCISSOR),
LEVEL_UP_MOVE(33, MOVE_SUBMISSION),
LEVEL_UP_MOVE(36, MOVE_STORMTHROW),
LEVEL_UP_MOVE(40, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(43, MOVE_THRASH),
LEVEL_UP_MOVE(47, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(50, MOVE_SLASH),
LEVEL_UP_MOVE(60, MOVE_MEGAHORN),
LEVEL_UP_MOVE(69, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sTaurosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 3, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_RAGE),
LEVEL_UP_MOVE( 8, MOVE_HORNATTACK),
LEVEL_UP_MOVE(11, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_PURSUIT),
LEVEL_UP_MOVE(19, MOVE_REST),
LEVEL_UP_MOVE(24, MOVE_PAYBACK),
LEVEL_UP_MOVE(29, MOVE_WORKUP),
LEVEL_UP_MOVE(35, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(48, MOVE_SWAGGER),
LEVEL_UP_MOVE(55, MOVE_THRASH),
LEVEL_UP_MOVE(63, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(71, MOVE_GIGAIMPACT),
LEVEL_UP_END,
};

sMagikarpLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE(15, MOVE_TACKLE),
LEVEL_UP_MOVE(30, MOVE_FLAIL),
LEVEL_UP_END,
};

sGyaradosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_THRASH),
LEVEL_UP_MOVE(21, MOVE_LEER),
LEVEL_UP_MOVE(24, MOVE_TWISTER),
LEVEL_UP_MOVE(27, MOVE_ICEFANG),
LEVEL_UP_MOVE(30, MOVE_AQUATAIL),
LEVEL_UP_MOVE(33, MOVE_SCARYFACE),
LEVEL_UP_MOVE(36, MOVE_DRAGONRAGE),
LEVEL_UP_MOVE(39, MOVE_CRUNCH),
LEVEL_UP_MOVE(42, MOVE_AQUAFANG),
LEVEL_UP_MOVE(45, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(48, MOVE_HURRICANE),
LEVEL_UP_MOVE(51, MOVE_RAINDANCE),
LEVEL_UP_MOVE(54, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sLaprasLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_MIST),
LEVEL_UP_MOVE( 7, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(10, MOVE_ICESHARD),
LEVEL_UP_MOVE(14, MOVE_WATERPULSE),
LEVEL_UP_MOVE(18, MOVE_BODYSLAM),
LEVEL_UP_MOVE(22, MOVE_RAINDANCE),
LEVEL_UP_MOVE(27, MOVE_PERISHSONG),
LEVEL_UP_MOVE(32, MOVE_ICEBEAM),
LEVEL_UP_MOVE(37, MOVE_BRINE),
LEVEL_UP_MOVE(43, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(47, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(50, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(65, MOVE_BOOMBURST),
LEVEL_UP_MOVE(70, MOVE_DRAGONHAMMER),
LEVEL_UP_END,
};

sDittoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TRANSFORM),
LEVEL_UP_END,
};

sEeveeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_COVET),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_BITE),
LEVEL_UP_MOVE(17, MOVE_SWIFT),
LEVEL_UP_MOVE(20, MOVE_REFRESH),
LEVEL_UP_MOVE(25, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(29, MOVE_CHARM),
LEVEL_UP_MOVE(37, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_TRUMPCARD),
LEVEL_UP_END,
};

sVaporeonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_WATERPULSE),
LEVEL_UP_MOVE(20, MOVE_AURORABEAM),
LEVEL_UP_MOVE(25, MOVE_AQUARING),
LEVEL_UP_MOVE(29, MOVE_ACIDARMOR),
LEVEL_UP_MOVE(33, MOVE_HAZE),
LEVEL_UP_MOVE(37, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sJolteonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE(20, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(25, MOVE_PINMISSILE),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(37, MOVE_DISCHARGE),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_THUNDER),
LEVEL_UP_END,
};

sFlareonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_BITE),
LEVEL_UP_MOVE(20, MOVE_FIREFANG),
LEVEL_UP_MOVE(25, MOVE_FIRESPIN),
LEVEL_UP_MOVE(29, MOVE_SCARYFACE),
LEVEL_UP_MOVE(33, MOVE_SMOG),
LEVEL_UP_MOVE(37, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE(70, MOVE_SACREDFIRE),
LEVEL_UP_END,
};

sPorygonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SHARPEN),
LEVEL_UP_MOVE( 7, MOVE_PSYBEAM),
LEVEL_UP_MOVE(12, MOVE_AGILITY),
LEVEL_UP_MOVE(18, MOVE_RECOVER),
LEVEL_UP_MOVE(23, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(29, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(34, MOVE_RECYCLE),
LEVEL_UP_MOVE(40, MOVE_DISCHARGE),
LEVEL_UP_MOVE(45, MOVE_LOCKON),
LEVEL_UP_MOVE(50, MOVE_TRIATTACK),
LEVEL_UP_MOVE(56, MOVE_MAGICCOAT),
LEVEL_UP_MOVE(62, MOVE_ZAPCANNON),
LEVEL_UP_END,
};

sOmanyteLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 7, MOVE_BITE),
LEVEL_UP_MOVE(10, MOVE_WATERGUN),
LEVEL_UP_MOVE(16, MOVE_ROLLOUT),
LEVEL_UP_MOVE(19, MOVE_LEER),
LEVEL_UP_MOVE(25, MOVE_MUDSHOT),
LEVEL_UP_MOVE(28, MOVE_BRINE),
LEVEL_UP_MOVE(34, MOVE_PROTECT),
LEVEL_UP_MOVE(37, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(43, MOVE_TICKLE),
LEVEL_UP_MOVE(46, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(50, MOVE_SHELLSMASH),
LEVEL_UP_MOVE(55, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sOmastarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SPIKECANNON),
LEVEL_UP_MOVE( 1, MOVE_SPIKECANNON),
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 7, MOVE_BITE),
LEVEL_UP_MOVE(10, MOVE_WATERGUN),
LEVEL_UP_MOVE(16, MOVE_ROLLOUT),
LEVEL_UP_MOVE(19, MOVE_LEER),
LEVEL_UP_MOVE(25, MOVE_MUDSHOT),
LEVEL_UP_MOVE(28, MOVE_BRINE),
LEVEL_UP_MOVE(34, MOVE_PROTECT),
LEVEL_UP_MOVE(37, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(44, MOVE_METEORBEAM),
LEVEL_UP_MOVE(48, MOVE_TICKLE),
LEVEL_UP_MOVE(56, MOVE_DIAMONDSTORM),
LEVEL_UP_MOVE(67, MOVE_SHELLSMASH),
LEVEL_UP_MOVE(75, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sKabutoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 6, MOVE_ABSORB),
LEVEL_UP_MOVE(11, MOVE_LEER),
LEVEL_UP_MOVE(16, MOVE_MUDSHOT),
LEVEL_UP_MOVE(26, MOVE_ENDURE),
LEVEL_UP_MOVE(31, MOVE_AQUAJET),
LEVEL_UP_MOVE(36, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(41, MOVE_METALSOUND),
LEVEL_UP_MOVE(46, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(50, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sKabutopsLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_RAZORSHELL),
LEVEL_UP_MOVE( 1, MOVE_SLASH),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE( 1, MOVE_FEINT),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_RAZORSHELL),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 6, MOVE_ABSORB),
LEVEL_UP_MOVE(11, MOVE_LEER),
LEVEL_UP_MOVE(16, MOVE_MUDSHOT),
LEVEL_UP_MOVE(26, MOVE_ENDURE),
LEVEL_UP_MOVE(31, MOVE_AQUAJET),
LEVEL_UP_MOVE(36, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(45, MOVE_METALSOUND),
LEVEL_UP_MOVE(54, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(63, MOVE_SACREDSWORD),
LEVEL_UP_MOVE(72, MOVE_NIGHTSLASH),
LEVEL_UP_END,
};

sAerodactylLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_IRONHEAD),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_WINGATTACK),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 9, MOVE_ROAR),
LEVEL_UP_MOVE(17, MOVE_AGILITY),
LEVEL_UP_MOVE(25, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(33, MOVE_CRUNCH),
LEVEL_UP_MOVE(41, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(49, MOVE_SKYDROP),
LEVEL_UP_MOVE(57, MOVE_IRONHEAD),
LEVEL_UP_MOVE(65, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(73, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(81, MOVE_GIGAIMPACT),
LEVEL_UP_END,
};

sSnorlaxLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 9, MOVE_AMNESIA),
LEVEL_UP_MOVE(12, MOVE_LICK),
LEVEL_UP_MOVE(17, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(20, MOVE_YAWN),
LEVEL_UP_MOVE(25, MOVE_BODYSLAM),
LEVEL_UP_MOVE(28, MOVE_REST),
LEVEL_UP_MOVE(28, MOVE_SNORE),
LEVEL_UP_MOVE(33, MOVE_SLEEPTALK),
LEVEL_UP_MOVE(35, MOVE_GIGAIMPACT),
LEVEL_UP_MOVE(36, MOVE_ROLLOUT),
LEVEL_UP_MOVE(41, MOVE_BLOCK),
LEVEL_UP_MOVE(44, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(49, MOVE_CRUNCH),
LEVEL_UP_MOVE(50, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE(57, MOVE_HIGHHORSEPOWER),
LEVEL_UP_MOVE(65, MOVE_WOODHAMMER),
LEVEL_UP_END,
};

sArticunoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 8, MOVE_MIST),
LEVEL_UP_MOVE(15, MOVE_ICESHARD),
LEVEL_UP_MOVE(22, MOVE_MINDREADER),
LEVEL_UP_MOVE(29, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(36, MOVE_AGILITY),
LEVEL_UP_MOVE(43, MOVE_FREEZEDRY),
LEVEL_UP_MOVE(50, MOVE_REFLECT),
LEVEL_UP_MOVE(57, MOVE_ICEBEAM),
LEVEL_UP_MOVE(64, MOVE_TAILWIND),
LEVEL_UP_MOVE(71, MOVE_HURRICANE),
LEVEL_UP_MOVE(78, MOVE_BLIZZARD),
LEVEL_UP_MOVE(85, MOVE_ROOST),
LEVEL_UP_MOVE(92, MOVE_HAIL),
LEVEL_UP_MOVE(99, MOVE_ICEBEAM),
LEVEL_UP_END,
};

sZapdosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_BOLTBEAK),
LEVEL_UP_MOVE( 8, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(15, MOVE_DETECT),
LEVEL_UP_MOVE(22, MOVE_PLUCK),
LEVEL_UP_MOVE(29, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(36, MOVE_CHARGE),
LEVEL_UP_MOVE(43, MOVE_AGILITY),
LEVEL_UP_MOVE(50, MOVE_DISCHARGE),
LEVEL_UP_MOVE(57, MOVE_RAINDANCE),
LEVEL_UP_MOVE(64, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(71, MOVE_DRILLPECK),
LEVEL_UP_MOVE(78, MOVE_THUNDER),
LEVEL_UP_MOVE(85, MOVE_ROOST),
LEVEL_UP_MOVE(92, MOVE_MAGNETICFLUX),
LEVEL_UP_MOVE(99, MOVE_ZAPCANNON),
LEVEL_UP_END,
};

sMoltresLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WINGATTACK),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_FIRESPIN),
LEVEL_UP_MOVE(15, MOVE_AGILITY),
LEVEL_UP_MOVE(22, MOVE_ENDURE),
LEVEL_UP_MOVE(29, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(36, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(43, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(50, MOVE_AIRSLASH),
LEVEL_UP_MOVE(57, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(64, MOVE_HEATWAVE),
LEVEL_UP_MOVE(71, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(78, MOVE_SKYATTACK),
LEVEL_UP_MOVE(85, MOVE_ROOST),
LEVEL_UP_MOVE(92, MOVE_HURRICANE),
LEVEL_UP_MOVE(99, MOVE_BURNUP),
LEVEL_UP_END,
};

sDratiniLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(11, MOVE_TWISTER),
LEVEL_UP_MOVE(15, MOVE_DRAGONRAGE),
LEVEL_UP_MOVE(21, MOVE_SLAM),
LEVEL_UP_MOVE(25, MOVE_AGILITY),
LEVEL_UP_MOVE(31, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE(35, MOVE_AQUATAIL),
LEVEL_UP_MOVE(41, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE(45, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(51, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(55, MOVE_OUTRAGE),
LEVEL_UP_MOVE(61, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sDragonairLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
LEVEL_UP_MOVE( 5, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(11, MOVE_TWISTER),
LEVEL_UP_MOVE(15, MOVE_DRAGONRAGE),
LEVEL_UP_MOVE(21, MOVE_SLAM),
LEVEL_UP_MOVE(25, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE(39, MOVE_AQUATAIL),
LEVEL_UP_MOVE(47, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE(53, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(61, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(67, MOVE_OUTRAGE),
LEVEL_UP_MOVE(75, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sDragoniteLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_HURRICANE),
LEVEL_UP_MOVE( 1, MOVE_FIREPUNCH),
LEVEL_UP_MOVE( 1, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_ROOST),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
LEVEL_UP_MOVE( 5, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(11, MOVE_TWISTER),
LEVEL_UP_MOVE(15, MOVE_DRAGONRAGE),
LEVEL_UP_MOVE(21, MOVE_SLAM),
LEVEL_UP_MOVE(25, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE(39, MOVE_AQUATAIL),
LEVEL_UP_MOVE(47, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE(53, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(61, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(67, MOVE_OUTRAGE),
LEVEL_UP_MOVE(75, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(81, MOVE_HURRICANE),
LEVEL_UP_END,
};

sMewtwoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LASERFOCUS),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD),
LEVEL_UP_MOVE( 8, MOVE_SWIFT),
LEVEL_UP_MOVE(15, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(22, MOVE_PSYCHUP),
LEVEL_UP_MOVE(29, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(36, MOVE_PSYCHOCUT),
LEVEL_UP_MOVE(43, MOVE_POWERSWAP),
LEVEL_UP_MOVE(43, MOVE_GUARDSWAP),
LEVEL_UP_MOVE(50, MOVE_RECOVER),
LEVEL_UP_MOVE(57, MOVE_PSYCHIC),
LEVEL_UP_MOVE(64, MOVE_BARRIER),
LEVEL_UP_MOVE(70, MOVE_AURASPHERE),
LEVEL_UP_MOVE(79, MOVE_AMNESIA),
LEVEL_UP_MOVE(86, MOVE_MIST),
LEVEL_UP_MOVE(93, MOVE_MEFIRST),
LEVEL_UP_MOVE(100, MOVE_PSYSTRIKE),
LEVEL_UP_END,
};

sMewLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_REFLECTTYPE),
LEVEL_UP_MOVE( 1, MOVE_TRANSFORM),
LEVEL_UP_MOVE(10, MOVE_MEGAPUNCH),
LEVEL_UP_MOVE(20, MOVE_METRONOME),
LEVEL_UP_MOVE(30, MOVE_PSYCHIC),
LEVEL_UP_MOVE(40, MOVE_BARRIER),
LEVEL_UP_MOVE(50, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(60, MOVE_AMNESIA),
LEVEL_UP_MOVE(70, MOVE_MEFIRST),
LEVEL_UP_MOVE(90, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(100, MOVE_AURASPHERE),
LEVEL_UP_END,
};

sChikoritaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 6, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 9, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(12, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(17, MOVE_REFLECT),
LEVEL_UP_MOVE(20, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(23, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(28, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(31, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(34, MOVE_BODYSLAM),
LEVEL_UP_MOVE(39, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(42, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(45, MOVE_SOLARBEAM),
LEVEL_UP_END,
};

sBayleefLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 1, MOVE_POISONPOWDER),
LEVEL_UP_MOVE( 6, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 9, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(12, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(18, MOVE_REFLECT),
LEVEL_UP_MOVE(22, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(26, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(32, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(36, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(40, MOVE_BODYSLAM),
LEVEL_UP_MOVE(46, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(50, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(54, MOVE_SOLARBEAM),
LEVEL_UP_END,
};

sMeganiumLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DRAININGKISS),
LEVEL_UP_MOVE( 1, MOVE_PETALDANCE),
LEVEL_UP_MOVE( 1, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_DRAININGKISS),
LEVEL_UP_MOVE( 1, MOVE_POISONPOWDER),
LEVEL_UP_MOVE( 6, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 9, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(12, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(18, MOVE_REFLECT),
LEVEL_UP_MOVE(22, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(26, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(34, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(40, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(46, MOVE_BODYSLAM),
LEVEL_UP_MOVE(54, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(60, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(66, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(70, MOVE_PETALBLIZZARD),
LEVEL_UP_END,
};

sCyndaquilLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_EMBER),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(19, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(22, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(28, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(31, MOVE_SWIFT),
LEVEL_UP_MOVE(37, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(40, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(46, MOVE_INFERNO),
LEVEL_UP_MOVE(49, MOVE_ROLLOUT),
LEVEL_UP_MOVE(55, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(58, MOVE_BURNUP),
LEVEL_UP_MOVE(64, MOVE_ERUPTION),
LEVEL_UP_END,
};

sQuilavaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_EMBER),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(20, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(24, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(31, MOVE_SWIFT),
LEVEL_UP_MOVE(35, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(42, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(46, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(53, MOVE_INFERNO),
LEVEL_UP_MOVE(57, MOVE_ROLLOUT),
LEVEL_UP_MOVE(64, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(68, MOVE_BURNUP),
LEVEL_UP_MOVE(75, MOVE_ERUPTION),
LEVEL_UP_END,
};

sTyphlosionLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_GYROBALL),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE(10, MOVE_EMBER),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(20, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(24, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(31, MOVE_SWIFT),
LEVEL_UP_MOVE(35, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(43, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(48, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(56, MOVE_INFERNO),
LEVEL_UP_MOVE(61, MOVE_SCORCHINGSANDS),
LEVEL_UP_MOVE(69, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(74, MOVE_BURNUP),
LEVEL_UP_MOVE(82, MOVE_ERUPTION),
LEVEL_UP_END,
};

sTotodileLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 6, MOVE_WATERGUN),
LEVEL_UP_MOVE( 8, MOVE_RAGE),
LEVEL_UP_MOVE(13, MOVE_BITE),
LEVEL_UP_MOVE(15, MOVE_SCARYFACE),
LEVEL_UP_MOVE(20, MOVE_ICEFANG),
LEVEL_UP_MOVE(22, MOVE_FLAIL),
LEVEL_UP_MOVE(27, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(34, MOVE_SLASH),
LEVEL_UP_MOVE(36, MOVE_SCREECH),
LEVEL_UP_MOVE(41, MOVE_THRASH),
LEVEL_UP_MOVE(43, MOVE_AQUATAIL),
LEVEL_UP_MOVE(48, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(50, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sCroconawLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 6, MOVE_WATERGUN),
LEVEL_UP_MOVE( 8, MOVE_RAGE),
LEVEL_UP_MOVE(13, MOVE_BITE),
LEVEL_UP_MOVE(15, MOVE_SCARYFACE),
LEVEL_UP_MOVE(21, MOVE_ICEFANG),
LEVEL_UP_MOVE(24, MOVE_FLAIL),
LEVEL_UP_MOVE(30, MOVE_CRUNCH),
LEVEL_UP_MOVE(33, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(39, MOVE_SLASH),
LEVEL_UP_MOVE(42, MOVE_SCREECH),
LEVEL_UP_MOVE(48, MOVE_THRASH),
LEVEL_UP_MOVE(51, MOVE_AQUATAIL),
LEVEL_UP_MOVE(57, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(60, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sFeraligatrLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_AGILITY),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 6, MOVE_WATERGUN),
LEVEL_UP_MOVE( 8, MOVE_RAGE),
LEVEL_UP_MOVE(13, MOVE_BITE),
LEVEL_UP_MOVE(15, MOVE_SCARYFACE),
LEVEL_UP_MOVE(21, MOVE_ICEFANG),
LEVEL_UP_MOVE(24, MOVE_FLAIL),
LEVEL_UP_MOVE(32, MOVE_CRUNCH),
LEVEL_UP_MOVE(37, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(45, MOVE_SLASH),
LEVEL_UP_MOVE(50, MOVE_SCREECH),
LEVEL_UP_MOVE(58, MOVE_THRASH),
LEVEL_UP_MOVE(63, MOVE_AQUATAIL),
LEVEL_UP_MOVE(71, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(76, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sSentretLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 4, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 7, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(16, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(19, MOVE_FOLLOWME),
LEVEL_UP_MOVE(25, MOVE_SLAM),
LEVEL_UP_MOVE(28, MOVE_REST),
LEVEL_UP_MOVE(31, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(36, MOVE_AMNESIA),
LEVEL_UP_MOVE(42, MOVE_MEFIRST),
LEVEL_UP_MOVE(47, MOVE_HYPERVOICE),
LEVEL_UP_END,
};

sFurretLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_AGILITY),
LEVEL_UP_MOVE( 1, MOVE_AGILITY),
LEVEL_UP_MOVE( 1, MOVE_COIL),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 4, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 7, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(21, MOVE_FOLLOWME),
LEVEL_UP_MOVE(28, MOVE_SLAM),
LEVEL_UP_MOVE(32, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(36, MOVE_EXTREMESPEED),
LEVEL_UP_MOVE(42, MOVE_AMNESIA),
LEVEL_UP_MOVE(50, MOVE_MEFIRST),
LEVEL_UP_MOVE(56, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sHoothootLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 4, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 7, MOVE_PECK),
LEVEL_UP_MOVE(10, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE(16, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(19, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(22, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(25, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(28, MOVE_REFLECT),
LEVEL_UP_MOVE(31, MOVE_AIRSLASH),
LEVEL_UP_MOVE(34, MOVE_UPROAR),
LEVEL_UP_MOVE(37, MOVE_ROOST),
LEVEL_UP_MOVE(40, MOVE_MOONBLAST),
LEVEL_UP_MOVE(43, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(46, MOVE_DREAMEATER),
LEVEL_UP_END,
};

sNoctowlLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DREAMEATER),
LEVEL_UP_MOVE( 1, MOVE_SKYATTACK),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 4, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 7, MOVE_PECK),
LEVEL_UP_MOVE(10, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE(16, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(19, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(23, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(27, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(31, MOVE_REFLECT),
LEVEL_UP_MOVE(35, MOVE_AIRSLASH),
LEVEL_UP_MOVE(39, MOVE_UPROAR),
LEVEL_UP_MOVE(43, MOVE_ROOST),
LEVEL_UP_MOVE(47, MOVE_MOONBLAST),
LEVEL_UP_MOVE(51, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(70, MOVE_OBLIVIONWING),
LEVEL_UP_END,
};

sLedybaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 8, MOVE_SWIFT),
LEVEL_UP_MOVE(12, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(12, MOVE_REFLECT),
LEVEL_UP_MOVE(12, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(15, MOVE_MACHPUNCH),
LEVEL_UP_MOVE(19, MOVE_SILVERWIND),
LEVEL_UP_MOVE(22, MOVE_COMETPUNCH),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(40, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sLedianLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_POWERUPPUNCH),
LEVEL_UP_MOVE( 1, MOVE_SWIFT),
LEVEL_UP_MOVE( 0, MOVE_POWERUPPUNCH),
LEVEL_UP_MOVE( 8, MOVE_SWIFT),
LEVEL_UP_MOVE(12, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(12, MOVE_REFLECT),
LEVEL_UP_MOVE(12, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(15, MOVE_MACHPUNCH),
LEVEL_UP_MOVE(20, MOVE_SILVERWIND),
LEVEL_UP_MOVE(24, MOVE_COMETPUNCH),
LEVEL_UP_MOVE(33, MOVE_AGILITY),
LEVEL_UP_MOVE(38, MOVE_LUNGE),
LEVEL_UP_MOVE(47, MOVE_DRAINPUNCH),
LEVEL_UP_MOVE(55, MOVE_FIRSTIMPRESSION),
LEVEL_UP_MOVE(70, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sSpinarakLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE( 8, MOVE_INFESTATION),
LEVEL_UP_MOVE(12, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(19, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(22, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(26, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(29, MOVE_SPIDERWEB),
LEVEL_UP_MOVE(33, MOVE_AGILITY),
LEVEL_UP_MOVE(36, MOVE_PINMISSILE),
LEVEL_UP_MOVE(40, MOVE_PSYCHIC),
LEVEL_UP_MOVE(43, MOVE_POISONJAB),
LEVEL_UP_MOVE(47, MOVE_CROSSPOISON),
LEVEL_UP_MOVE(50, MOVE_STICKYWEB),
LEVEL_UP_MOVE(54, MOVE_TOXICTHREAD),
LEVEL_UP_END,
};

sAriadosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE( 1, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE( 1, MOVE_STICKYWEB),
LEVEL_UP_MOVE( 1, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE( 1, MOVE_FELLSTINGER),
LEVEL_UP_MOVE( 1, MOVE_BUGBITE),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE( 8, MOVE_INFESTATION),
LEVEL_UP_MOVE(12, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(19, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(22, MOVE_POISONFANG),
LEVEL_UP_MOVE(26, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(30, MOVE_SPIDERWEB),
LEVEL_UP_MOVE(34, MOVE_PINMISSILE),
LEVEL_UP_MOVE(37, MOVE_CROSSPOISON),
LEVEL_UP_MOVE(42, MOVE_POISONJAB),
LEVEL_UP_MOVE(46, MOVE_GUNKSHOT),
LEVEL_UP_MOVE(49, MOVE_MEGAHORN),
LEVEL_UP_MOVE(54, MOVE_STICKYWEB),
LEVEL_UP_MOVE(63, MOVE_TOXICTHREAD),
LEVEL_UP_END,
};

sCrobatLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CROSSPOISON),
LEVEL_UP_MOVE( 1, MOVE_CROSSPOISON),
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_WINGATTACK),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(19, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(24, MOVE_MEANLOOK),
LEVEL_UP_MOVE(27, MOVE_POISONFANG),
LEVEL_UP_MOVE(32, MOVE_LEECHLIFE),
LEVEL_UP_MOVE(35, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(40, MOVE_HAZE),
LEVEL_UP_MOVE(43, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(48, MOVE_AIRSLASH),
LEVEL_UP_MOVE(51, MOVE_QUICKGUARD),
LEVEL_UP_END,
};

sChinchouLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 6, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 9, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(12, MOVE_WATERGUN),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(20, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(23, MOVE_SPARK),
LEVEL_UP_MOVE(28, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(31, MOVE_FLAIL),
LEVEL_UP_MOVE(34, MOVE_DISCHARGE),
LEVEL_UP_MOVE(39, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(42, MOVE_AQUARING),
LEVEL_UP_MOVE(45, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(47, MOVE_IONDELUGE),
LEVEL_UP_MOVE(50, MOVE_CHARGE),
LEVEL_UP_END,
};

sLanturnLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_STOCKPILE),
LEVEL_UP_MOVE( 0, MOVE_SWALLOW),
LEVEL_UP_MOVE( 0, MOVE_SPITUP),
LEVEL_UP_MOVE( 1, MOVE_STOCKPILE),
LEVEL_UP_MOVE( 1, MOVE_SWALLOW),
LEVEL_UP_MOVE( 1, MOVE_SPITUP),
LEVEL_UP_MOVE( 1, MOVE_EERIEIMPULSE),
LEVEL_UP_MOVE( 1, MOVE_SPOTLIGHT),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_ELECTROBALL),
LEVEL_UP_MOVE( 6, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 9, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(12, MOVE_WATERGUN),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(20, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(23, MOVE_SPARK),
LEVEL_UP_MOVE(29, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(33, MOVE_FLAIL),
LEVEL_UP_MOVE(37, MOVE_DISCHARGE),
LEVEL_UP_MOVE(43, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(47, MOVE_AQUARING),
LEVEL_UP_MOVE(51, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(54, MOVE_IONDELUGE),
LEVEL_UP_MOVE(58, MOVE_CHARGE),
LEVEL_UP_END,
};

sPichuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 5, MOVE_TAILWHIP),
LEVEL_UP_MOVE(10, MOVE_SWEETKISS),
LEVEL_UP_MOVE(13, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(18, MOVE_THUNDERWAVE),
LEVEL_UP_END,
};

sCleffaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 4, MOVE_ENCORE),
LEVEL_UP_MOVE( 7, MOVE_SING),
LEVEL_UP_MOVE(10, MOVE_SWEETKISS),
LEVEL_UP_MOVE(13, MOVE_COPYCAT),
LEVEL_UP_MOVE(16, MOVE_MAGICALLEAF),
LEVEL_UP_END,
};

sIgglybuffLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 3, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 5, MOVE_POUND),
LEVEL_UP_MOVE( 9, MOVE_SWEETKISS),
LEVEL_UP_MOVE(11, MOVE_COPYCAT),
LEVEL_UP_END,
};

sTogepiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 5, MOVE_METRONOME),
LEVEL_UP_MOVE( 9, MOVE_SWEETKISS),
LEVEL_UP_MOVE(13, MOVE_YAWN),
LEVEL_UP_MOVE(17, MOVE_ENCORE),
LEVEL_UP_MOVE(21, MOVE_FOLLOWME),
LEVEL_UP_MOVE(25, MOVE_BESTOW),
LEVEL_UP_MOVE(29, MOVE_WISH),
LEVEL_UP_MOVE(33, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(45, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(49, MOVE_LASTRESORT),
LEVEL_UP_MOVE(53, MOVE_AFTERYOU),
LEVEL_UP_END,
};

sTogeticLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 1, MOVE_METRONOME),
LEVEL_UP_MOVE( 1, MOVE_SWEETKISS),
LEVEL_UP_MOVE( 5, MOVE_METRONOME),
LEVEL_UP_MOVE( 9, MOVE_SWEETKISS),
LEVEL_UP_MOVE(13, MOVE_YAWN),
LEVEL_UP_MOVE(14, MOVE_FAIRYWIND),
LEVEL_UP_MOVE(17, MOVE_ENCORE),
LEVEL_UP_MOVE(21, MOVE_FOLLOWME),
LEVEL_UP_MOVE(25, MOVE_BESTOW),
LEVEL_UP_MOVE(29, MOVE_WISH),
LEVEL_UP_MOVE(33, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(45, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(49, MOVE_LASTRESORT),
LEVEL_UP_MOVE(53, MOVE_AFTERYOU),
LEVEL_UP_END,
};

sNatuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 6, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 9, MOVE_TELEPORT),
LEVEL_UP_MOVE(12, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(17, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(20, MOVE_OMINOUSWIND),
LEVEL_UP_MOVE(23, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(28, MOVE_WISH),
LEVEL_UP_MOVE(33, MOVE_PSYCHIC),
LEVEL_UP_MOVE(36, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(39, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(44, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(47, MOVE_POWERSWAP),
LEVEL_UP_MOVE(47, MOVE_GUARDSWAP),
LEVEL_UP_MOVE(50, MOVE_MEFIRST),
LEVEL_UP_END,
};

sXatuLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_AIRSLASH),
LEVEL_UP_MOVE( 1, MOVE_AIRSLASH),
LEVEL_UP_MOVE( 1, MOVE_TAILWIND),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 6, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 9, MOVE_TELEPORT),
LEVEL_UP_MOVE(12, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(17, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(20, MOVE_OMINOUSWIND),
LEVEL_UP_MOVE(23, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(29, MOVE_WISH),
LEVEL_UP_MOVE(35, MOVE_PSYCHIC),
LEVEL_UP_MOVE(39, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(43, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(49, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(53, MOVE_POWERSWAP),
LEVEL_UP_MOVE(53, MOVE_GUARDSWAP),
LEVEL_UP_MOVE(57, MOVE_MEFIRST),
LEVEL_UP_END,
};

sMareepLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 4, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 8, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE(11, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(15, MOVE_CHARGE),
LEVEL_UP_MOVE(18, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(22, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(25, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(29, MOVE_POWERGEM),
LEVEL_UP_MOVE(32, MOVE_DISCHARGE),
LEVEL_UP_MOVE(36, MOVE_COTTONGUARD),
LEVEL_UP_MOVE(39, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(43, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(46, MOVE_THUNDER),
LEVEL_UP_END,
};

sFlaaffyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 4, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 8, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE(11, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(16, MOVE_CHARGE),
LEVEL_UP_MOVE(20, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(25, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(29, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(34, MOVE_POWERGEM),
LEVEL_UP_MOVE(38, MOVE_DISCHARGE),
LEVEL_UP_MOVE(43, MOVE_COTTONGUARD),
LEVEL_UP_MOVE(47, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(52, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(56, MOVE_THUNDER),
LEVEL_UP_END,
};

sAmpharosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_ZAPCANNON),
LEVEL_UP_MOVE( 1, MOVE_MAGNETICFLUX),
LEVEL_UP_MOVE( 1, MOVE_IONDELUGE),
LEVEL_UP_MOVE( 1, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE( 1, MOVE_FIREPUNCH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 4, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 8, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE(11, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(16, MOVE_CHARGE),
LEVEL_UP_MOVE(20, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(25, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(29, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(35, MOVE_POWERGEM),
LEVEL_UP_MOVE(40, MOVE_DISCHARGE),
LEVEL_UP_MOVE(46, MOVE_COTTONGUARD),
LEVEL_UP_MOVE(51, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(57, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(62, MOVE_THUNDER),
LEVEL_UP_MOVE(65, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(75, MOVE_TAILGLOW),
LEVEL_UP_END,
};

sBellossomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE( 1, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE( 1, MOVE_LEAFSTORM),
LEVEL_UP_MOVE( 1, MOVE_LEAFBLADE),
LEVEL_UP_MOVE( 1, MOVE_MOONBLAST),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 1, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 1, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(39, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE(49, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE(59, MOVE_PETALDANCE),
LEVEL_UP_MOVE(64, MOVE_FIERYDANCE),
LEVEL_UP_MOVE(69, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sMarillLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 2, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 7, MOVE_BUBBLE),
LEVEL_UP_MOVE(10, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(16, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(20, MOVE_AQUATAIL),
LEVEL_UP_MOVE(23, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(28, MOVE_AQUARING),
LEVEL_UP_MOVE(31, MOVE_RAINDANCE),
LEVEL_UP_MOVE(37, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(40, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(47, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sAzumarillLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 2, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 7, MOVE_BUBBLE),
LEVEL_UP_MOVE(10, MOVE_DEFENSECURL),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(16, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(21, MOVE_AQUATAIL),
LEVEL_UP_MOVE(25, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(31, MOVE_AQUARING),
LEVEL_UP_MOVE(35, MOVE_RAINDANCE),
LEVEL_UP_MOVE(42, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(46, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(55, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sSudowoodoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SLAM),
LEVEL_UP_MOVE( 1, MOVE_SLAM),
LEVEL_UP_MOVE( 1, MOVE_WOODHAMMER),
LEVEL_UP_MOVE( 1, MOVE_COPYCAT),
LEVEL_UP_MOVE( 1, MOVE_FLAIL),
LEVEL_UP_MOVE( 1, MOVE_LOWKICK),
LEVEL_UP_MOVE( 1, MOVE_ROCKTHROW),
LEVEL_UP_MOVE( 5, MOVE_FLAIL),
LEVEL_UP_MOVE( 8, MOVE_LOWKICK),
LEVEL_UP_MOVE(12, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(15, MOVE_MIMIC),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_TEARFULLOOK),
LEVEL_UP_MOVE(26, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(29, MOVE_BLOCK),
LEVEL_UP_MOVE(33, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(36, MOVE_COUNTER),
LEVEL_UP_MOVE(40, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(43, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(47, MOVE_STONEEDGE),
LEVEL_UP_MOVE(50, MOVE_HAMMERARM),
LEVEL_UP_MOVE(54, MOVE_HEADSMASH),
LEVEL_UP_END,
};

sPolitoedLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE( 1, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 1, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE( 1, MOVE_PERISHSONG),
LEVEL_UP_MOVE(27, MOVE_SWAGGER),
LEVEL_UP_MOVE(37, MOVE_BOUNCE),
LEVEL_UP_MOVE(48, MOVE_HYPERVOICE),
LEVEL_UP_END,
};

sHoppipLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 4, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 6, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 8, MOVE_TACKLE),
LEVEL_UP_MOVE(10, MOVE_FAIRYWIND),
LEVEL_UP_MOVE(12, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(14, MOVE_STUNSPORE),
LEVEL_UP_MOVE(16, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(19, MOVE_BULLETSEED),
LEVEL_UP_MOVE(22, MOVE_LEECHSEED),
LEVEL_UP_MOVE(25, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(28, MOVE_ACROBATICS),
LEVEL_UP_MOVE(31, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(34, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(37, MOVE_UTURN),
LEVEL_UP_MOVE(40, MOVE_WORRYSEED),
LEVEL_UP_MOVE(43, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(46, MOVE_BOUNCE),
LEVEL_UP_MOVE(49, MOVE_MEMENTO),
LEVEL_UP_END,
};

sSkiploomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 4, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 6, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 8, MOVE_TACKLE),
LEVEL_UP_MOVE(10, MOVE_FAIRYWIND),
LEVEL_UP_MOVE(12, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(14, MOVE_STUNSPORE),
LEVEL_UP_MOVE(16, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(20, MOVE_BULLETSEED),
LEVEL_UP_MOVE(24, MOVE_LEECHSEED),
LEVEL_UP_MOVE(28, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(32, MOVE_ACROBATICS),
LEVEL_UP_MOVE(36, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(40, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(44, MOVE_UTURN),
LEVEL_UP_MOVE(48, MOVE_WORRYSEED),
LEVEL_UP_MOVE(52, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(56, MOVE_BOUNCE),
LEVEL_UP_MOVE(60, MOVE_MEMENTO),
LEVEL_UP_END,
};

sJumpluffLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 4, MOVE_SYNTHESIS),
LEVEL_UP_MOVE( 6, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 8, MOVE_TACKLE),
LEVEL_UP_MOVE(10, MOVE_FAIRYWIND),
LEVEL_UP_MOVE(12, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(14, MOVE_STUNSPORE),
LEVEL_UP_MOVE(16, MOVE_SLEEPPOWDER),
LEVEL_UP_MOVE(20, MOVE_BULLETSEED),
LEVEL_UP_MOVE(24, MOVE_LEECHSEED),
LEVEL_UP_MOVE(29, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(34, MOVE_ACROBATICS),
LEVEL_UP_MOVE(39, MOVE_RAGEPOWDER),
LEVEL_UP_MOVE(44, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(49, MOVE_UTURN),
LEVEL_UP_MOVE(54, MOVE_WORRYSEED),
LEVEL_UP_MOVE(59, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(64, MOVE_BOUNCE),
LEVEL_UP_MOVE(69, MOVE_MEMENTO),
LEVEL_UP_END,
};

sAipomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 8, MOVE_ASTONISH),
LEVEL_UP_MOVE(15, MOVE_TICKLE),
LEVEL_UP_MOVE(18, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(22, MOVE_SWIFT),
LEVEL_UP_MOVE(25, MOVE_SCREECH),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(32, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(36, MOVE_FLING),
LEVEL_UP_MOVE(39, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(43, MOVE_LASTRESORT),
LEVEL_UP_END,
};

sSunkernLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 4, MOVE_INGRAIN),
LEVEL_UP_MOVE( 7, MOVE_GRASSWHISTLE),
LEVEL_UP_MOVE(10, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(13, MOVE_LEECHSEED),
LEVEL_UP_MOVE(16, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(19, MOVE_WORRYSEED),
LEVEL_UP_MOVE(22, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(25, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(28, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(31, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(34, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(37, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(40, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(43, MOVE_SEEDBOMB),
LEVEL_UP_END,
};

sSunfloraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLOWERSHIELD),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 4, MOVE_INGRAIN),
LEVEL_UP_MOVE( 7, MOVE_GRASSWHISTLE),
LEVEL_UP_MOVE(10, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(13, MOVE_LEECHSEED),
LEVEL_UP_MOVE(16, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(19, MOVE_WORRYSEED),
LEVEL_UP_MOVE(22, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(25, MOVE_BULLETSEED),
LEVEL_UP_MOVE(28, MOVE_PETALDANCE),
LEVEL_UP_MOVE(31, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(34, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(37, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(40, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(43, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(50, MOVE_SEEDFLARE),
LEVEL_UP_MOVE(60, MOVE_FIERYDANCE),
LEVEL_UP_END,
};

sYanmaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 6, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(14, MOVE_SONICBOOM),
LEVEL_UP_MOVE(17, MOVE_DETECT),
LEVEL_UP_MOVE(22, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(27, MOVE_UPROAR),
LEVEL_UP_MOVE(30, MOVE_PURSUIT),
LEVEL_UP_MOVE(33, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(38, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(43, MOVE_WINGATTACK),
LEVEL_UP_MOVE(46, MOVE_SCREECH),
LEVEL_UP_MOVE(49, MOVE_UTURN),
LEVEL_UP_MOVE(54, MOVE_AIRSLASH),
LEVEL_UP_MOVE(57, MOVE_BUGBUZZ),
LEVEL_UP_END,
};

sWooperLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 9, MOVE_MUDSHOT),
LEVEL_UP_MOVE(15, MOVE_SLAM),
LEVEL_UP_MOVE(19, MOVE_MUDBOMB),
LEVEL_UP_MOVE(23, MOVE_AMNESIA),
LEVEL_UP_MOVE(29, MOVE_YAWN),
LEVEL_UP_MOVE(33, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(37, MOVE_RAINDANCE),
LEVEL_UP_MOVE(43, MOVE_MIST),
LEVEL_UP_MOVE(43, MOVE_HAZE),
LEVEL_UP_MOVE(47, MOVE_MUDDYWATER),
LEVEL_UP_END,
};

sQuagsireLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 5, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 9, MOVE_MUDSHOT),
LEVEL_UP_MOVE(15, MOVE_SLAM),
LEVEL_UP_MOVE(19, MOVE_MUDBOMB),
LEVEL_UP_MOVE(24, MOVE_AMNESIA),
LEVEL_UP_MOVE(31, MOVE_YAWN),
LEVEL_UP_MOVE(36, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(41, MOVE_RAINDANCE),
LEVEL_UP_MOVE(48, MOVE_MIST),
LEVEL_UP_MOVE(48, MOVE_HAZE),
LEVEL_UP_MOVE(53, MOVE_MUDDYWATER),
LEVEL_UP_END,
};

sEspeonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_SWIFT),
LEVEL_UP_MOVE(20, MOVE_PSYBEAM),
LEVEL_UP_MOVE(25, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(29, MOVE_PSYCHUP),
LEVEL_UP_MOVE(33, MOVE_MORNINGSUN),
LEVEL_UP_MOVE(37, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_POWERSWAP),
LEVEL_UP_MOVE(65, MOVE_FIERYDANCE),
LEVEL_UP_END,
};

sUmbreonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_PURSUIT),
LEVEL_UP_MOVE( 1, MOVE_PURSUIT),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(17, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(20, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(25, MOVE_ASSURANCE),
LEVEL_UP_MOVE(29, MOVE_SCREECH),
LEVEL_UP_MOVE(33, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(37, MOVE_MEANLOOK),
LEVEL_UP_MOVE(41, MOVE_LASTRESORT),
LEVEL_UP_MOVE(45, MOVE_GUARDSWAP),
LEVEL_UP_END,
};

sMurkrowLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 5, MOVE_PURSUIT),
LEVEL_UP_MOVE(11, MOVE_HAZE),
LEVEL_UP_MOVE(15, MOVE_WINGATTACK),
LEVEL_UP_MOVE(21, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(25, MOVE_ASSURANCE),
LEVEL_UP_MOVE(31, MOVE_TAUNT),
LEVEL_UP_MOVE(35, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(41, MOVE_MEANLOOK),
LEVEL_UP_MOVE(45, MOVE_SNARL),
LEVEL_UP_MOVE(50, MOVE_TAILWIND),
LEVEL_UP_MOVE(55, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(61, MOVE_TORMENT),
LEVEL_UP_MOVE(65, MOVE_QUASH),
LEVEL_UP_END,
};

sSlowkingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEALPULSE),
LEVEL_UP_MOVE( 1, MOVE_POWERGEM),
LEVEL_UP_MOVE( 1, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE( 1, MOVE_CURSE),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 5, MOVE_GROWL),
LEVEL_UP_MOVE( 9, MOVE_WATERGUN),
LEVEL_UP_MOVE(14, MOVE_CONFUSION),
LEVEL_UP_MOVE(19, MOVE_DISABLE),
LEVEL_UP_MOVE(23, MOVE_HEADBUTT),
LEVEL_UP_MOVE(28, MOVE_WATERPULSE),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(41, MOVE_SWAGGER),
LEVEL_UP_MOVE(45, MOVE_PSYCHIC),
LEVEL_UP_MOVE(49, MOVE_TRUMPCARD),
LEVEL_UP_MOVE(54, MOVE_PSYCHUP),
LEVEL_UP_MOVE(58, MOVE_HEALPULSE),
LEVEL_UP_END,
};

sMisdreavusLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
LEVEL_UP_MOVE( 5, MOVE_SPITE),
LEVEL_UP_MOVE(10, MOVE_ASTONISH),
LEVEL_UP_MOVE(14, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(19, MOVE_MEANLOOK),
LEVEL_UP_MOVE(23, MOVE_HEX),
LEVEL_UP_MOVE(28, MOVE_PSYBEAM),
LEVEL_UP_MOVE(32, MOVE_PAINSPLIT),
LEVEL_UP_MOVE(37, MOVE_PAYBACK),
LEVEL_UP_MOVE(41, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(46, MOVE_PERISHSONG),
LEVEL_UP_MOVE(50, MOVE_GRUDGE),
LEVEL_UP_MOVE(55, MOVE_POWERGEM),
LEVEL_UP_END,
};

sUnownLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HIDDENPOWER),
LEVEL_UP_END,
};

sWobbuffetLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_COUNTER),
LEVEL_UP_MOVE( 1, MOVE_MIRRORCOAT),
LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD),
LEVEL_UP_MOVE( 1, MOVE_DESTINYBOND),
LEVEL_UP_END,
};

sGirafarigLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POWERSWAP),
LEVEL_UP_MOVE( 1, MOVE_GUARDSWAP),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE(10, MOVE_ASSURANCE),
LEVEL_UP_MOVE(14, MOVE_STOMP),
LEVEL_UP_MOVE(19, MOVE_PSYBEAM),
LEVEL_UP_MOVE(23, MOVE_AGILITY),
LEVEL_UP_MOVE(28, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(37, MOVE_CRUNCH),
LEVEL_UP_MOVE(46, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(50, MOVE_PSYCHIC),
LEVEL_UP_MOVE(56, MOVE_BOOMBURST),
LEVEL_UP_END,
};

sPinecoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 6, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE( 9, MOVE_BUGBITE),
LEVEL_UP_MOVE(12, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(17, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(20, MOVE_BIDE),
LEVEL_UP_MOVE(23, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(28, MOVE_SPIKES),
LEVEL_UP_MOVE(31, MOVE_PAYBACK),
LEVEL_UP_MOVE(34, MOVE_EXPLOSION),
LEVEL_UP_MOVE(39, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(42, MOVE_GYROBALL),
LEVEL_UP_MOVE(45, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sForretressLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_MIRRORSHOT),
LEVEL_UP_MOVE( 0, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE( 1, MOVE_MIRRORSHOT),
LEVEL_UP_MOVE( 1, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE( 1, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE( 1, MOVE_ZAPCANNON),
LEVEL_UP_MOVE( 1, MOVE_MAGNETRISE),
LEVEL_UP_MOVE( 1, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE( 1, MOVE_BUGBITE),
LEVEL_UP_MOVE( 6, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE( 9, MOVE_BUGBITE),
LEVEL_UP_MOVE(12, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(17, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(20, MOVE_BIDE),
LEVEL_UP_MOVE(23, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(28, MOVE_SPIKES),
LEVEL_UP_MOVE(32, MOVE_PAYBACK),
LEVEL_UP_MOVE(36, MOVE_EXPLOSION),
LEVEL_UP_MOVE(42, MOVE_LUNGE),
LEVEL_UP_MOVE(46, MOVE_GYROBALL),
LEVEL_UP_MOVE(50, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(56, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(60, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(64, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sDunsparceLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 3, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 6, MOVE_SPITE),
LEVEL_UP_MOVE( 8, MOVE_PURSUIT),
LEVEL_UP_MOVE(11, MOVE_SCREECH),
LEVEL_UP_MOVE(13, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(16, MOVE_YAWN),
LEVEL_UP_MOVE(18, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(21, MOVE_BODYSLAM),
LEVEL_UP_MOVE(23, MOVE_DRILLRUN),
LEVEL_UP_MOVE(26, MOVE_ROOST),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_COIL),
LEVEL_UP_MOVE(33, MOVE_DIG),
LEVEL_UP_MOVE(36, MOVE_GLARE),
LEVEL_UP_MOVE(38, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(41, MOVE_NORETREAT),
LEVEL_UP_MOVE(43, MOVE_AIRSLASH),
LEVEL_UP_MOVE(46, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE(48, MOVE_ENDURE),
LEVEL_UP_MOVE(51, MOVE_FLAIL),
LEVEL_UP_MOVE(57, MOVE_CRUSHCLAW),
LEVEL_UP_END,
};

sGligarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 7, MOVE_HARDEN),
LEVEL_UP_MOVE(10, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(13, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(16, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_ACROBATICS),
LEVEL_UP_MOVE(27, MOVE_SLASH),
LEVEL_UP_MOVE(30, MOVE_UTURN),
LEVEL_UP_MOVE(40, MOVE_XSCISSOR),
LEVEL_UP_MOVE(45, MOVE_SKYUPPERCUT),
LEVEL_UP_MOVE(50, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(55, MOVE_SLASH),
LEVEL_UP_MOVE(60, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sSteelixLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_BIND),
LEVEL_UP_MOVE( 4, MOVE_CURSE),
LEVEL_UP_MOVE( 7, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(10, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(13, MOVE_RAGE),
LEVEL_UP_MOVE(16, MOVE_STEALTHROCK),
LEVEL_UP_MOVE(19, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE(20, MOVE_GYROBALL),
LEVEL_UP_MOVE(22, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(25, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(28, MOVE_SLAM),
LEVEL_UP_MOVE(31, MOVE_SCREECH),
LEVEL_UP_MOVE(34, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(37, MOVE_CRUNCH),
LEVEL_UP_MOVE(40, MOVE_IRONTAIL),
LEVEL_UP_MOVE(43, MOVE_DIG),
LEVEL_UP_MOVE(46, MOVE_STONEEDGE),
LEVEL_UP_MOVE(49, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(52, MOVE_SANDSTORM),
LEVEL_UP_MOVE(57, MOVE_EARTHQUAKE),
LEVEL_UP_END,
};

sSnubbullLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 7, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_LICK),
LEVEL_UP_MOVE(19, MOVE_HEADBUTT),
LEVEL_UP_MOVE(25, MOVE_ROAR),
LEVEL_UP_MOVE(31, MOVE_RAGE),
LEVEL_UP_MOVE(37, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(43, MOVE_PAYBACK),
LEVEL_UP_MOVE(49, MOVE_CRUNCH),
LEVEL_UP_END,
};

sGranbullLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_OUTRAGE),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SCARYFACE),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 7, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_LICK),
LEVEL_UP_MOVE(19, MOVE_HEADBUTT),
LEVEL_UP_MOVE(27, MOVE_ROAR),
LEVEL_UP_MOVE(35, MOVE_RAGE),
LEVEL_UP_MOVE(43, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(51, MOVE_PAYBACK),
LEVEL_UP_MOVE(55, MOVE_HAMMERARM),
LEVEL_UP_MOVE(59, MOVE_CRUNCH),
LEVEL_UP_MOVE(67, MOVE_OUTRAGE),
LEVEL_UP_END,
};

sQwilfishLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FELLSTINGER),
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_DESTINYBOND),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_SPIKES),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 9, MOVE_HARDEN),
LEVEL_UP_MOVE(13, MOVE_BUBBLE),
LEVEL_UP_MOVE(17, MOVE_ROLLOUT),
LEVEL_UP_MOVE(21, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(25, MOVE_STOCKPILE),
LEVEL_UP_MOVE(25, MOVE_SPITUP),
LEVEL_UP_MOVE(29, MOVE_REVENGE),
LEVEL_UP_MOVE(33, MOVE_BRINE),
LEVEL_UP_MOVE(37, MOVE_PINMISSILE),
LEVEL_UP_MOVE(41, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(45, MOVE_AQUATAIL),
LEVEL_UP_MOVE(49, MOVE_POISONJAB),
LEVEL_UP_MOVE(53, MOVE_DESTINYBOND),
LEVEL_UP_MOVE(57, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(60, MOVE_FELLSTINGER),
LEVEL_UP_END,
};

sScizorLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FEINT),
LEVEL_UP_MOVE( 1, MOVE_BULLETPUNCH),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_PURSUIT),
LEVEL_UP_MOVE(13, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(17, MOVE_AGILITY),
LEVEL_UP_MOVE(21, MOVE_METALCLAW),
LEVEL_UP_MOVE(25, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(29, MOVE_SLASH),
LEVEL_UP_MOVE(33, MOVE_RAZORWIND),
LEVEL_UP_MOVE(37, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(41, MOVE_XSCISSOR),
LEVEL_UP_MOVE(45, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(49, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(50, MOVE_IRONHEAD),
LEVEL_UP_MOVE(57, MOVE_SWORDSDANCE),
LEVEL_UP_END,
};

sShuckleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_STICKYWEB),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 1, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 5, MOVE_ENCORE),
LEVEL_UP_MOVE( 9, MOVE_WRAP),
LEVEL_UP_MOVE(12, MOVE_STRUGGLEBUG),
LEVEL_UP_MOVE(16, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(20, MOVE_REST),
LEVEL_UP_MOVE(23, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(27, MOVE_GASTROACID),
LEVEL_UP_MOVE(31, MOVE_POWERTRICK),
LEVEL_UP_MOVE(34, MOVE_SHELLSMASH),
LEVEL_UP_MOVE(38, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(42, MOVE_BUGBITE),
LEVEL_UP_MOVE(45, MOVE_POWERSPLIT),
LEVEL_UP_MOVE(45, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(49, MOVE_STONEEDGE),
LEVEL_UP_MOVE(53, MOVE_STICKYWEB),
LEVEL_UP_END,
};

sHeracrossLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ARMTHRUST),
LEVEL_UP_MOVE( 1, MOVE_BULLETSEED),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_HORNATTACK),
LEVEL_UP_MOVE( 1, MOVE_ENDURE),
LEVEL_UP_MOVE( 7, MOVE_FEINT),
LEVEL_UP_MOVE(10, MOVE_AERIALACE),
LEVEL_UP_MOVE(16, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(19, MOVE_COUNTER),
LEVEL_UP_MOVE(25, MOVE_FURYATTACK),
LEVEL_UP_MOVE(28, MOVE_BRICKBREAK),
LEVEL_UP_MOVE(31, MOVE_PINMISSILE),
LEVEL_UP_MOVE(34, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(37, MOVE_MEGAHORN),
LEVEL_UP_MOVE(43, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(46, MOVE_REVERSAL),
LEVEL_UP_END,
};

sSneaselLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
LEVEL_UP_MOVE( 8, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(10, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(14, MOVE_ICYWIND),
LEVEL_UP_MOVE(16, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(20, MOVE_AGILITY),
LEVEL_UP_MOVE(22, MOVE_METALCLAW),
LEVEL_UP_MOVE(25, MOVE_HONECLAWS),
LEVEL_UP_MOVE(28, MOVE_BEATUP),
LEVEL_UP_MOVE(32, MOVE_SCREECH),
LEVEL_UP_MOVE(35, MOVE_SLASH),
LEVEL_UP_MOVE(40, MOVE_SNATCH),
LEVEL_UP_MOVE(44, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(47, MOVE_ICESHARD),
LEVEL_UP_END,
};

sTeddiursaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLING),
LEVEL_UP_MOVE( 1, MOVE_COVET),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_FAKETEARS),
LEVEL_UP_MOVE( 8, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(15, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(25, MOVE_PLAYNICE),
LEVEL_UP_MOVE(29, MOVE_SLASH),
LEVEL_UP_MOVE(36, MOVE_CHARM),
LEVEL_UP_MOVE(43, MOVE_REST),
LEVEL_UP_MOVE(43, MOVE_SNORE),
LEVEL_UP_MOVE(50, MOVE_THRASH),
LEVEL_UP_MOVE(57, MOVE_FLING),
LEVEL_UP_END,
};

sUrsaringLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BODYSLAM),
LEVEL_UP_MOVE( 1, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_COVET),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_FAKETEARS),
LEVEL_UP_MOVE( 8, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(15, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(25, MOVE_PLAYNICE),
LEVEL_UP_MOVE(29, MOVE_SLASH),
LEVEL_UP_MOVE(38, MOVE_SCARYFACE),
LEVEL_UP_MOVE(47, MOVE_REST),
LEVEL_UP_MOVE(49, MOVE_SLACKOFF),
LEVEL_UP_MOVE(58, MOVE_THRASH),
LEVEL_UP_MOVE(67, MOVE_HAMMERARM),
LEVEL_UP_END,
};

sSlugmaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 6, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(13, MOVE_HARDEN),
LEVEL_UP_MOVE(15, MOVE_INCINERATE),
LEVEL_UP_MOVE(20, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(22, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(27, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(29, MOVE_POWERGEM),
LEVEL_UP_MOVE(34, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(36, MOVE_AMNESIA),
LEVEL_UP_MOVE(41, MOVE_BODYSLAM),
LEVEL_UP_MOVE(43, MOVE_RECOVER),
LEVEL_UP_MOVE(48, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(50, MOVE_EARTHPOWER),
LEVEL_UP_END,
};

sMagcargoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EARTHPOWER),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_ROCKTHROW),
LEVEL_UP_MOVE( 6, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(13, MOVE_HARDEN),
LEVEL_UP_MOVE(15, MOVE_INCINERATE),
LEVEL_UP_MOVE(20, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(22, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(27, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(29, MOVE_POWERGEM),
LEVEL_UP_MOVE(34, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(36, MOVE_AMNESIA),
LEVEL_UP_MOVE(43, MOVE_BODYSLAM),
LEVEL_UP_MOVE(47, MOVE_RECOVER),
LEVEL_UP_MOVE(54, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(58, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(64, MOVE_NORETREAT),
LEVEL_UP_END,
};

sSwinubLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE( 5, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 8, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(11, MOVE_MUDSLAP),
LEVEL_UP_MOVE(14, MOVE_ENDURE),
LEVEL_UP_MOVE(18, MOVE_MUDBOMB),
LEVEL_UP_MOVE(21, MOVE_ICYWIND),
LEVEL_UP_MOVE(24, MOVE_ICESHARD),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(35, MOVE_MIST),
LEVEL_UP_MOVE(37, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(40, MOVE_FLAIL),
LEVEL_UP_MOVE(44, MOVE_BLIZZARD),
LEVEL_UP_MOVE(48, MOVE_AMNESIA),
LEVEL_UP_END,
};

sPiloswineLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 5, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 8, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(11, MOVE_MUDSLAP),
LEVEL_UP_MOVE(14, MOVE_ENDURE),
LEVEL_UP_MOVE(18, MOVE_MUDBOMB),
LEVEL_UP_MOVE(21, MOVE_ICYWIND),
LEVEL_UP_MOVE(24, MOVE_ICEFANG),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(37, MOVE_MIST),
LEVEL_UP_MOVE(41, MOVE_THRASH),
LEVEL_UP_MOVE(46, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(52, MOVE_BLIZZARD),
LEVEL_UP_MOVE(58, MOVE_AMNESIA),
LEVEL_UP_END,
};

sCorsolaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 4, MOVE_BUBBLE),
LEVEL_UP_MOVE( 8, MOVE_RECOVER),
LEVEL_UP_MOVE(10, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(13, MOVE_REFRESH),
LEVEL_UP_MOVE(17, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(20, MOVE_SPIKECANNON),
LEVEL_UP_MOVE(23, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(27, MOVE_BRINE),
LEVEL_UP_MOVE(29, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(31, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(35, MOVE_ENDURE),
LEVEL_UP_MOVE(38, MOVE_AQUARING),
LEVEL_UP_MOVE(41, MOVE_POWERGEM),
LEVEL_UP_MOVE(45, MOVE_MIRRORCOAT),
LEVEL_UP_MOVE(47, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(50, MOVE_FLAIL),
LEVEL_UP_END,
};

sRemoraidLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 6, MOVE_LOCKON),
LEVEL_UP_MOVE(10, MOVE_PSYBEAM),
LEVEL_UP_MOVE(14, MOVE_AURORABEAM),
LEVEL_UP_MOVE(18, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(22, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(26, MOVE_WATERPULSE),
LEVEL_UP_MOVE(30, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(34, MOVE_ICEBEAM),
LEVEL_UP_MOVE(38, MOVE_BULLETSEED),
LEVEL_UP_MOVE(42, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(46, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(50, MOVE_SOAK),
LEVEL_UP_END,
};

sOctilleryLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_OCTAZOOKA),
LEVEL_UP_MOVE( 1, MOVE_OCTAZOOKA),
LEVEL_UP_MOVE( 1, MOVE_GUNKSHOT),
LEVEL_UP_MOVE( 1, MOVE_ROCKBLAST),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_PSYBEAM),
LEVEL_UP_MOVE( 1, MOVE_AURORABEAM),
LEVEL_UP_MOVE( 6, MOVE_CONSTRICT),
LEVEL_UP_MOVE(10, MOVE_PSYBEAM),
LEVEL_UP_MOVE(14, MOVE_AURORABEAM),
LEVEL_UP_MOVE(18, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(22, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(28, MOVE_WRINGOUT),
LEVEL_UP_MOVE(34, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(40, MOVE_ICEBEAM),
LEVEL_UP_MOVE(46, MOVE_BULLETSEED),
LEVEL_UP_MOVE(52, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(58, MOVE_SNIPESHOT),
LEVEL_UP_MOVE(64, MOVE_SOAK),
LEVEL_UP_END,
};

sDelibirdLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PRESENT),
LEVEL_UP_MOVE(25, MOVE_DRILLPECK),
LEVEL_UP_MOVE(60, MOVE_EXTREMESPEED),
LEVEL_UP_END,
};

sMantineLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PSYBEAM),
LEVEL_UP_MOVE( 1, MOVE_BULLETSEED),
LEVEL_UP_MOVE( 1, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE( 1, MOVE_ROOST),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 1, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE( 3, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 7, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(11, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(14, MOVE_WINGATTACK),
LEVEL_UP_MOVE(16, MOVE_HEADBUTT),
LEVEL_UP_MOVE(19, MOVE_WATERPULSE),
LEVEL_UP_MOVE(23, MOVE_WIDEGUARD),
LEVEL_UP_MOVE(27, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(32, MOVE_AGILITY),
LEVEL_UP_MOVE(36, MOVE_AIRSLASH),
LEVEL_UP_MOVE(39, MOVE_AQUARING),
LEVEL_UP_MOVE(46, MOVE_BOUNCE),
LEVEL_UP_MOVE(49, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sSkarmoryLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 9, MOVE_METALCLAW),
LEVEL_UP_MOVE(12, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(17, MOVE_FURYATTACK),
LEVEL_UP_MOVE(20, MOVE_FEINT),
LEVEL_UP_MOVE(23, MOVE_SWIFT),
LEVEL_UP_MOVE(28, MOVE_SPIKES),
LEVEL_UP_MOVE(31, MOVE_AGILITY),
LEVEL_UP_MOVE(34, MOVE_STEELWING),
LEVEL_UP_MOVE(39, MOVE_SLASH),
LEVEL_UP_MOVE(42, MOVE_METALSOUND),
LEVEL_UP_MOVE(45, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(50, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE(53, MOVE_NIGHTSLASH),
LEVEL_UP_END,
};

sHoundourLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 4, MOVE_HOWL),
LEVEL_UP_MOVE( 8, MOVE_SMOG),
LEVEL_UP_MOVE(13, MOVE_ROAR),
LEVEL_UP_MOVE(16, MOVE_BITE),
LEVEL_UP_MOVE(20, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(25, MOVE_BEATUP),
LEVEL_UP_MOVE(28, MOVE_FIREFANG),
LEVEL_UP_MOVE(32, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(37, MOVE_EMBARGO),
LEVEL_UP_MOVE(40, MOVE_FOULPLAY),
LEVEL_UP_MOVE(44, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(49, MOVE_CRUNCH),
LEVEL_UP_MOVE(52, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(56, MOVE_INFERNO),
LEVEL_UP_END,
};

sHoundoomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_INFERNO),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 4, MOVE_HOWL),
LEVEL_UP_MOVE( 8, MOVE_SMOG),
LEVEL_UP_MOVE(13, MOVE_ROAR),
LEVEL_UP_MOVE(16, MOVE_BITE),
LEVEL_UP_MOVE(20, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(26, MOVE_BEATUP),
LEVEL_UP_MOVE(30, MOVE_FIREFANG),
LEVEL_UP_MOVE(35, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(41, MOVE_EMBARGO),
LEVEL_UP_MOVE(45, MOVE_FOULPLAY),
LEVEL_UP_MOVE(50, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(56, MOVE_DARKPULSE),
LEVEL_UP_MOVE(60, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(65, MOVE_INFERNO),
LEVEL_UP_END,
};

sKingdraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 9, MOVE_LEER),
LEVEL_UP_MOVE(13, MOVE_WATERGUN),
LEVEL_UP_MOVE(17, MOVE_TWISTER),
LEVEL_UP_MOVE(21, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(26, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(31, MOVE_BRINE),
LEVEL_UP_MOVE(38, MOVE_AGILITY),
LEVEL_UP_MOVE(45, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(52, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(60, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(70, MOVE_SNIPESHOT),
LEVEL_UP_END,
};

sPhanpyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 6, MOVE_FLAIL),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(15, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(19, MOVE_ENDURE),
LEVEL_UP_MOVE(24, MOVE_SLAM),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(33, MOVE_CHARM),
LEVEL_UP_MOVE(37, MOVE_LASTRESORT),
LEVEL_UP_MOVE(42, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sDonphanLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_HORNATTACK),
LEVEL_UP_MOVE( 1, MOVE_BULLDOZE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 6, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(15, MOVE_ASSURANCE),
LEVEL_UP_MOVE(19, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(24, MOVE_SLAM),
LEVEL_UP_MOVE(30, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(37, MOVE_SCARYFACE),
LEVEL_UP_MOVE(43, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(50, MOVE_GIGAIMPACT),
LEVEL_UP_END,
};

sPorygon2LevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ZAPCANNON),
LEVEL_UP_MOVE( 1, MOVE_MAGICCOAT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 7, MOVE_PSYBEAM),
LEVEL_UP_MOVE(12, MOVE_AGILITY),
LEVEL_UP_MOVE(18, MOVE_RECOVER),
LEVEL_UP_MOVE(23, MOVE_MAGNETRISE),
LEVEL_UP_MOVE(29, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(34, MOVE_RECYCLE),
LEVEL_UP_MOVE(40, MOVE_DISCHARGE),
LEVEL_UP_MOVE(45, MOVE_LOCKON),
LEVEL_UP_MOVE(50, MOVE_TRIATTACK),
LEVEL_UP_MOVE(56, MOVE_MAGICCOAT),
LEVEL_UP_MOVE(62, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(67, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sStantlerLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEFIRST),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 3, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(10, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(13, MOVE_STOMP),
LEVEL_UP_MOVE(21, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(23, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(27, MOVE_CALMMIND),
LEVEL_UP_MOVE(33, MOVE_ROLEPLAY),
LEVEL_UP_MOVE(38, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(43, MOVE_JUMPKICK),
LEVEL_UP_MOVE(49, MOVE_IMPRISON),
LEVEL_UP_MOVE(50, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(55, MOVE_MEFIRST),
LEVEL_UP_END,
};

sSmeargleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SKETCH),
LEVEL_UP_MOVE(11, MOVE_SKETCH),
LEVEL_UP_MOVE(21, MOVE_SKETCH),
LEVEL_UP_MOVE(31, MOVE_SKETCH),
LEVEL_UP_MOVE(41, MOVE_SKETCH),
LEVEL_UP_MOVE(51, MOVE_SKETCH),
LEVEL_UP_MOVE(61, MOVE_SKETCH),
LEVEL_UP_MOVE(71, MOVE_SKETCH),
LEVEL_UP_MOVE(81, MOVE_SKETCH),
LEVEL_UP_MOVE(91, MOVE_SKETCH),
LEVEL_UP_END,
};

sTyrogueLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_FAKEOUT),
LEVEL_UP_MOVE( 1, MOVE_FORESIGHT),
LEVEL_UP_END,
};

sHitmontopLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_ROLLINGKICK),
LEVEL_UP_MOVE( 1, MOVE_ROLLINGKICK),
LEVEL_UP_MOVE( 1, MOVE_ENDEAVOR),
LEVEL_UP_MOVE( 1, MOVE_DETECT),
LEVEL_UP_MOVE( 1, MOVE_REVENGE),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_PURSUIT),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 6, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(10, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(19, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(24, MOVE_FEINT),
LEVEL_UP_MOVE(28, MOVE_COUNTER),
LEVEL_UP_MOVE(33, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(37, MOVE_AGILITY),
LEVEL_UP_MOVE(42, MOVE_GYROBALL),
LEVEL_UP_MOVE(46, MOVE_WIDEGUARD),
LEVEL_UP_MOVE(46, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(50, MOVE_DETECT),
LEVEL_UP_MOVE(55, MOVE_TRIPLEKICK),
LEVEL_UP_END,
};

sSmoochumLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 5, MOVE_LICK),
LEVEL_UP_MOVE( 8, MOVE_SWEETKISS),
LEVEL_UP_MOVE(11, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(15, MOVE_CONFUSION),
LEVEL_UP_MOVE(18, MOVE_SING),
LEVEL_UP_MOVE(21, MOVE_HEARTSTAMP),
LEVEL_UP_MOVE(25, MOVE_MEANLOOK),
LEVEL_UP_MOVE(28, MOVE_FAKETEARS),
LEVEL_UP_MOVE(31, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(35, MOVE_AVALANCHE),
LEVEL_UP_MOVE(38, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_COPYCAT),
LEVEL_UP_MOVE(45, MOVE_PERISHSONG),
LEVEL_UP_MOVE(48, MOVE_BLIZZARD),
LEVEL_UP_END,
};

sElekidLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE( 8, MOVE_LOWKICK),
LEVEL_UP_MOVE(12, MOVE_SWIFT),
LEVEL_UP_MOVE(15, MOVE_SHOCKWAVE),
LEVEL_UP_MOVE(19, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(22, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(26, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(29, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE(33, MOVE_DISCHARGE),
LEVEL_UP_MOVE(36, MOVE_SCREECH),
LEVEL_UP_MOVE(40, MOVE_THUNDERBOLT),
LEVEL_UP_MOVE(43, MOVE_THUNDER),
LEVEL_UP_END,
};

sMagbyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SMOG),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE(12, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(15, MOVE_FIRESPIN),
LEVEL_UP_MOVE(19, MOVE_CLEARSMOG),
LEVEL_UP_MOVE(22, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(26, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(29, MOVE_FIREPUNCH),
LEVEL_UP_MOVE(33, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(36, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(40, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(43, MOVE_FIREBLAST),
LEVEL_UP_END,
};

sMiltankLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 8, MOVE_STOMP),
LEVEL_UP_MOVE(11, MOVE_MILKDRINK),
LEVEL_UP_MOVE(15, MOVE_BIDE),
LEVEL_UP_MOVE(19, MOVE_ROLLOUT),
LEVEL_UP_MOVE(24, MOVE_BODYSLAM),
LEVEL_UP_MOVE(29, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(35, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(41, MOVE_GYROBALL),
LEVEL_UP_MOVE(48, MOVE_HEALBELL),
LEVEL_UP_MOVE(50, MOVE_WAKEUPSLAP),
LEVEL_UP_END,
};

sBlisseyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 9, MOVE_REFRESH),
LEVEL_UP_MOVE(12, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(16, MOVE_SOFTBOILED),
LEVEL_UP_MOVE(20, MOVE_BESTOW),
LEVEL_UP_MOVE(27, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_SING),
LEVEL_UP_MOVE(34, MOVE_FLING),
LEVEL_UP_MOVE(39, MOVE_HEALPULSE),
LEVEL_UP_MOVE(44, MOVE_EGGBOMB),
LEVEL_UP_MOVE(50, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(57, MOVE_HEALINGWISH),
LEVEL_UP_MOVE(65, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sRaikouLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE( 1, MOVE_DISCHARGE),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 8, MOVE_THUNDERSHOCK),
LEVEL_UP_MOVE(15, MOVE_ROAR),
LEVEL_UP_MOVE(22, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(29, MOVE_SPARK),
LEVEL_UP_MOVE(36, MOVE_REFLECT),
LEVEL_UP_MOVE(43, MOVE_CRUNCH),
LEVEL_UP_MOVE(50, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(57, MOVE_DISCHARGE),
LEVEL_UP_MOVE(64, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(71, MOVE_RAINDANCE),
LEVEL_UP_MOVE(78, MOVE_CALMMIND),
LEVEL_UP_MOVE(85, MOVE_THUNDER),
LEVEL_UP_END,
};

sEnteiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SACREDFIRE),
LEVEL_UP_MOVE( 1, MOVE_ERUPTION),
LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE( 1, MOVE_LAVAPLUME),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_EXTREMESPEED),
LEVEL_UP_MOVE( 8, MOVE_EMBER),
LEVEL_UP_MOVE(15, MOVE_ROAR),
LEVEL_UP_MOVE(22, MOVE_FIRESPIN),
LEVEL_UP_MOVE(29, MOVE_STOMP),
LEVEL_UP_MOVE(36, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(43, MOVE_SWAGGER),
LEVEL_UP_MOVE(50, MOVE_FIREFANG),
LEVEL_UP_MOVE(57, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(64, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(71, MOVE_FIREBLAST),
LEVEL_UP_MOVE(78, MOVE_CALMMIND),
LEVEL_UP_MOVE(85, MOVE_ERUPTION),
LEVEL_UP_END,
};

sSuicuneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ICEBEAM),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE( 1, MOVE_RAINDANCE),
LEVEL_UP_MOVE( 8, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(15, MOVE_RAINDANCE),
LEVEL_UP_MOVE(22, MOVE_GUST),
LEVEL_UP_MOVE(29, MOVE_AURORABEAM),
LEVEL_UP_MOVE(36, MOVE_MIST),
LEVEL_UP_MOVE(43, MOVE_MIRRORCOAT),
LEVEL_UP_MOVE(50, MOVE_ICEFANG),
LEVEL_UP_MOVE(57, MOVE_TAILWIND),
LEVEL_UP_MOVE(64, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(71, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(78, MOVE_CALMMIND),
LEVEL_UP_MOVE(85, MOVE_BLIZZARD),
LEVEL_UP_END,
};

sLarvitarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_SANDSTORM),
LEVEL_UP_MOVE(10, MOVE_SCREECH),
LEVEL_UP_MOVE(14, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(19, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(23, MOVE_SCARYFACE),
LEVEL_UP_MOVE(28, MOVE_THRASH),
LEVEL_UP_MOVE(32, MOVE_DARKPULSE),
LEVEL_UP_MOVE(37, MOVE_PAYBACK),
LEVEL_UP_MOVE(41, MOVE_CRUNCH),
LEVEL_UP_MOVE(46, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(50, MOVE_STONEEDGE),
LEVEL_UP_MOVE(55, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sPupitarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_SANDSTORM),
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 5, MOVE_SANDSTORM),
LEVEL_UP_MOVE(10, MOVE_SCREECH),
LEVEL_UP_MOVE(14, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(19, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(23, MOVE_SCARYFACE),
LEVEL_UP_MOVE(28, MOVE_THRASH),
LEVEL_UP_MOVE(34, MOVE_DARKPULSE),
LEVEL_UP_MOVE(41, MOVE_PAYBACK),
LEVEL_UP_MOVE(47, MOVE_CRUNCH),
LEVEL_UP_MOVE(54, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(60, MOVE_STONEEDGE),
LEVEL_UP_MOVE(67, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sTyranitarLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_SANDSTORM),
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 5, MOVE_SANDSTORM),
LEVEL_UP_MOVE(10, MOVE_SCREECH),
LEVEL_UP_MOVE(14, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(19, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(23, MOVE_SCARYFACE),
LEVEL_UP_MOVE(28, MOVE_THRASH),
LEVEL_UP_MOVE(34, MOVE_DARKPULSE),
LEVEL_UP_MOVE(41, MOVE_PAYBACK),
LEVEL_UP_MOVE(47, MOVE_CRUNCH),
LEVEL_UP_MOVE(54, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(63, MOVE_STONEEDGE),
LEVEL_UP_MOVE(73, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(82, MOVE_GIGAIMPACT),
LEVEL_UP_END,
};

sLugiaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_WEATHERBALL),
LEVEL_UP_MOVE( 9, MOVE_GUST),
LEVEL_UP_MOVE(15, MOVE_DRAGONRUSH),
LEVEL_UP_MOVE(23, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(29, MOVE_RAINDANCE),
LEVEL_UP_MOVE(37, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(43, MOVE_AEROBLAST),
LEVEL_UP_MOVE(50, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(57, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(65, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(71, MOVE_RECOVER),
LEVEL_UP_MOVE(79, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(85, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(93, MOVE_CALMMIND),
LEVEL_UP_MOVE(99, MOVE_SKYATTACK),
LEVEL_UP_END,
};

sHoOhLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_WEATHERBALL),
LEVEL_UP_MOVE( 9, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(15, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(23, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(29, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(37, MOVE_FIREBLAST),
LEVEL_UP_MOVE(43, MOVE_SACREDFIRE),
LEVEL_UP_MOVE(50, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(57, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(65, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(71, MOVE_RECOVER),
LEVEL_UP_MOVE(79, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(85, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(93, MOVE_CALMMIND),
LEVEL_UP_MOVE(99, MOVE_SKYATTACK),
LEVEL_UP_END,
};

sCelebiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_RECOVER),
LEVEL_UP_MOVE( 1, MOVE_HEALBELL),
LEVEL_UP_MOVE(10, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(19, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(28, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(46, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(55, MOVE_HEALBLOCK),
LEVEL_UP_MOVE(64, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(73, MOVE_HEALINGWISH),
LEVEL_UP_MOVE(82, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(91, MOVE_PERISHSONG),
LEVEL_UP_END,
};

sTreeckoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE( 9, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(17, MOVE_PURSUIT),
LEVEL_UP_MOVE(21, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(25, MOVE_AGILITY),
LEVEL_UP_MOVE(29, MOVE_SLAM),
LEVEL_UP_MOVE(33, MOVE_DETECT),
LEVEL_UP_MOVE(37, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(41, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(45, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(49, MOVE_SCREECH),
LEVEL_UP_END,
};

sGrovyleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE( 9, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(18, MOVE_PURSUIT),
LEVEL_UP_MOVE(23, MOVE_LEAFBLADE),
LEVEL_UP_MOVE(28, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_SLAM),
LEVEL_UP_MOVE(38, MOVE_DETECT),
LEVEL_UP_MOVE(43, MOVE_XSCISSOR),
LEVEL_UP_MOVE(48, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(53, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(58, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(63, MOVE_SCREECH),
LEVEL_UP_END,
};

sSceptileLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALCHOP),
LEVEL_UP_MOVE( 1, MOVE_DUALCHOP),
LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_LEAFSTORM),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE( 9, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(18, MOVE_PURSUIT),
LEVEL_UP_MOVE(23, MOVE_LEAFBLADE),
LEVEL_UP_MOVE(28, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_SLAM),
LEVEL_UP_MOVE(39, MOVE_DETECT),
LEVEL_UP_MOVE(45, MOVE_XSCISSOR),
LEVEL_UP_MOVE(51, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(57, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(63, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(69, MOVE_SCREECH),
LEVEL_UP_END,
};

sTorchicLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE(14, MOVE_PECK),
LEVEL_UP_MOVE(19, MOVE_FIRESPIN),
LEVEL_UP_MOVE(23, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(28, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(32, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(37, MOVE_SLASH),
LEVEL_UP_MOVE(41, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(46, MOVE_FLAMETHROWER),
LEVEL_UP_END,
};

sCombuskenLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE(14, MOVE_PECK),
LEVEL_UP_MOVE(20, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(25, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(31, MOVE_BULKUP),
LEVEL_UP_MOVE(36, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(42, MOVE_SLASH),
LEVEL_UP_MOVE(47, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(53, MOVE_SKYUPPERCUT),
LEVEL_UP_MOVE(58, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sBlazikenLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BLAZEKICK),
LEVEL_UP_MOVE( 1, MOVE_BLAZEKICK),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEKICK),
LEVEL_UP_MOVE( 1, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE( 1, MOVE_FIREPUNCH),
LEVEL_UP_MOVE( 1, MOVE_HIGHJUMPKICK),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE(14, MOVE_PECK),
LEVEL_UP_MOVE(20, MOVE_FLAMECHARGE),
LEVEL_UP_MOVE(25, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(31, MOVE_BULKUP),
LEVEL_UP_MOVE(37, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(44, MOVE_SLASH),
LEVEL_UP_MOVE(50, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(57, MOVE_SKYUPPERCUT),
LEVEL_UP_MOVE(63, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sMudkipLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 4, MOVE_WATERGUN),
LEVEL_UP_MOVE( 9, MOVE_MUDSLAP),
LEVEL_UP_MOVE(12, MOVE_FORESIGHT),
LEVEL_UP_MOVE(17, MOVE_BIDE),
LEVEL_UP_MOVE(20, MOVE_MUDSPORT),
LEVEL_UP_MOVE(25, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(28, MOVE_PROTECT),
LEVEL_UP_MOVE(33, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(36, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(44, MOVE_ENDEAVOR),
LEVEL_UP_END,
};

sMarshtompLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_MUDSHOT),
LEVEL_UP_MOVE( 1, MOVE_MUDSHOT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 4, MOVE_WATERGUN),
LEVEL_UP_MOVE( 9, MOVE_MUDSLAP),
LEVEL_UP_MOVE(12, MOVE_FORESIGHT),
LEVEL_UP_MOVE(18, MOVE_BIDE),
LEVEL_UP_MOVE(22, MOVE_MUDBOMB),
LEVEL_UP_MOVE(28, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(32, MOVE_PROTECT),
LEVEL_UP_MOVE(38, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(42, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(48, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(52, MOVE_ENDEAVOR),
LEVEL_UP_END,
};

sSwampertLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MUDSHOT),
LEVEL_UP_MOVE( 1, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 4, MOVE_WATERGUN),
LEVEL_UP_MOVE( 9, MOVE_MUDSLAP),
LEVEL_UP_MOVE(12, MOVE_FORESIGHT),
LEVEL_UP_MOVE(18, MOVE_BIDE),
LEVEL_UP_MOVE(22, MOVE_MUDBOMB),
LEVEL_UP_MOVE(28, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(32, MOVE_PROTECT),
LEVEL_UP_MOVE(39, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(44, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(51, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(63, MOVE_HAMMERARM),
LEVEL_UP_END,
};

sPoochyenaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_HOWL),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(16, MOVE_ROAR),
LEVEL_UP_MOVE(19, MOVE_SWAGGER),
LEVEL_UP_MOVE(22, MOVE_ASSURANCE),
LEVEL_UP_MOVE(25, MOVE_SCARYFACE),
LEVEL_UP_MOVE(28, MOVE_EMBARGO),
LEVEL_UP_MOVE(31, MOVE_TAUNT),
LEVEL_UP_MOVE(34, MOVE_CRUNCH),
LEVEL_UP_MOVE(37, MOVE_YAWN),
LEVEL_UP_MOVE(40, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(43, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(46, MOVE_PLAYROUGH),
LEVEL_UP_END,
};

sMightyenaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SNARL),
LEVEL_UP_MOVE( 1, MOVE_SNARL),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_PSYCHICFANGS),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HOWL),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 4, MOVE_HOWL),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(16, MOVE_ROAR),
LEVEL_UP_MOVE(20, MOVE_SWAGGER),
LEVEL_UP_MOVE(24, MOVE_ASSURANCE),
LEVEL_UP_MOVE(28, MOVE_SCARYFACE),
LEVEL_UP_MOVE(32, MOVE_EMBARGO),
LEVEL_UP_MOVE(36, MOVE_TAUNT),
LEVEL_UP_MOVE(40, MOVE_CRUNCH),
LEVEL_UP_MOVE(44, MOVE_YAWN),
LEVEL_UP_MOVE(48, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(52, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(56, MOVE_PLAYROUGH),
LEVEL_UP_END,
};

sZigzagoonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_TAILWHIP),
LEVEL_UP_MOVE(11, MOVE_HEADBUTT),
LEVEL_UP_MOVE(12, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(13, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(17, MOVE_MUDSPORT),
LEVEL_UP_MOVE(19, MOVE_PINMISSILE),
LEVEL_UP_MOVE(23, MOVE_COVET),
LEVEL_UP_MOVE(25, MOVE_BESTOW),
LEVEL_UP_MOVE(29, MOVE_FLAIL),
LEVEL_UP_MOVE(31, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(35, MOVE_REST),
LEVEL_UP_MOVE(37, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(41, MOVE_FLING),
LEVEL_UP_END,
};

sLinooneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PLAYROUGH),
LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER),
LEVEL_UP_MOVE( 1, MOVE_SWITCHEROO),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_TAILWHIP),
LEVEL_UP_MOVE(11, MOVE_HEADBUTT),
LEVEL_UP_MOVE(13, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(17, MOVE_MUDSPORT),
LEVEL_UP_MOVE(19, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(24, MOVE_COVET),
LEVEL_UP_MOVE(27, MOVE_BESTOW),
LEVEL_UP_MOVE(32, MOVE_SLASH),
LEVEL_UP_MOVE(35, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(40, MOVE_REST),
LEVEL_UP_MOVE(43, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(48, MOVE_FLING),
LEVEL_UP_END,
};

sWurmpleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_STRINGSHOT),
LEVEL_UP_MOVE( 5, MOVE_POISONSTING),
LEVEL_UP_MOVE(15, MOVE_BUGBITE),
LEVEL_UP_END,
};

sSilcoonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_END,
};

sBeautiflyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE(12, MOVE_ABSORB),
LEVEL_UP_MOVE(15, MOVE_STUNSPORE),
LEVEL_UP_MOVE(17, MOVE_MORNINGSUN),
LEVEL_UP_MOVE(20, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(22, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(25, MOVE_SILVERWIND),
LEVEL_UP_MOVE(27, MOVE_ATTRACT),
LEVEL_UP_MOVE(30, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(32, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(35, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(37, MOVE_RAGE),
LEVEL_UP_MOVE(40, MOVE_QUIVERDANCE),
LEVEL_UP_END,
};

sCascoonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_END,
};

sDustoxLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE(12, MOVE_CONFUSION),
LEVEL_UP_MOVE(15, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(17, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(20, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(22, MOVE_PSYBEAM),
LEVEL_UP_MOVE(25, MOVE_SILVERWIND),
LEVEL_UP_MOVE(27, MOVE_LIGHTSCREEN),
LEVEL_UP_MOVE(30, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(32, MOVE_TOXIC),
LEVEL_UP_MOVE(35, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(37, MOVE_PROTECT),
LEVEL_UP_MOVE(40, MOVE_QUIVERDANCE),
LEVEL_UP_END,
};

sLotadLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 6, MOVE_ABSORB),
LEVEL_UP_MOVE( 9, MOVE_BUBBLE),
LEVEL_UP_MOVE(12, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(15, MOVE_MIST),
LEVEL_UP_MOVE(18, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(21, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(24, MOVE_NATUREPOWER),
LEVEL_UP_MOVE(27, MOVE_RAINDANCE),
LEVEL_UP_MOVE(30, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(33, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_ENERGYBALL),
LEVEL_UP_END,
};

sLombreLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 3, MOVE_GROWL),
LEVEL_UP_MOVE( 6, MOVE_ABSORB),
LEVEL_UP_MOVE( 9, MOVE_BUBBLE),
LEVEL_UP_MOVE(12, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(16, MOVE_FAKEOUT),
LEVEL_UP_MOVE(20, MOVE_WATERSPORT),
LEVEL_UP_MOVE(24, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(28, MOVE_NATUREPOWER),
LEVEL_UP_MOVE(32, MOVE_UPROAR),
LEVEL_UP_MOVE(36, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(40, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(44, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sLudicoloLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_NATUREPOWER),
LEVEL_UP_END,
};

sSeedotLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 3, MOVE_HARDEN),
LEVEL_UP_MOVE( 9, MOVE_GROWTH),
LEVEL_UP_MOVE(15, MOVE_NATUREPOWER),
LEVEL_UP_MOVE(21, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(27, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(33, MOVE_EXPLOSION),
LEVEL_UP_END,
};

sNuzleafLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 3, MOVE_HARDEN),
LEVEL_UP_MOVE( 6, MOVE_GROWTH),
LEVEL_UP_MOVE( 9, MOVE_TORMENT),
LEVEL_UP_MOVE(12, MOVE_FAKEOUT),
LEVEL_UP_MOVE(16, MOVE_NATUREPOWER),
LEVEL_UP_MOVE(20, MOVE_RAZORWIND),
LEVEL_UP_MOVE(24, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(28, MOVE_LEAFBLADE),
LEVEL_UP_MOVE(32, MOVE_SWAGGER),
LEVEL_UP_MOVE(36, MOVE_EXTRASENSORY),
LEVEL_UP_END,
};

sShiftryLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 1, MOVE_FEINTATTACK),
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(20, MOVE_LEAFTORNADO),
LEVEL_UP_MOVE(32, MOVE_HURRICANE),
LEVEL_UP_MOVE(44, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sNincadaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_MUDSLAP),
LEVEL_UP_MOVE(21, MOVE_METALCLAW),
LEVEL_UP_MOVE(25, MOVE_MINDREADER),
LEVEL_UP_MOVE(29, MOVE_BIDE),
LEVEL_UP_MOVE(33, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(37, MOVE_DIG),
LEVEL_UP_END,
};

sNinjaskLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 0, MOVE_SCREECH),
LEVEL_UP_MOVE( 0, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_BUGBITE),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_AGILITY),
LEVEL_UP_MOVE(23, MOVE_SLASH),
LEVEL_UP_MOVE(29, MOVE_MINDREADER),
LEVEL_UP_MOVE(41, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(47, MOVE_XSCISSOR),
LEVEL_UP_END,
};

sShedinjaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 5, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_SPITE),
LEVEL_UP_MOVE(21, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(25, MOVE_MINDREADER),
LEVEL_UP_MOVE(29, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(33, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(37, MOVE_GRUDGE),
LEVEL_UP_MOVE(41, MOVE_HEALBLOCK),
LEVEL_UP_MOVE(45, MOVE_PHANTOMFORCE),
LEVEL_UP_END,
};

sTaillowLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_WINGATTACK),
LEVEL_UP_MOVE(21, MOVE_AERIALACE),
LEVEL_UP_MOVE(25, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(29, MOVE_AGILITY),
LEVEL_UP_MOVE(33, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(37, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(41, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(45, MOVE_REVERSAL),
LEVEL_UP_END,
};

sSwellowLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE( 1, MOVE_AIRSLASH),
LEVEL_UP_MOVE( 1, MOVE_PLUCK),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 5, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 9, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_WINGATTACK),
LEVEL_UP_MOVE(21, MOVE_AERIALACE),
LEVEL_UP_MOVE(27, MOVE_QUICKGUARD),
LEVEL_UP_MOVE(33, MOVE_AGILITY),
LEVEL_UP_MOVE(39, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(45, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(51, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(57, MOVE_REVERSAL),
LEVEL_UP_MOVE(65, MOVE_BOOMBURST),
LEVEL_UP_END,
};

sShroomishLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 8, MOVE_LEECHSEED),
LEVEL_UP_MOVE(12, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(15, MOVE_HEADBUTT),
LEVEL_UP_MOVE(19, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(22, MOVE_WORRYSEED),
LEVEL_UP_MOVE(26, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(29, MOVE_GROWTH),
LEVEL_UP_MOVE(33, MOVE_TOXIC),
LEVEL_UP_MOVE(36, MOVE_SEEDBOMB),
LEVEL_UP_MOVE(40, MOVE_SPORE),
LEVEL_UP_END,
};

sBreloomLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 1, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 1, MOVE_LEECHSEED),
LEVEL_UP_MOVE( 5, MOVE_STUNSPORE),
LEVEL_UP_MOVE( 8, MOVE_LEECHSEED),
LEVEL_UP_MOVE(12, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(15, MOVE_HEADBUTT),
LEVEL_UP_MOVE(19, MOVE_FEINT),
LEVEL_UP_MOVE(22, MOVE_COUNTER),
LEVEL_UP_MOVE(28, MOVE_FORCEPALM),
LEVEL_UP_MOVE(33, MOVE_MINDREADER),
LEVEL_UP_MOVE(39, MOVE_SKYUPPERCUT),
LEVEL_UP_MOVE(44, MOVE_SEEDBOMB),
LEVEL_UP_MOVE(50, MOVE_DYNAMICPUNCH),
LEVEL_UP_END,
};

sSpindaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_SUPERPOWER),
LEVEL_UP_MOVE( 5, MOVE_COPYCAT),
LEVEL_UP_MOVE(10, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(14, MOVE_PSYBEAM),
LEVEL_UP_MOVE(19, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(23, MOVE_DIZZYPUNCH),
LEVEL_UP_MOVE(28, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(32, MOVE_TEETERDANCE),
LEVEL_UP_MOVE(37, MOVE_UPROAR),
LEVEL_UP_MOVE(41, MOVE_PSYCHUP),
LEVEL_UP_MOVE(46, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(50, MOVE_FLAIL),
LEVEL_UP_MOVE(55, MOVE_THRASH),
LEVEL_UP_END,
};

sWingullLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 8, MOVE_WINGATTACK),
LEVEL_UP_MOVE(12, MOVE_MIST),
LEVEL_UP_MOVE(15, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(22, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(26, MOVE_PURSUIT),
LEVEL_UP_MOVE(29, MOVE_AERIALACE),
LEVEL_UP_MOVE(33, MOVE_ROOST),
LEVEL_UP_MOVE(36, MOVE_AGILITY),
LEVEL_UP_MOVE(40, MOVE_AIRSLASH),
LEVEL_UP_MOVE(43, MOVE_HURRICANE),
LEVEL_UP_END,
};

sPelipperLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_HURRICANE),
LEVEL_UP_MOVE( 1, MOVE_HYDROPUMP),
LEVEL_UP_MOVE( 1, MOVE_TAILWIND),
LEVEL_UP_MOVE( 1, MOVE_SOAK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 1, MOVE_WINGATTACK),
LEVEL_UP_MOVE( 5, MOVE_SUPERSONIC),
LEVEL_UP_MOVE( 8, MOVE_WINGATTACK),
LEVEL_UP_MOVE(12, MOVE_MIST),
LEVEL_UP_MOVE(15, MOVE_WATERPULSE),
LEVEL_UP_MOVE(19, MOVE_PAYBACK),
LEVEL_UP_MOVE(22, MOVE_BRINE),
LEVEL_UP_MOVE(28, MOVE_FLING),
LEVEL_UP_MOVE(33, MOVE_STOCKPILE),
LEVEL_UP_MOVE(33, MOVE_SWALLOW),
LEVEL_UP_MOVE(33, MOVE_SPITUP),
LEVEL_UP_MOVE(39, MOVE_ROOST),
LEVEL_UP_MOVE(44, MOVE_TAILWIND),
LEVEL_UP_MOVE(50, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(55, MOVE_HURRICANE),
LEVEL_UP_END,
};

sSurskitLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 6, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(14, MOVE_WATERSPORT),
LEVEL_UP_MOVE(17, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(22, MOVE_AGILITY),
LEVEL_UP_MOVE(25, MOVE_MIST),
LEVEL_UP_MOVE(25, MOVE_HAZE),
LEVEL_UP_MOVE(30, MOVE_AQUAJET),
LEVEL_UP_MOVE(38, MOVE_STICKYWEB),
LEVEL_UP_END,
};

sMasquerainLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND),
LEVEL_UP_MOVE( 1, MOVE_BUGBUZZ),
LEVEL_UP_MOVE( 1, MOVE_OMINOUSWIND),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 6, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(14, MOVE_WATERSPORT),
LEVEL_UP_MOVE(17, MOVE_GUST),
LEVEL_UP_MOVE(22, MOVE_SCARYFACE),
LEVEL_UP_MOVE(22, MOVE_AIRCUTTER),
LEVEL_UP_MOVE(26, MOVE_STUNSPORE),
LEVEL_UP_MOVE(32, MOVE_SILVERWIND),
LEVEL_UP_MOVE(38, MOVE_AIRSLASH),
LEVEL_UP_MOVE(42, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(48, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(52, MOVE_QUIVERDANCE),
LEVEL_UP_END,
};

sWailmerLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(16, MOVE_ASTONISH),
LEVEL_UP_MOVE(19, MOVE_WATERPULSE),
LEVEL_UP_MOVE(22, MOVE_MIST),
LEVEL_UP_MOVE(25, MOVE_BRINE),
LEVEL_UP_MOVE(29, MOVE_REST),
LEVEL_UP_MOVE(33, MOVE_WATERSPOUT),
LEVEL_UP_MOVE(37, MOVE_AMNESIA),
LEVEL_UP_MOVE(41, MOVE_DIVE),
LEVEL_UP_MOVE(45, MOVE_BOUNCE),
LEVEL_UP_MOVE(49, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(53, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sWailordLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SOAK),
LEVEL_UP_MOVE( 1, MOVE_NOBLEROAR),
LEVEL_UP_MOVE( 1, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(16, MOVE_ASTONISH),
LEVEL_UP_MOVE(19, MOVE_WATERPULSE),
LEVEL_UP_MOVE(22, MOVE_MIST),
LEVEL_UP_MOVE(25, MOVE_BRINE),
LEVEL_UP_MOVE(29, MOVE_REST),
LEVEL_UP_MOVE(33, MOVE_WATERSPOUT),
LEVEL_UP_MOVE(37, MOVE_AMNESIA),
LEVEL_UP_MOVE(44, MOVE_DIVE),
LEVEL_UP_MOVE(51, MOVE_BOUNCE),
LEVEL_UP_MOVE(58, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(65, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sSkittyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FAKEOUT),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 7, MOVE_SING),
LEVEL_UP_MOVE(10, MOVE_ATTRACT),
LEVEL_UP_MOVE(13, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(16, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE(19, MOVE_COPYCAT),
LEVEL_UP_MOVE(22, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(25, MOVE_CHARM),
LEVEL_UP_MOVE(28, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(31, MOVE_ASSIST),
LEVEL_UP_MOVE(34, MOVE_COVET),
LEVEL_UP_MOVE(37, MOVE_HEALBELL),
LEVEL_UP_MOVE(40, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(43, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(46, MOVE_PLAYROUGH),
LEVEL_UP_END,
};

sDelcattyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FAKEOUT),
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 1, MOVE_ATTRACT),
LEVEL_UP_MOVE( 1, MOVE_DOUBLESLAP),
LEVEL_UP_MOVE( 55, MOVE_HYPERVOICE),
LEVEL_UP_END,
};

sKecleonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DRAINPUNCH),
LEVEL_UP_MOVE( 1, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_LICK),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 4, MOVE_BIND),
LEVEL_UP_MOVE( 7, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(10, MOVE_FEINT),
LEVEL_UP_MOVE(13, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(16, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(18, MOVE_PSYBEAM),
LEVEL_UP_MOVE(21, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(25, MOVE_SLASH),
LEVEL_UP_MOVE(30, MOVE_CAMOUFLAGE),
LEVEL_UP_MOVE(33, MOVE_SHADOWCLAW),
LEVEL_UP_MOVE(38, MOVE_SCREECH),
LEVEL_UP_MOVE(42, MOVE_SUBSTITUTE),
LEVEL_UP_MOVE(46, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(50, MOVE_SYNCHRONOISE),
LEVEL_UP_END,
};

sBaltoyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 4, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE( 7, MOVE_MUDSLAP),
LEVEL_UP_MOVE(10, MOVE_HEALBLOCK),
LEVEL_UP_MOVE(13, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(16, MOVE_PSYBEAM),
LEVEL_UP_MOVE(19, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(22, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(25, MOVE_POWERTRICK),
LEVEL_UP_MOVE(28, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(34, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(34, MOVE_POWERSPLIT),
LEVEL_UP_MOVE(37, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(40, MOVE_SANDSTORM),
LEVEL_UP_MOVE(43, MOVE_IMPRISON),
LEVEL_UP_MOVE(46, MOVE_EXPLOSION),
LEVEL_UP_END,
};

sClaydolLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HYPERBEAM),
LEVEL_UP_MOVE( 1, MOVE_HYPERBEAM),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE( 4, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE( 7, MOVE_MUDSLAP),
LEVEL_UP_MOVE(10, MOVE_HEALBLOCK),
LEVEL_UP_MOVE(13, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(16, MOVE_PSYBEAM),
LEVEL_UP_MOVE(19, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(22, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(25, MOVE_POWERTRICK),
LEVEL_UP_MOVE(28, MOVE_SELFDESTRUCT),
LEVEL_UP_MOVE(31, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(34, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(34, MOVE_POWERSPLIT),
LEVEL_UP_MOVE(40, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(46, MOVE_SANDSTORM),
LEVEL_UP_MOVE(58, MOVE_EXPLOSION),
LEVEL_UP_END,
};

sNosepassLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 4, MOVE_HARDEN),
LEVEL_UP_MOVE( 7, MOVE_BLOCK),
LEVEL_UP_MOVE(10, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(13, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE(16, MOVE_REST),
LEVEL_UP_MOVE(19, MOVE_SPARK),
LEVEL_UP_MOVE(22, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(25, MOVE_POWERGEM),
LEVEL_UP_MOVE(28, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(31, MOVE_DISCHARGE),
LEVEL_UP_MOVE(34, MOVE_SANDSTORM),
LEVEL_UP_MOVE(37, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(40, MOVE_STONEEDGE),
LEVEL_UP_MOVE(43, MOVE_LOCKON),
LEVEL_UP_MOVE(43, MOVE_ZAPCANNON),
LEVEL_UP_END,
};

sTorkoalLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 4, MOVE_SMOG),
LEVEL_UP_MOVE( 7, MOVE_WITHDRAW),
LEVEL_UP_MOVE(10, MOVE_RAPIDSPIN),
LEVEL_UP_MOVE(13, MOVE_FIRESPIN),
LEVEL_UP_MOVE(18, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(22, MOVE_CURSE),
LEVEL_UP_MOVE(25, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(27, MOVE_BODYSLAM),
LEVEL_UP_MOVE(30, MOVE_PROTECT),
LEVEL_UP_MOVE(34, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(38, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(40, MOVE_AMNESIA),
LEVEL_UP_MOVE(42, MOVE_FLAIL),
LEVEL_UP_MOVE(45, MOVE_HEATWAVE),
LEVEL_UP_MOVE(47, MOVE_SHELLSMASH),
LEVEL_UP_MOVE(50, MOVE_INFERNO),
LEVEL_UP_END,
};

sSableyeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 4, MOVE_FORESIGHT),
LEVEL_UP_MOVE( 6, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 9, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(14, MOVE_DETECT),
LEVEL_UP_MOVE(16, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(21, MOVE_FAKEOUT),
LEVEL_UP_MOVE(24, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(26, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(29, MOVE_SHADOWCLAW),
LEVEL_UP_MOVE(31, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(34, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_POWERGEM),
LEVEL_UP_MOVE(39, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(41, MOVE_FOULPLAY),
LEVEL_UP_MOVE(44, MOVE_QUASH),
LEVEL_UP_MOVE(46, MOVE_MEANLOOK),
LEVEL_UP_END,
};

sBarboachLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 6, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 6, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 9, MOVE_WATERGUN),
LEVEL_UP_MOVE(13, MOVE_MUDBOMB),
LEVEL_UP_MOVE(15, MOVE_AMNESIA),
LEVEL_UP_MOVE(17, MOVE_WATERPULSE),
LEVEL_UP_MOVE(20, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(25, MOVE_REST),
LEVEL_UP_MOVE(25, MOVE_SNORE),
LEVEL_UP_MOVE(28, MOVE_AQUATAIL),
LEVEL_UP_MOVE(32, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(35, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(39, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sWhiscashLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_THRASH),
LEVEL_UP_MOVE( 1, MOVE_THRASH),
LEVEL_UP_MOVE( 1, MOVE_BELCH),
LEVEL_UP_MOVE( 1, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_TICKLE),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 6, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 6, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 9, MOVE_WATERGUN),
LEVEL_UP_MOVE(13, MOVE_MUDBOMB),
LEVEL_UP_MOVE(15, MOVE_AMNESIA),
LEVEL_UP_MOVE(17, MOVE_WATERPULSE),
LEVEL_UP_MOVE(20, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(25, MOVE_REST),
LEVEL_UP_MOVE(25, MOVE_SNORE),
LEVEL_UP_MOVE(28, MOVE_AQUATAIL),
LEVEL_UP_MOVE(34, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(39, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(45, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sLuvdiscLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 4, MOVE_WATERGUN),
LEVEL_UP_MOVE( 7, MOVE_AGILITY),
LEVEL_UP_MOVE( 9, MOVE_DRAININGKISS),
LEVEL_UP_MOVE(13, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(17, MOVE_WATERPULSE),
LEVEL_UP_MOVE(20, MOVE_ATTRACT),
LEVEL_UP_MOVE(22, MOVE_HEARTSTAMP),
LEVEL_UP_MOVE(26, MOVE_FLAIL),
LEVEL_UP_MOVE(31, MOVE_SWEETKISS),
LEVEL_UP_MOVE(34, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(37, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(40, MOVE_LOVELYKISS),
LEVEL_UP_MOVE(42, MOVE_SOAK),
LEVEL_UP_MOVE(46, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(49, MOVE_SAFEGUARD),
LEVEL_UP_END,
};

sCorphishLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 5, MOVE_HARDEN),
LEVEL_UP_MOVE( 7, MOVE_VICEGRIP),
LEVEL_UP_MOVE(10, MOVE_LEER),
LEVEL_UP_MOVE(14, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(17, MOVE_PROTECT),
LEVEL_UP_MOVE(20, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(23, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(26, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(31, MOVE_RAZORSHELL),
LEVEL_UP_MOVE(34, MOVE_TAUNT),
LEVEL_UP_MOVE(37, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(39, MOVE_CRUNCH),
LEVEL_UP_MOVE(43, MOVE_CRABHAMMER),
LEVEL_UP_MOVE(48, MOVE_SLASH),
LEVEL_UP_END,
};

sCrawdauntLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SWIFT),
LEVEL_UP_MOVE( 1, MOVE_SWIFT),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_VICEGRIP),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_HARDEN),
LEVEL_UP_MOVE( 7, MOVE_VICEGRIP),
LEVEL_UP_MOVE(10, MOVE_LEER),
LEVEL_UP_MOVE(14, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(17, MOVE_PROTECT),
LEVEL_UP_MOVE(20, MOVE_DOUBLEHIT),
LEVEL_UP_MOVE(23, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(26, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(32, MOVE_RAZORSHELL),
LEVEL_UP_MOVE(36, MOVE_TAUNT),
LEVEL_UP_MOVE(40, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(43, MOVE_CRUNCH),
LEVEL_UP_MOVE(48, MOVE_CRABHAMMER),
LEVEL_UP_MOVE(54, MOVE_SLASH),
LEVEL_UP_END,
};

sFeebasLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE(15, MOVE_TACKLE),
LEVEL_UP_MOVE(30, MOVE_FLAIL),
LEVEL_UP_END,
};

sMiloticLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_WATERPULSE),
LEVEL_UP_MOVE( 1, MOVE_WATERPULSE),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 7, MOVE_REFRESH),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_TWISTER),
LEVEL_UP_MOVE(17, MOVE_AQUARING),
LEVEL_UP_MOVE(21, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(24, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE(27, MOVE_RECOVER),
LEVEL_UP_MOVE(31, MOVE_AQUATAIL),
LEVEL_UP_MOVE(34, MOVE_ATTRACT),
LEVEL_UP_MOVE(37, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(41, MOVE_COIL),
LEVEL_UP_MOVE(44, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(47, MOVE_RAINDANCE),
LEVEL_UP_END,
};

sCarvanhaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 4, MOVE_RAGE),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(11, MOVE_AQUAJET),
LEVEL_UP_MOVE(15, MOVE_ASSURANCE),
LEVEL_UP_MOVE(18, MOVE_SCREECH),
LEVEL_UP_MOVE(22, MOVE_SWAGGER),
LEVEL_UP_MOVE(25, MOVE_ICEFANG),
LEVEL_UP_MOVE(32, MOVE_POISONFANG),
LEVEL_UP_MOVE(36, MOVE_CRUNCH),
LEVEL_UP_MOVE(39, MOVE_AGILITY),
LEVEL_UP_MOVE(43, MOVE_TAKEDOWN),
LEVEL_UP_END,
};

sSharpedoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SLASH),
LEVEL_UP_MOVE( 1, MOVE_SLASH),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE( 1, MOVE_FEINT),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 4, MOVE_RAGE),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(11, MOVE_AQUAJET),
LEVEL_UP_MOVE(15, MOVE_ASSURANCE),
LEVEL_UP_MOVE(18, MOVE_SCREECH),
LEVEL_UP_MOVE(22, MOVE_SWAGGER),
LEVEL_UP_MOVE(25, MOVE_ICEFANG),
LEVEL_UP_MOVE(34, MOVE_POISONFANG),
LEVEL_UP_MOVE(40, MOVE_CRUNCH),
LEVEL_UP_MOVE(45, MOVE_AGILITY),
LEVEL_UP_MOVE(51, MOVE_SKULLBASH),
LEVEL_UP_MOVE(56, MOVE_TAUNT),
LEVEL_UP_MOVE(75, MOVE_AQUAFANG),
LEVEL_UP_END,
};

sTrapinchLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_FEINTATTACK),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 5, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
LEVEL_UP_MOVE(12, MOVE_SANDTOMB),
LEVEL_UP_MOVE(15, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(19, MOVE_DIG),
LEVEL_UP_MOVE(22, MOVE_CRUNCH),
LEVEL_UP_MOVE(26, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(29, MOVE_FEINT),
LEVEL_UP_MOVE(33, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(36, MOVE_SANDSTORM),
LEVEL_UP_MOVE(40, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(43, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sVibravaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_SONICBOOM),
LEVEL_UP_MOVE( 1, MOVE_FEINTATTACK),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 5, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
LEVEL_UP_MOVE(12, MOVE_SANDTOMB),
LEVEL_UP_MOVE(15, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(19, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(22, MOVE_SCREECH),
LEVEL_UP_MOVE(26, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(29, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(33, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(36, MOVE_SANDSTORM),
LEVEL_UP_MOVE(40, MOVE_WINGATTACK),
LEVEL_UP_MOVE(43, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(47, MOVE_BOOMBURST),
LEVEL_UP_END,
};

sFlygonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE( 1, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE( 1, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE( 1, MOVE_SONICBOOM),
LEVEL_UP_MOVE( 1, MOVE_FEINTATTACK),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 5, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 8, MOVE_BULLDOZE),
LEVEL_UP_MOVE(12, MOVE_SANDTOMB),
LEVEL_UP_MOVE(15, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(19, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(22, MOVE_SCREECH),
LEVEL_UP_MOVE(26, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(29, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE(33, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(36, MOVE_SANDSTORM),
LEVEL_UP_MOVE(40, MOVE_WINGATTACK),
LEVEL_UP_MOVE(43, MOVE_HYPERBEAM),
LEVEL_UP_MOVE(47, MOVE_DRAGONRUSH),
LEVEL_UP_END,
};

sMakuhitaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 7, MOVE_ARMTHRUST),
LEVEL_UP_MOVE(10, MOVE_FAKEOUT),
LEVEL_UP_MOVE(13, MOVE_FORCEPALM),
LEVEL_UP_MOVE(16, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(19, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(22, MOVE_VITALTHROW),
LEVEL_UP_MOVE(25, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(28, MOVE_SMELLINGSALTS),
LEVEL_UP_MOVE(31, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(34, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(37, MOVE_ENDURE),
LEVEL_UP_MOVE(40, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(43, MOVE_REVERSAL),
LEVEL_UP_MOVE(46, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sHariyamaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BRINE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_ARMTHRUST),
LEVEL_UP_MOVE( 7, MOVE_ARMTHRUST),
LEVEL_UP_MOVE(10, MOVE_FAKEOUT),
LEVEL_UP_MOVE(13, MOVE_FORCEPALM),
LEVEL_UP_MOVE(16, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(19, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(22, MOVE_VITALTHROW),
LEVEL_UP_MOVE(26, MOVE_BELLYDRUM),
LEVEL_UP_MOVE(30, MOVE_SMELLINGSALTS),
LEVEL_UP_MOVE(34, MOVE_SEISMICTOSS),
LEVEL_UP_MOVE(38, MOVE_WAKEUPSLAP),
LEVEL_UP_MOVE(42, MOVE_ENDURE),
LEVEL_UP_MOVE(46, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(50, MOVE_REVERSAL),
LEVEL_UP_MOVE(54, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sElectrikeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 4, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_HOWL),
LEVEL_UP_MOVE(10, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_SPARK),
LEVEL_UP_MOVE(16, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(19, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(24, MOVE_BITE),
LEVEL_UP_MOVE(29, MOVE_DISCHARGE),
LEVEL_UP_MOVE(34, MOVE_ROAR),
LEVEL_UP_MOVE(39, MOVE_WILDCHARGE),
LEVEL_UP_MOVE(44, MOVE_CHARGE),
LEVEL_UP_MOVE(49, MOVE_THUNDER),
LEVEL_UP_END,
};

sManectricLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ELECTRICTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_HOWL),
LEVEL_UP_MOVE( 4, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_HOWL),
LEVEL_UP_MOVE(10, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(13, MOVE_SPARK),
LEVEL_UP_MOVE(16, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(19, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(24, MOVE_BITE),
LEVEL_UP_MOVE(30, MOVE_DISCHARGE),
LEVEL_UP_MOVE(36, MOVE_ROAR),
LEVEL_UP_MOVE(42, MOVE_WILDCHARGE),
LEVEL_UP_MOVE(48, MOVE_CHARGE),
LEVEL_UP_MOVE(54, MOVE_THUNDER),
LEVEL_UP_MOVE(60, MOVE_ELECTRICTERRAIN),
LEVEL_UP_END,
};

sNumelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(12, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(15, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(19, MOVE_AMNESIA),
LEVEL_UP_MOVE(22, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(26, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(29, MOVE_CURSE),
LEVEL_UP_MOVE(31, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(36, MOVE_YAWN),
LEVEL_UP_MOVE(40, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(43, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(47, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sCameruptLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE( 1, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE( 1, MOVE_ERUPTION),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 8, MOVE_EMBER),
LEVEL_UP_MOVE( 8, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(12, MOVE_MAGNITUDE),
LEVEL_UP_MOVE(15, MOVE_FLAMEBURST),
LEVEL_UP_MOVE(19, MOVE_AMNESIA),
LEVEL_UP_MOVE(22, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(26, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(29, MOVE_CURSE),
LEVEL_UP_MOVE(31, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(39, MOVE_YAWN),
LEVEL_UP_MOVE(46, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(52, MOVE_ERUPTION),
LEVEL_UP_MOVE(66, MOVE_STEAMERUPTION),
LEVEL_UP_END,
};

sSphealLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 5, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 9, MOVE_ENCORE),
LEVEL_UP_MOVE(13, MOVE_ICEBALL),
LEVEL_UP_MOVE(17, MOVE_BRINE),
LEVEL_UP_MOVE(21, MOVE_AURORABEAM),
LEVEL_UP_MOVE(26, MOVE_BODYSLAM),
LEVEL_UP_MOVE(31, MOVE_REST),
LEVEL_UP_MOVE(31, MOVE_SNORE),
LEVEL_UP_MOVE(36, MOVE_HAIL),
LEVEL_UP_MOVE(41, MOVE_BLIZZARD),
LEVEL_UP_MOVE(46, MOVE_ICEBEAM),
LEVEL_UP_END,
};

sSealeoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 5, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 9, MOVE_ENCORE),
LEVEL_UP_MOVE(13, MOVE_ICEBALL),
LEVEL_UP_MOVE(17, MOVE_BRINE),
LEVEL_UP_MOVE(21, MOVE_AURORABEAM),
LEVEL_UP_MOVE(26, MOVE_BODYSLAM),
LEVEL_UP_MOVE(31, MOVE_REST),
LEVEL_UP_MOVE(31, MOVE_SNORE),
LEVEL_UP_MOVE(38, MOVE_HAIL),
LEVEL_UP_MOVE(45, MOVE_BLIZZARD),
LEVEL_UP_MOVE(52, MOVE_ICEBEAM),
LEVEL_UP_END,
};

sWalreinLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 7, MOVE_ROLLOUT),
LEVEL_UP_MOVE( 7, MOVE_ENCORE),
LEVEL_UP_MOVE(13, MOVE_ICEBALL),
LEVEL_UP_MOVE(19, MOVE_BRINE),
LEVEL_UP_MOVE(19, MOVE_AURORABEAM),
LEVEL_UP_MOVE(25, MOVE_BODYSLAM),
LEVEL_UP_MOVE(31, MOVE_REST),
LEVEL_UP_MOVE(31, MOVE_SNORE),
LEVEL_UP_MOVE(38, MOVE_HAIL),
LEVEL_UP_MOVE(49, MOVE_BLIZZARD),
LEVEL_UP_MOVE(60, MOVE_ICEBEAM),
LEVEL_UP_END,
};

sCacneaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 4, MOVE_ABSORB),
LEVEL_UP_MOVE( 7, MOVE_GROWTH),
LEVEL_UP_MOVE(10, MOVE_LEECHSEED),
LEVEL_UP_MOVE(16, MOVE_NEEDLEARM),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_INGRAIN),
LEVEL_UP_MOVE(26, MOVE_PAYBACK),
LEVEL_UP_MOVE(30, MOVE_SPIKES),
LEVEL_UP_MOVE(34, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(38, MOVE_PINMISSILE),
LEVEL_UP_MOVE(42, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(46, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(50, MOVE_SANDSTORM),
LEVEL_UP_MOVE(54, MOVE_DESTINYBOND),
LEVEL_UP_END,
};

sCacturneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SPIKYSHIELD),
LEVEL_UP_MOVE( 1, MOVE_SPIKYSHIELD),
LEVEL_UP_MOVE( 1, MOVE_DESTINYBOND),
LEVEL_UP_MOVE( 1, MOVE_REVENGE),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 4, MOVE_ABSORB),
LEVEL_UP_MOVE( 7, MOVE_GROWTH),
LEVEL_UP_MOVE(10, MOVE_LEECHSEED),
LEVEL_UP_MOVE(16, MOVE_NEEDLEARM),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_INGRAIN),
LEVEL_UP_MOVE(26, MOVE_PAYBACK),
LEVEL_UP_MOVE(30, MOVE_SPIKES),
LEVEL_UP_MOVE(35, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(38, MOVE_PINMISSILE),
LEVEL_UP_MOVE(44, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(49, MOVE_COTTONSPORE),
LEVEL_UP_MOVE(54, MOVE_SANDSTORM),
LEVEL_UP_MOVE(59, MOVE_DESTINYBOND),
LEVEL_UP_END,
};

sSnoruntLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_ICESHARD),
LEVEL_UP_MOVE(14, MOVE_ICYWIND),
LEVEL_UP_MOVE(19, MOVE_BITE),
LEVEL_UP_MOVE(23, MOVE_ICEFANG),
LEVEL_UP_MOVE(28, MOVE_HEADBUTT),
LEVEL_UP_MOVE(32, MOVE_PROTECT),
LEVEL_UP_MOVE(37, MOVE_FROSTBREATH),
LEVEL_UP_MOVE(41, MOVE_CRUNCH),
LEVEL_UP_MOVE(46, MOVE_BLIZZARD),
LEVEL_UP_MOVE(50, MOVE_HAIL),
LEVEL_UP_END,
};

sGlalieLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FREEZEDRY),
LEVEL_UP_MOVE( 1, MOVE_FREEZEDRY),
LEVEL_UP_MOVE( 1, MOVE_ICEBEAM),
LEVEL_UP_MOVE( 1, MOVE_POWDERSNOW),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_ICESHARD),
LEVEL_UP_MOVE(10, MOVE_ICESHARD),
LEVEL_UP_MOVE(14, MOVE_ICYWIND),
LEVEL_UP_MOVE(19, MOVE_BITE),
LEVEL_UP_MOVE(23, MOVE_ICEFANG),
LEVEL_UP_MOVE(28, MOVE_HEADBUTT),
LEVEL_UP_MOVE(32, MOVE_PROTECT),
LEVEL_UP_MOVE(37, MOVE_FROSTBREATH),
LEVEL_UP_MOVE(41, MOVE_CRUNCH),
LEVEL_UP_MOVE(48, MOVE_BLIZZARD),
LEVEL_UP_MOVE(54, MOVE_HAIL),
LEVEL_UP_MOVE(61, MOVE_ICEBEAM),
LEVEL_UP_END,
};

sLunatoneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POWERGEM),
LEVEL_UP_MOVE( 1, MOVE_PSYSHOCK),
LEVEL_UP_MOVE( 1, MOVE_MOONBLAST),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_ROCKTHROW),
LEVEL_UP_MOVE( 5, MOVE_HYPNOSIS),
LEVEL_UP_MOVE( 9, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(13, MOVE_PSYBEAM),
LEVEL_UP_MOVE(17, MOVE_EMBARGO),
LEVEL_UP_MOVE(21, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(25, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(29, MOVE_PSYCHIC),
LEVEL_UP_MOVE(33, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(37, MOVE_STONEEDGE),
LEVEL_UP_MOVE(41, MOVE_PHOTONGEYSER),
LEVEL_UP_MOVE(45, MOVE_EXPLOSION),
LEVEL_UP_MOVE(49, MOVE_MAGICROOM),
LEVEL_UP_MOVE(55, MOVE_METEORBEAM),
LEVEL_UP_END,
};

sSolrockLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_ROCKTHROW),
LEVEL_UP_MOVE( 5, MOVE_FIRESPIN),
LEVEL_UP_MOVE( 9, MOVE_ROCKPOLISH),
LEVEL_UP_MOVE(13, MOVE_PSYWAVE),
LEVEL_UP_MOVE(17, MOVE_EMBARGO),
LEVEL_UP_MOVE(21, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(25, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(29, MOVE_PSYCHIC),
LEVEL_UP_MOVE(33, MOVE_HEALBLOCK),
LEVEL_UP_MOVE(37, MOVE_STONEEDGE),
LEVEL_UP_MOVE(41, MOVE_PHOTONGEYSER),
LEVEL_UP_MOVE(45, MOVE_EXPLOSION),
LEVEL_UP_MOVE(49, MOVE_WONDERROOM),
LEVEL_UP_END,
};

sAzurillLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 2, MOVE_TAILWHIP),
LEVEL_UP_MOVE( 5, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 7, MOVE_BUBBLE),
LEVEL_UP_MOVE(10, MOVE_CHARM),
LEVEL_UP_MOVE(13, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(16, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(20, MOVE_SLAM),
LEVEL_UP_MOVE(23, MOVE_BOUNCE),
LEVEL_UP_END,
};

sSpoinkLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 7, MOVE_PSYWAVE),
LEVEL_UP_MOVE(10, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(14, MOVE_PSYBEAM),
LEVEL_UP_MOVE(15, MOVE_PSYCHUP),
LEVEL_UP_MOVE(18, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(21, MOVE_MAGICCOAT),
LEVEL_UP_MOVE(26, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(29, MOVE_POWERGEM),
LEVEL_UP_MOVE(29, MOVE_REST),
LEVEL_UP_MOVE(33, MOVE_SNORE),
LEVEL_UP_MOVE(38, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(40, MOVE_PAYBACK),
LEVEL_UP_MOVE(44, MOVE_PSYCHIC),
LEVEL_UP_MOVE(50, MOVE_BOUNCE),
LEVEL_UP_END,
};

sGrumpigLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_TEETERDANCE),
LEVEL_UP_MOVE( 1, MOVE_TEETERDANCE),
LEVEL_UP_MOVE( 1, MOVE_BELCH),
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
LEVEL_UP_MOVE( 1, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE( 1, MOVE_PSYBEAM),
LEVEL_UP_MOVE( 7, MOVE_PSYWAVE),
LEVEL_UP_MOVE(10, MOVE_ODORSLEUTH),
LEVEL_UP_MOVE(14, MOVE_PSYBEAM),
LEVEL_UP_MOVE(15, MOVE_PSYCHUP),
LEVEL_UP_MOVE(18, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(21, MOVE_MAGICCOAT),
LEVEL_UP_MOVE(26, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(29, MOVE_POWERGEM),
LEVEL_UP_MOVE(35, MOVE_REST),
LEVEL_UP_MOVE(35, MOVE_SNORE),
LEVEL_UP_MOVE(42, MOVE_PSYSHOCK),
LEVEL_UP_MOVE(46, MOVE_PAYBACK),
LEVEL_UP_MOVE(52, MOVE_PSYCHIC),
LEVEL_UP_MOVE(60, MOVE_BOUNCE),
LEVEL_UP_MOVE(65, MOVE_SLACKOFF),
LEVEL_UP_END,
};

sPlusleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_NUZZLE),
LEVEL_UP_MOVE( 1, MOVE_PLAYNICE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 4, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 7, MOVE_SPARK),
LEVEL_UP_MOVE(10, MOVE_ENCORE),
LEVEL_UP_MOVE(13, MOVE_BESTOW),
LEVEL_UP_MOVE(16, MOVE_SWIFT),
LEVEL_UP_MOVE(19, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(22, MOVE_COPYCAT),
LEVEL_UP_MOVE(25, MOVE_CHARM),
LEVEL_UP_MOVE(28, MOVE_CHARGE),
LEVEL_UP_MOVE(31, MOVE_DISCHARGE),
LEVEL_UP_MOVE(37, MOVE_AGILITY),
LEVEL_UP_MOVE(40, MOVE_LASTRESORT),
LEVEL_UP_MOVE(43, MOVE_THUNDER),
LEVEL_UP_MOVE(46, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(49, MOVE_ENTRAINMENT),
LEVEL_UP_END,
};

sMinunLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_NUZZLE),
LEVEL_UP_MOVE( 1, MOVE_PLAYNICE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_THUNDERWAVE),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 4, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 7, MOVE_SPARK),
LEVEL_UP_MOVE(10, MOVE_ENCORE),
LEVEL_UP_MOVE(13, MOVE_SWITCHEROO),
LEVEL_UP_MOVE(16, MOVE_SWIFT),
LEVEL_UP_MOVE(19, MOVE_ELECTROBALL),
LEVEL_UP_MOVE(22, MOVE_COPYCAT),
LEVEL_UP_MOVE(25, MOVE_FAKETEARS),
LEVEL_UP_MOVE(28, MOVE_CHARGE),
LEVEL_UP_MOVE(31, MOVE_DISCHARGE),
LEVEL_UP_MOVE(37, MOVE_AGILITY),
LEVEL_UP_MOVE(40, MOVE_TRUMPCARD),
LEVEL_UP_MOVE(43, MOVE_THUNDER),
LEVEL_UP_MOVE(46, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(49, MOVE_ENTRAINMENT),
LEVEL_UP_END,
};

sMawileLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PLAYROUGH),
LEVEL_UP_MOVE( 1, MOVE_IRONHEAD),
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_FAIRYWIND),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 5, MOVE_FAKETEARS),
LEVEL_UP_MOVE( 9, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(17, MOVE_VICEGRIP),
LEVEL_UP_MOVE(21, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(29, MOVE_CRUNCH),
LEVEL_UP_MOVE(33, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(37, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(41, MOVE_STOCKPILE),
LEVEL_UP_MOVE(41, MOVE_SWALLOW),
LEVEL_UP_MOVE(41, MOVE_SPITUP),
LEVEL_UP_MOVE(45, MOVE_IRONHEAD),
LEVEL_UP_MOVE(49, MOVE_PLAYROUGH),
LEVEL_UP_END,
};

sMedititeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 4, MOVE_MEDITATE),
LEVEL_UP_MOVE( 7, MOVE_CONFUSION),
LEVEL_UP_MOVE( 9, MOVE_DETECT),
LEVEL_UP_MOVE(12, MOVE_ENDURE),
LEVEL_UP_MOVE(15, MOVE_FEINT),
LEVEL_UP_MOVE(17, MOVE_FORCEPALM),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(23, MOVE_CALMMIND),
LEVEL_UP_MOVE(25, MOVE_MINDREADER),
LEVEL_UP_MOVE(28, MOVE_HIGHJUMPKICK),
LEVEL_UP_MOVE(31, MOVE_PSYCHUP),
LEVEL_UP_MOVE(36, MOVE_POWERTRICK),
LEVEL_UP_MOVE(39, MOVE_REVERSAL),
LEVEL_UP_MOVE(41, MOVE_RECOVER),
LEVEL_UP_MOVE(44, MOVE_COUNTER),
LEVEL_UP_END,
};

sMedichamLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_FIREPUNCH),
LEVEL_UP_MOVE( 1, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_ICEPUNCH),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 1, MOVE_MEDITATE),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_DETECT),
LEVEL_UP_MOVE( 4, MOVE_MEDITATE),
LEVEL_UP_MOVE( 7, MOVE_CONFUSION),
LEVEL_UP_MOVE( 9, MOVE_DETECT),
LEVEL_UP_MOVE(12, MOVE_ENDURE),
LEVEL_UP_MOVE(15, MOVE_FEINT),
LEVEL_UP_MOVE(17, MOVE_FORCEPALM),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(23, MOVE_CALMMIND),
LEVEL_UP_MOVE(25, MOVE_MINDREADER),
LEVEL_UP_MOVE(28, MOVE_HIGHJUMPKICK),
LEVEL_UP_MOVE(31, MOVE_PSYCHUP),
LEVEL_UP_MOVE(36, MOVE_POWERTRICK),
LEVEL_UP_MOVE(42, MOVE_REVERSAL),
LEVEL_UP_MOVE(47, MOVE_RECOVER),
LEVEL_UP_MOVE(53, MOVE_COUNTER),
LEVEL_UP_END,
};

sSwabluLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 3, MOVE_ASTONISH),
LEVEL_UP_MOVE( 5, MOVE_SING),
LEVEL_UP_MOVE( 7, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 9, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_MIST),
LEVEL_UP_MOVE(17, MOVE_ROUND),
LEVEL_UP_MOVE(20, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(23, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(26, MOVE_REFRESH),
LEVEL_UP_MOVE(30, MOVE_MIRRORMOVE),
LEVEL_UP_MOVE(34, MOVE_COTTONGUARD),
LEVEL_UP_MOVE(38, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(42, MOVE_PERISHSONG),
LEVEL_UP_MOVE(46, MOVE_MOONBLAST),
LEVEL_UP_END,
};

sAltariaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE( 1, MOVE_SKYATTACK),
LEVEL_UP_MOVE( 1, MOVE_PLUCK),
LEVEL_UP_MOVE( 1, MOVE_PECK),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_SING),
LEVEL_UP_MOVE( 3, MOVE_ASTONISH),
LEVEL_UP_MOVE( 5, MOVE_SING),
LEVEL_UP_MOVE( 7, MOVE_FURYATTACK),
LEVEL_UP_MOVE( 9, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_MIST),
LEVEL_UP_MOVE(17, MOVE_ROUND),
LEVEL_UP_MOVE(20, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(23, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(26, MOVE_REFRESH),
LEVEL_UP_MOVE(30, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(34, MOVE_COTTONGUARD),
LEVEL_UP_MOVE(40, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(46, MOVE_PERISHSONG),
LEVEL_UP_MOVE(52, MOVE_MOONBLAST),
LEVEL_UP_MOVE(59, MOVE_SKYATTACK),
LEVEL_UP_END,
};

sWynautLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SPLASH),
LEVEL_UP_MOVE( 1, MOVE_CHARM),
LEVEL_UP_MOVE( 1, MOVE_ENCORE),
LEVEL_UP_MOVE(15, MOVE_COUNTER),
LEVEL_UP_MOVE(15, MOVE_MIRRORCOAT),
LEVEL_UP_MOVE(15, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(15, MOVE_DESTINYBOND),
LEVEL_UP_END,
};

sDuskullLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 6, MOVE_DISABLE),
LEVEL_UP_MOVE( 9, MOVE_ASTONISH),
LEVEL_UP_MOVE(14, MOVE_FORESIGHT),
LEVEL_UP_MOVE(17, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(22, MOVE_PURSUIT),
LEVEL_UP_MOVE(25, MOVE_WILLOWISP),
LEVEL_UP_MOVE(30, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(33, MOVE_CURSE),
LEVEL_UP_MOVE(38, MOVE_HEX),
LEVEL_UP_MOVE(41, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(46, MOVE_MEANLOOK),
LEVEL_UP_MOVE(49, MOVE_PAYBACK),
LEVEL_UP_MOVE(54, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sDusclopsLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_SHADOWPUNCH),
LEVEL_UP_MOVE( 1, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE( 1, MOVE_FIREPUNCH),
LEVEL_UP_MOVE( 1, MOVE_ICEPUNCH),
LEVEL_UP_MOVE( 1, MOVE_THUNDERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_GRAVITY),
LEVEL_UP_MOVE( 1, MOVE_BIND),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 1, MOVE_DISABLE),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 6, MOVE_DISABLE),
LEVEL_UP_MOVE( 9, MOVE_ASTONISH),
LEVEL_UP_MOVE(14, MOVE_FORESIGHT),
LEVEL_UP_MOVE(17, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(22, MOVE_PURSUIT),
LEVEL_UP_MOVE(25, MOVE_WILLOWISP),
LEVEL_UP_MOVE(30, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(33, MOVE_CURSE),
LEVEL_UP_MOVE(40, MOVE_HEX),
LEVEL_UP_MOVE(45, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(52, MOVE_MEANLOOK),
LEVEL_UP_MOVE(57, MOVE_PAYBACK),
LEVEL_UP_MOVE(64, MOVE_FUTURESIGHT),
LEVEL_UP_END,
};

sRoseliaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 4, MOVE_GROWTH),
LEVEL_UP_MOVE( 7, MOVE_POISONSTING),
LEVEL_UP_MOVE(10, MOVE_STUNSPORE),
LEVEL_UP_MOVE(13, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(16, MOVE_LEECHSEED),
LEVEL_UP_MOVE(19, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(22, MOVE_GRASSWHISTLE),
LEVEL_UP_MOVE(25, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(28, MOVE_TOXICSPIKES),
LEVEL_UP_MOVE(31, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(34, MOVE_INGRAIN),
LEVEL_UP_MOVE(37, MOVE_PETALBLIZZARD),
LEVEL_UP_MOVE(40, MOVE_TOXIC),
LEVEL_UP_MOVE(43, MOVE_AROMATHERAPY),
LEVEL_UP_MOVE(46, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(50, MOVE_PETALDANCE),
LEVEL_UP_END,
};

sSlakothLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 6, MOVE_ENCORE),
LEVEL_UP_MOVE( 9, MOVE_SLACKOFF),
LEVEL_UP_MOVE(14, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(17, MOVE_AMNESIA),
LEVEL_UP_MOVE(22, MOVE_COVET),
LEVEL_UP_MOVE(25, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(30, MOVE_COUNTER),
LEVEL_UP_MOVE(33, MOVE_FLAIL),
LEVEL_UP_MOVE(38, MOVE_PLAYROUGH),
LEVEL_UP_END,
};

sVigorothLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_REVERSAL),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_ENCORE),
LEVEL_UP_MOVE( 1, MOVE_UPROAR),
LEVEL_UP_MOVE( 6, MOVE_ENCORE),
LEVEL_UP_MOVE( 9, MOVE_UPROAR),
LEVEL_UP_MOVE(14, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_ENDURE),
LEVEL_UP_MOVE(23, MOVE_SLASH),
LEVEL_UP_MOVE(27, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(33, MOVE_COUNTER),
LEVEL_UP_MOVE(37, MOVE_FOCUSPUNCH),
LEVEL_UP_MOVE(43, MOVE_REVERSAL),
LEVEL_UP_END,
};

sSlakingLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 1, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_PUNISHMENT),
LEVEL_UP_MOVE( 1, MOVE_FLING),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_ENCORE),
LEVEL_UP_MOVE( 1, MOVE_SLACKOFF),
LEVEL_UP_MOVE( 6, MOVE_ENCORE),
LEVEL_UP_MOVE( 9, MOVE_SLACKOFF),
LEVEL_UP_MOVE(14, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(17, MOVE_AMNESIA),
LEVEL_UP_MOVE(23, MOVE_COVET),
LEVEL_UP_MOVE(27, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(33, MOVE_COUNTER),
LEVEL_UP_MOVE(39, MOVE_FLAIL),
LEVEL_UP_MOVE(47, MOVE_FLING),
LEVEL_UP_MOVE(53, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(61, MOVE_HAMMERARM),
LEVEL_UP_MOVE(66, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sGulpinLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 5, MOVE_YAWN),
LEVEL_UP_MOVE( 8, MOVE_POISONGAS),
LEVEL_UP_MOVE(10, MOVE_SLUDGE),
LEVEL_UP_MOVE(12, MOVE_AMNESIA),
LEVEL_UP_MOVE(17, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(20, MOVE_ENCORE),
LEVEL_UP_MOVE(25, MOVE_TOXIC),
LEVEL_UP_MOVE(28, MOVE_STOCKPILE),
LEVEL_UP_MOVE(28, MOVE_SPITUP),
LEVEL_UP_MOVE(28, MOVE_SWALLOW),
LEVEL_UP_MOVE(33, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(36, MOVE_GASTROACID),
LEVEL_UP_MOVE(41, MOVE_BELCH),
LEVEL_UP_MOVE(44, MOVE_WRINGOUT),
LEVEL_UP_MOVE(49, MOVE_GUNKSHOT),
LEVEL_UP_END,
};

sSwalotLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BODYSLAM),
LEVEL_UP_MOVE( 1, MOVE_BODYSLAM),
LEVEL_UP_MOVE( 1, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE( 1, MOVE_GUNKSHOT),
LEVEL_UP_MOVE( 1, MOVE_WRINGOUT),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_YAWN),
LEVEL_UP_MOVE( 1, MOVE_POISONGAS),
LEVEL_UP_MOVE( 1, MOVE_SLUDGE),
LEVEL_UP_MOVE( 5, MOVE_YAWN),
LEVEL_UP_MOVE( 8, MOVE_POISONGAS),
LEVEL_UP_MOVE(10, MOVE_SLUDGE),
LEVEL_UP_MOVE(12, MOVE_AMNESIA),
LEVEL_UP_MOVE(17, MOVE_ACIDSPRAY),
LEVEL_UP_MOVE(20, MOVE_ENCORE),
LEVEL_UP_MOVE(25, MOVE_TOXIC),
LEVEL_UP_MOVE(30, MOVE_STOCKPILE),
LEVEL_UP_MOVE(30, MOVE_SPITUP),
LEVEL_UP_MOVE(30, MOVE_SWALLOW),
LEVEL_UP_MOVE(37, MOVE_SLUDGEBOMB),
LEVEL_UP_MOVE(42, MOVE_GASTROACID),
LEVEL_UP_MOVE(49, MOVE_BELCH),
LEVEL_UP_MOVE(54, MOVE_WRINGOUT),
LEVEL_UP_MOVE(61, MOVE_GUNKSHOT),
LEVEL_UP_END,
};

sTropiusLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEAFSTORM),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE( 1, MOVE_GROWTH),
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 6, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(10, MOVE_STOMP),
LEVEL_UP_MOVE(16, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(21, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(26, MOVE_LEAFTORNADO),
LEVEL_UP_MOVE(30, MOVE_NATURALGIFT),
LEVEL_UP_MOVE(36, MOVE_AIRSLASH),
LEVEL_UP_MOVE(41, MOVE_BODYSLAM),
LEVEL_UP_MOVE(46, MOVE_BESTOW),
LEVEL_UP_MOVE(50, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(56, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(61, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sWhismurLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 4, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE( 8, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_HOWL),
LEVEL_UP_MOVE(15, MOVE_SCREECH),
LEVEL_UP_MOVE(18, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(22, MOVE_STOMP),
LEVEL_UP_MOVE(25, MOVE_UPROAR),
LEVEL_UP_MOVE(29, MOVE_ROAR),
LEVEL_UP_MOVE(32, MOVE_REST),
LEVEL_UP_MOVE(36, MOVE_SLEEPTALK),
LEVEL_UP_MOVE(39, MOVE_HYPERVOICE),
LEVEL_UP_MOVE(43, MOVE_SYNCHRONOISE),
LEVEL_UP_END,
};

sLoudredLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_HOWL),
LEVEL_UP_MOVE( 4, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE( 9, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_HOWL),
LEVEL_UP_MOVE(15, MOVE_SCREECH),
LEVEL_UP_MOVE(18, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(23, MOVE_STOMP),
LEVEL_UP_MOVE(27, MOVE_UPROAR),
LEVEL_UP_MOVE(32, MOVE_ROAR),
LEVEL_UP_MOVE(36, MOVE_REST),
LEVEL_UP_MOVE(41, MOVE_SLEEPTALK),
LEVEL_UP_MOVE(45, MOVE_HYPERVOICE),
LEVEL_UP_MOVE(50, MOVE_SYNCHRONOISE),
LEVEL_UP_END,
};

sExploudLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_CRUNCH),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 1, MOVE_ICEFANG),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 1, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_HOWL),
LEVEL_UP_MOVE( 4, MOVE_ECHOEDVOICE),
LEVEL_UP_MOVE( 9, MOVE_ASTONISH),
LEVEL_UP_MOVE(11, MOVE_HOWL),
LEVEL_UP_MOVE(15, MOVE_SCREECH),
LEVEL_UP_MOVE(18, MOVE_SUPERSONIC),
LEVEL_UP_MOVE(23, MOVE_STOMP),
LEVEL_UP_MOVE(27, MOVE_UPROAR),
LEVEL_UP_MOVE(32, MOVE_ROAR),
LEVEL_UP_MOVE(36, MOVE_REST),
LEVEL_UP_MOVE(42, MOVE_SLEEPTALK),
LEVEL_UP_MOVE(47, MOVE_HYPERVOICE),
LEVEL_UP_MOVE(53, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(58, MOVE_BOOMBURST),
LEVEL_UP_MOVE(64, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sClamperlLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_CLAMP),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE( 1, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(50, MOVE_SHELLSMASH),
LEVEL_UP_END,
};

sHuntailLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE( 1, MOVE_PSYCHICFANGS),
LEVEL_UP_MOVE( 5, MOVE_SCREECH),
LEVEL_UP_MOVE( 9, MOVE_SCARYFACE),
LEVEL_UP_MOVE(11, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(14, MOVE_WATERPULSE),
LEVEL_UP_MOVE(16, MOVE_ICEFANG),
LEVEL_UP_MOVE(19, MOVE_BRINE),
LEVEL_UP_MOVE(23, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(26, MOVE_DIVE),
LEVEL_UP_MOVE(34, MOVE_BITE),
LEVEL_UP_MOVE(39, MOVE_AQUATAIL),
LEVEL_UP_MOVE(45, MOVE_COIL),
LEVEL_UP_MOVE(50, MOVE_AQUAFANG),
LEVEL_UP_MOVE(65, MOVE_CRUNCH),
LEVEL_UP_END,
};

sGorebyssLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 5, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 9, MOVE_AGILITY),
LEVEL_UP_MOVE(11, MOVE_DRAININGKISS),
LEVEL_UP_MOVE(14, MOVE_WATERPULSE),
LEVEL_UP_MOVE(16, MOVE_AMNESIA),
LEVEL_UP_MOVE(19, MOVE_AQUARING),
LEVEL_UP_MOVE(23, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(26, MOVE_DIVE),
LEVEL_UP_MOVE(34, MOVE_PSYCHIC),
LEVEL_UP_MOVE(39, MOVE_AQUATAIL),
LEVEL_UP_MOVE(45, MOVE_COIL),
LEVEL_UP_MOVE(50, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(65, MOVE_MOONBLAST),
LEVEL_UP_END,
};

sAbsolLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PERISHSONG),
LEVEL_UP_MOVE( 1, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_FEINT),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 4, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(10, MOVE_PURSUIT),
LEVEL_UP_MOVE(13, MOVE_TAUNT),
LEVEL_UP_MOVE(16, MOVE_BITE),
LEVEL_UP_MOVE(22, MOVE_SLASH),
LEVEL_UP_MOVE(25, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(29, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(33, MOVE_DETECT),
LEVEL_UP_MOVE(37, MOVE_PSYCHOCUT),
LEVEL_UP_MOVE(41, MOVE_MEFIRST),
LEVEL_UP_MOVE(45, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(49, MOVE_RAZORWIND),
LEVEL_UP_MOVE(53, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(57, MOVE_PERISHSONG),
LEVEL_UP_END,
};

sShuppetLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_KNOCKOFF),
LEVEL_UP_MOVE( 4, MOVE_SCREECH),
LEVEL_UP_MOVE( 7, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(10, MOVE_SPITE),
LEVEL_UP_MOVE(13, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(16, MOVE_WILLOWISP),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_HEX),
LEVEL_UP_MOVE(26, MOVE_CURSE),
LEVEL_UP_MOVE(30, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(34, MOVE_EMBARGO),
LEVEL_UP_MOVE(38, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(42, MOVE_SNATCH),
LEVEL_UP_MOVE(46, MOVE_GRUDGE),
LEVEL_UP_MOVE(50, MOVE_TAUNT),
LEVEL_UP_MOVE(54, MOVE_PHANTOMFORCE),
LEVEL_UP_END,
};

sBanetteLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PHANTOMFORCE),
LEVEL_UP_MOVE( 1, MOVE_KNOCKOFF),
LEVEL_UP_MOVE( 1, MOVE_SCREECH),
LEVEL_UP_MOVE( 1, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE( 1, MOVE_SPITE),
LEVEL_UP_MOVE( 4, MOVE_SCREECH),
LEVEL_UP_MOVE( 7, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(10, MOVE_SPITE),
LEVEL_UP_MOVE(13, MOVE_SHADOWSNEAK),
LEVEL_UP_MOVE(16, MOVE_WILLOWISP),
LEVEL_UP_MOVE(19, MOVE_FEINTATTACK),
LEVEL_UP_MOVE(22, MOVE_HEX),
LEVEL_UP_MOVE(26, MOVE_CURSE),
LEVEL_UP_MOVE(30, MOVE_SHADOWBALL),
LEVEL_UP_MOVE(34, MOVE_EMBARGO),
LEVEL_UP_MOVE(40, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(46, MOVE_SNATCH),
LEVEL_UP_MOVE(52, MOVE_GRUDGE),
LEVEL_UP_MOVE(58, MOVE_TAUNT),
LEVEL_UP_MOVE(64, MOVE_PHANTOMFORCE),
LEVEL_UP_END,
};

sSeviperLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_SWAGGER),
LEVEL_UP_MOVE( 4, MOVE_BITE),
LEVEL_UP_MOVE( 6, MOVE_LICK),
LEVEL_UP_MOVE( 9, MOVE_POISONTAIL),
LEVEL_UP_MOVE(11, MOVE_FEINT),
LEVEL_UP_MOVE(14, MOVE_SCREECH),
LEVEL_UP_MOVE(16, MOVE_VENOSHOCK),
LEVEL_UP_MOVE(19, MOVE_GLARE),
LEVEL_UP_MOVE(21, MOVE_POISONFANG),
LEVEL_UP_MOVE(24, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE(26, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(29, MOVE_GASTROACID),
LEVEL_UP_MOVE(31, MOVE_POISONJAB),
LEVEL_UP_MOVE(34, MOVE_HAZE),
LEVEL_UP_MOVE(36, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(39, MOVE_CRUNCH),
LEVEL_UP_MOVE(41, MOVE_BELCH),
LEVEL_UP_MOVE(44, MOVE_COIL),
LEVEL_UP_MOVE(46, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sZangooseLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 8, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(12, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_HONECLAWS),
LEVEL_UP_MOVE(19, MOVE_SLASH),
LEVEL_UP_MOVE(22, MOVE_REVENGE),
LEVEL_UP_MOVE(26, MOVE_CRUSHCLAW),
LEVEL_UP_MOVE(29, MOVE_FALSESWIPE),
LEVEL_UP_MOVE(33, MOVE_EMBARGO),
LEVEL_UP_MOVE(36, MOVE_DETECT),
LEVEL_UP_MOVE(40, MOVE_XSCISSOR),
LEVEL_UP_MOVE(43, MOVE_TAUNT),
LEVEL_UP_MOVE(47, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(50, MOVE_CLOSECOMBAT),
LEVEL_UP_END,
};

sRelicanthLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLAIL),
LEVEL_UP_MOVE( 1, MOVE_HEADSMASH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 6, MOVE_MUDSPORT),
LEVEL_UP_MOVE(10, MOVE_WATERGUN),
LEVEL_UP_MOVE(15, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(21, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(26, MOVE_DIVE),
LEVEL_UP_MOVE(31, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(35, MOVE_YAWN),
LEVEL_UP_MOVE(41, MOVE_REST),
LEVEL_UP_MOVE(46, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(50, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(56, MOVE_HEADSMASH),
LEVEL_UP_END,
};

sAronLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 4, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 7, MOVE_HEADBUTT),
LEVEL_UP_MOVE(10, MOVE_METALCLAW),
LEVEL_UP_MOVE(13, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(16, MOVE_PROTECT),
LEVEL_UP_MOVE(19, MOVE_ROAR),
LEVEL_UP_MOVE(22, MOVE_IRONHEAD),
LEVEL_UP_MOVE(25, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_METALSOUND),
LEVEL_UP_MOVE(34, MOVE_IRONTAIL),
LEVEL_UP_MOVE(37, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(40, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(43, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE(46, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE(49, MOVE_METALBURST),
LEVEL_UP_END,
};

sLaironLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 4, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 7, MOVE_HEADBUTT),
LEVEL_UP_MOVE(10, MOVE_METALCLAW),
LEVEL_UP_MOVE(13, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(16, MOVE_PROTECT),
LEVEL_UP_MOVE(19, MOVE_ROAR),
LEVEL_UP_MOVE(22, MOVE_IRONHEAD),
LEVEL_UP_MOVE(25, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_METALSOUND),
LEVEL_UP_MOVE(35, MOVE_IRONTAIL),
LEVEL_UP_MOVE(39, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(43, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(47, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE(51, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE(55, MOVE_METALBURST),
LEVEL_UP_END,
};

sAggronLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 4, MOVE_MUDSLAP),
LEVEL_UP_MOVE( 7, MOVE_HEADBUTT),
LEVEL_UP_MOVE(10, MOVE_METALCLAW),
LEVEL_UP_MOVE(13, MOVE_ROCKTOMB),
LEVEL_UP_MOVE(16, MOVE_PROTECT),
LEVEL_UP_MOVE(19, MOVE_ROAR),
LEVEL_UP_MOVE(22, MOVE_IRONHEAD),
LEVEL_UP_MOVE(25, MOVE_ROCKSLIDE),
LEVEL_UP_MOVE(28, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(31, MOVE_METALSOUND),
LEVEL_UP_MOVE(35, MOVE_IRONTAIL),
LEVEL_UP_MOVE(39, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(45, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(51, MOVE_AUTOTOMIZE),
LEVEL_UP_MOVE(57, MOVE_HEAVYSLAM),
LEVEL_UP_MOVE(63, MOVE_METALBURST),
// LEVEL_UP_MOVE(70, MOVE_DOUBLEIRONBASH),
LEVEL_UP_END,
};

sCastformLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE(10, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_EMBER),
LEVEL_UP_MOVE(10, MOVE_POWDERSNOW),
LEVEL_UP_MOVE(15, MOVE_HEADBUTT),
LEVEL_UP_MOVE(20, MOVE_RAINDANCE),
LEVEL_UP_MOVE(20, MOVE_SUNNYDAY),
LEVEL_UP_MOVE(20, MOVE_HAIL),
LEVEL_UP_MOVE(25, MOVE_WEATHERBALL),
LEVEL_UP_MOVE(35, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(35, MOVE_FIREBLAST),
LEVEL_UP_MOVE(35, MOVE_BLIZZARD),
LEVEL_UP_MOVE(45, MOVE_HURRICANE),
LEVEL_UP_END,
};

sVolbeatLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_FLASH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 8, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(12, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(15, MOVE_STRUGGLEBUG),
LEVEL_UP_MOVE(19, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(22, MOVE_TAILGLOW),
LEVEL_UP_MOVE(26, MOVE_SIGNALBEAM),
LEVEL_UP_MOVE(29, MOVE_PROTECT),
LEVEL_UP_MOVE(33, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(40, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(43, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(47, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(50, MOVE_INFESTATION),
LEVEL_UP_END,
};

sIllumiseLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PLAYNICE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 9, MOVE_CHARM),
LEVEL_UP_MOVE(12, MOVE_QUICKATTACK),
LEVEL_UP_MOVE(15, MOVE_STRUGGLEBUG),
LEVEL_UP_MOVE(19, MOVE_MOONLIGHT),
LEVEL_UP_MOVE(22, MOVE_WISH),
LEVEL_UP_MOVE(26, MOVE_ENCORE),
LEVEL_UP_MOVE(29, MOVE_FLATTER),
LEVEL_UP_MOVE(33, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(36, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(40, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(43, MOVE_PLAYROUGH),
LEVEL_UP_MOVE(47, MOVE_COVET),
LEVEL_UP_MOVE(50, MOVE_INFESTATION),
LEVEL_UP_END,
};

sLileepLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 5, MOVE_ACID),
LEVEL_UP_MOVE( 9, MOVE_INGRAIN),
LEVEL_UP_MOVE(13, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(17, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(21, MOVE_BRINE),
LEVEL_UP_MOVE(26, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(31, MOVE_GASTROACID),
LEVEL_UP_MOVE(36, MOVE_AMNESIA),
LEVEL_UP_MOVE(41, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(46, MOVE_STOCKPILE),
LEVEL_UP_MOVE(46, MOVE_SPITUP),
LEVEL_UP_MOVE(46, MOVE_SWALLOW),
LEVEL_UP_MOVE(52, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sCradilyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WRINGOUT),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_CONSTRICT),
LEVEL_UP_MOVE( 1, MOVE_ACID),
LEVEL_UP_MOVE( 1, MOVE_INGRAIN),
LEVEL_UP_MOVE( 5, MOVE_ACID),
LEVEL_UP_MOVE( 9, MOVE_INGRAIN),
LEVEL_UP_MOVE(13, MOVE_CONFUSERAY),
LEVEL_UP_MOVE(17, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(21, MOVE_BRINE),
LEVEL_UP_MOVE(26, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(31, MOVE_GASTROACID),
LEVEL_UP_MOVE(36, MOVE_AMNESIA),
LEVEL_UP_MOVE(44, MOVE_ENERGYBALL),
LEVEL_UP_MOVE(52, MOVE_STOCKPILE),
LEVEL_UP_MOVE(52, MOVE_SPITUP),
LEVEL_UP_MOVE(52, MOVE_SWALLOW),
LEVEL_UP_MOVE(61, MOVE_WRINGOUT),
LEVEL_UP_END,
};

sAnorithLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 4, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(13, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(17, MOVE_METALCLAW),
LEVEL_UP_MOVE(21, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(25, MOVE_BUGBITE),
LEVEL_UP_MOVE(29, MOVE_BRINE),
LEVEL_UP_MOVE(34, MOVE_SLASH),
LEVEL_UP_MOVE(39, MOVE_CRUSHCLAW),
LEVEL_UP_MOVE(44, MOVE_XSCISSOR),
LEVEL_UP_MOVE(49, MOVE_PROTECT),
LEVEL_UP_MOVE(55, MOVE_ROCKBLAST),
LEVEL_UP_END,
};

sArmaldoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_HARDEN),
LEVEL_UP_MOVE( 1, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 4, MOVE_MUDSPORT),
LEVEL_UP_MOVE( 7, MOVE_WATERGUN),
LEVEL_UP_MOVE(10, MOVE_FURYCUTTER),
LEVEL_UP_MOVE(13, MOVE_SMACKDOWN),
LEVEL_UP_MOVE(17, MOVE_METALCLAW),
LEVEL_UP_MOVE(21, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(25, MOVE_BUGBITE),
LEVEL_UP_MOVE(29, MOVE_BRINE),
LEVEL_UP_MOVE(34, MOVE_SLASH),
LEVEL_UP_MOVE(39, MOVE_CRUSHCLAW),
LEVEL_UP_MOVE(46, MOVE_XSCISSOR),
LEVEL_UP_MOVE(53, MOVE_PROTECT),
LEVEL_UP_MOVE(61, MOVE_ROCKBLAST),
LEVEL_UP_MOVE(66, MOVE_FIRSTIMPRESSION),
LEVEL_UP_END,
};

sRaltsLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 4, MOVE_CONFUSION),
LEVEL_UP_MOVE( 9, MOVE_TELEPORT),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(17, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(19, MOVE_HEALPULSE),
LEVEL_UP_MOVE(22, MOVE_DRAININGKISS),
LEVEL_UP_MOVE(24, MOVE_CALMMIND),
LEVEL_UP_MOVE(27, MOVE_PSYCHIC),
LEVEL_UP_MOVE(29, MOVE_IMPRISON),
LEVEL_UP_MOVE(32, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(34, MOVE_CHARM),
LEVEL_UP_MOVE(37, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(39, MOVE_DREAMEATER),
LEVEL_UP_MOVE(42, MOVE_STOREDPOWER),
LEVEL_UP_END,
};

sKirliaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 4, MOVE_CONFUSION),
LEVEL_UP_MOVE( 9, MOVE_TELEPORT),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(17, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(19, MOVE_HEALPULSE),
LEVEL_UP_MOVE(23, MOVE_DRAININGKISS),
LEVEL_UP_MOVE(26, MOVE_CALMMIND),
LEVEL_UP_MOVE(30, MOVE_PSYCHIC),
LEVEL_UP_MOVE(33, MOVE_IMPRISON),
LEVEL_UP_MOVE(37, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(40, MOVE_CHARM),
LEVEL_UP_MOVE(44, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(47, MOVE_DREAMEATER),
LEVEL_UP_MOVE(51, MOVE_STOREDPOWER),
LEVEL_UP_END,
};

sGardevoirLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MOONBLAST),
LEVEL_UP_MOVE( 1, MOVE_STOREDPOWER),
LEVEL_UP_MOVE( 1, MOVE_MISTYTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_HEALINGWISH),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_TELEPORT),
LEVEL_UP_MOVE( 4, MOVE_CONFUSION),
LEVEL_UP_MOVE( 9, MOVE_TELEPORT),
LEVEL_UP_MOVE(11, MOVE_DISARMINGVOICE),
LEVEL_UP_MOVE(14, MOVE_WISH),
LEVEL_UP_MOVE(17, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE(19, MOVE_HEALPULSE),
LEVEL_UP_MOVE(23, MOVE_DRAININGKISS),
LEVEL_UP_MOVE(26, MOVE_CALMMIND),
LEVEL_UP_MOVE(31, MOVE_PSYCHIC),
LEVEL_UP_MOVE(35, MOVE_IMPRISON),
LEVEL_UP_MOVE(40, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(44, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(49, MOVE_HYPNOSIS),
LEVEL_UP_MOVE(53, MOVE_DREAMEATER),
LEVEL_UP_MOVE(58, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(62, MOVE_MOONBLAST),
LEVEL_UP_END,
};

sBagonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 4, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(17, MOVE_HEADBUTT),
LEVEL_UP_MOVE(21, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(25, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE(34, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(39, MOVE_SCARYFACE),
LEVEL_UP_MOVE(44, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(49, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sShelgonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 4, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(17, MOVE_HEADBUTT),
LEVEL_UP_MOVE(21, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(25, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE(35, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(42, MOVE_SCARYFACE),
LEVEL_UP_MOVE(49, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(56, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sSalamenceLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_DRAGONTAIL),
LEVEL_UP_MOVE( 1, MOVE_FIREFANG),
LEVEL_UP_MOVE( 1, MOVE_THUNDERFANG),
LEVEL_UP_MOVE( 1, MOVE_RAGE),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_BITE),
LEVEL_UP_MOVE( 4, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_LEER),
LEVEL_UP_MOVE(10, MOVE_BITE),
LEVEL_UP_MOVE(13, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(17, MOVE_HEADBUTT),
LEVEL_UP_MOVE(21, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(25, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_DRAGONCLAW),
LEVEL_UP_MOVE(35, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(42, MOVE_SCARYFACE),
LEVEL_UP_MOVE(49, MOVE_FLAMETHROWER),
LEVEL_UP_MOVE(63, MOVE_DOUBLEEDGE),
LEVEL_UP_END,
};

sBeldumLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TAKEDOWN),
LEVEL_UP_END,
};

sMetangLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CONFUSION),
LEVEL_UP_MOVE( 0, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_MAGNETRISE),
LEVEL_UP_MOVE( 1, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(23, MOVE_PURSUIT),
LEVEL_UP_MOVE(26, MOVE_BULLETPUNCH),
LEVEL_UP_MOVE(29, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(35, MOVE_SCARYFACE),
LEVEL_UP_MOVE(38, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_AGILITY),
LEVEL_UP_MOVE(44, MOVE_METEORMASH),
LEVEL_UP_MOVE(47, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(50, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sMetagrossLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_HAMMERARM),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 1, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_MAGNETRISE),
LEVEL_UP_MOVE( 1, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(23, MOVE_PURSUIT),
LEVEL_UP_MOVE(26, MOVE_BULLETPUNCH),
LEVEL_UP_MOVE(29, MOVE_MIRACLEEYE),
LEVEL_UP_MOVE(32, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(35, MOVE_SCARYFACE),
LEVEL_UP_MOVE(38, MOVE_PSYCHIC),
LEVEL_UP_MOVE(41, MOVE_AGILITY),
LEVEL_UP_MOVE(44, MOVE_METEORMASH),
LEVEL_UP_MOVE(52, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(60, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sRegirockLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EXPLOSION),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_ROCKTHROW),
LEVEL_UP_MOVE( 1, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE( 1, MOVE_BULLDOZE),
LEVEL_UP_MOVE( 7, MOVE_ROCKTHROW),
LEVEL_UP_MOVE(13, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE(19, MOVE_BULLDOZE),
LEVEL_UP_MOVE(25, MOVE_CURSE),
LEVEL_UP_MOVE(31, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(43, MOVE_STONEEDGE),
LEVEL_UP_MOVE(49, MOVE_HAMMERARM),
LEVEL_UP_MOVE(55, MOVE_LOCKON),
LEVEL_UP_MOVE(55, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(61, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(67, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sRegiceLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EXPLOSION),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_ICYWIND),
LEVEL_UP_MOVE( 1, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE( 1, MOVE_BULLDOZE),
LEVEL_UP_MOVE( 7, MOVE_ICYWIND),
LEVEL_UP_MOVE(13, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE(19, MOVE_BULLDOZE),
LEVEL_UP_MOVE(25, MOVE_CURSE),
LEVEL_UP_MOVE(31, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_AMNESIA),
LEVEL_UP_MOVE(43, MOVE_ICEBEAM),
LEVEL_UP_MOVE(49, MOVE_HAMMERARM),
LEVEL_UP_MOVE(55, MOVE_LOCKON),
LEVEL_UP_MOVE(55, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(61, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(67, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sRegisteelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_EXPLOSION),
LEVEL_UP_MOVE( 1, MOVE_STOMP),
LEVEL_UP_MOVE( 1, MOVE_DOUBLEIRONBASH),
LEVEL_UP_MOVE( 1, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE( 1, MOVE_BULLDOZE),
LEVEL_UP_MOVE( 7, MOVE_METALCLAW),
LEVEL_UP_MOVE(13, MOVE_CHARGEBEAM),
LEVEL_UP_MOVE(19, MOVE_BULLDOZE),
LEVEL_UP_MOVE(25, MOVE_CURSE),
LEVEL_UP_MOVE(31, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(37, MOVE_AMNESIA),
LEVEL_UP_MOVE(43, MOVE_IRONHEAD),
LEVEL_UP_MOVE(43, MOVE_FLASHCANNON),
LEVEL_UP_MOVE(49, MOVE_HAMMERARM),
LEVEL_UP_MOVE(55, MOVE_LOCKON),
LEVEL_UP_MOVE(55, MOVE_ZAPCANNON),
LEVEL_UP_MOVE(61, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(67, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sKyogreLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE( 1, MOVE_WATERPULSE),
LEVEL_UP_MOVE( 5, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_AQUATAIL),
LEVEL_UP_MOVE(20, MOVE_BODYSLAM),
LEVEL_UP_MOVE(30, MOVE_AQUARING),
LEVEL_UP_MOVE(35, MOVE_ICEBEAM),
LEVEL_UP_MOVE(45, MOVE_ORIGINPULSE),
LEVEL_UP_MOVE(50, MOVE_CALMMIND),
LEVEL_UP_MOVE(60, MOVE_MUDDYWATER),
LEVEL_UP_MOVE(65, MOVE_ICEBEAM),
LEVEL_UP_MOVE(75, MOVE_HYDROPUMP),
LEVEL_UP_MOVE(80, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(90, MOVE_WATERSPOUT),
LEVEL_UP_END,
};

sGroudonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE( 1, MOVE_MUDSHOT),
LEVEL_UP_MOVE( 5, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_EARTHPOWER),
LEVEL_UP_MOVE(20, MOVE_LAVAPLUME),
LEVEL_UP_MOVE(30, MOVE_REST),
LEVEL_UP_MOVE(35, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE(45, MOVE_PRECIPICEBLADES),
LEVEL_UP_MOVE(50, MOVE_BULKUP),
LEVEL_UP_MOVE(60, MOVE_SOLARBEAM),
LEVEL_UP_MOVE(75, MOVE_FIREBLAST),
LEVEL_UP_MOVE(80, MOVE_HAMMERARM),
LEVEL_UP_MOVE(90, MOVE_ERUPTION),
LEVEL_UP_END,
};

sRayquazaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TWISTER),
LEVEL_UP_MOVE( 5, MOVE_SCARYFACE),
LEVEL_UP_MOVE(15, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(20, MOVE_CRUNCH),
LEVEL_UP_MOVE(30, MOVE_AIRSLASH),
LEVEL_UP_MOVE(35, MOVE_REST),
LEVEL_UP_MOVE(45, MOVE_EXTREMESPEED),
LEVEL_UP_MOVE(50, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(60, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(65, MOVE_FLY),
LEVEL_UP_MOVE(75, MOVE_HYPERVOICE),
LEVEL_UP_MOVE(80, MOVE_OUTRAGE),
LEVEL_UP_MOVE(90, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sLatiasLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEALINGWISH),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_WISH),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD),
LEVEL_UP_MOVE( 4, MOVE_WATERSPORT),
LEVEL_UP_MOVE( 7, MOVE_CHARM),
LEVEL_UP_MOVE(10, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(13, MOVE_REFRESH),
LEVEL_UP_MOVE(16, MOVE_HEALPULSE),
LEVEL_UP_MOVE(20, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(24, MOVE_PSYBEAM),
LEVEL_UP_MOVE(28, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(32, MOVE_RECOVER),
LEVEL_UP_MOVE(36, MOVE_REFLECTTYPE),
LEVEL_UP_MOVE(41, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(46, MOVE_GUARDSPLIT),
LEVEL_UP_MOVE(51, MOVE_PSYCHIC),
LEVEL_UP_MOVE(56, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(61, MOVE_HEALINGWISH),
LEVEL_UP_END,
};

sLatiosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_MEMENTO),
LEVEL_UP_MOVE( 1, MOVE_HELPINGHAND),
LEVEL_UP_MOVE( 1, MOVE_HEALBLOCK),
LEVEL_UP_MOVE( 1, MOVE_PSYWAVE),
LEVEL_UP_MOVE( 1, MOVE_SAFEGUARD),
LEVEL_UP_MOVE( 4, MOVE_PROTECT),
LEVEL_UP_MOVE( 7, MOVE_DRAGONDANCE),
LEVEL_UP_MOVE(10, MOVE_STOREDPOWER),
LEVEL_UP_MOVE(13, MOVE_REFRESH),
LEVEL_UP_MOVE(16, MOVE_HEALPULSE),
LEVEL_UP_MOVE(20, MOVE_DRAGONBREATH),
LEVEL_UP_MOVE(24, MOVE_PSYBEAM),
LEVEL_UP_MOVE(28, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(32, MOVE_RECOVER),
LEVEL_UP_MOVE(41, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(46, MOVE_POWERSPLIT),
LEVEL_UP_MOVE(51, MOVE_PSYCHIC),
LEVEL_UP_MOVE(56, MOVE_DRAGONPULSE),
LEVEL_UP_MOVE(61, MOVE_MEMENTO),
LEVEL_UP_END,
};

sJirachiLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_WISH),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 5, MOVE_REST),
LEVEL_UP_MOVE(10, MOVE_SWIFT),
LEVEL_UP_MOVE(15, MOVE_HELPINGHAND),
LEVEL_UP_MOVE(20, MOVE_PSYCHIC),
LEVEL_UP_MOVE(25, MOVE_REFRESH),
LEVEL_UP_MOVE(30, MOVE_LUCKYCHANT),
LEVEL_UP_MOVE(35, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(40, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(45, MOVE_GRAVITY),
LEVEL_UP_MOVE(50, MOVE_HEALINGWISH),
LEVEL_UP_MOVE(55, MOVE_FUTURESIGHT),
LEVEL_UP_MOVE(60, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(65, MOVE_LASTRESORT),
LEVEL_UP_MOVE(70, MOVE_DOOMDESIRE),
LEVEL_UP_END,
};

sDeoxysLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 7, MOVE_NIGHTSHADE),
LEVEL_UP_MOVE(13, MOVE_TELEPORT),
LEVEL_UP_MOVE(19, MOVE_KNOCKOFF),
LEVEL_UP_MOVE(25, MOVE_PURSUIT),
LEVEL_UP_MOVE(31, MOVE_PSYCHIC),
LEVEL_UP_MOVE(37, MOVE_SNATCH),
LEVEL_UP_MOVE(43, MOVE_PSYCHOSHIFT),
LEVEL_UP_MOVE(49, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(55, MOVE_COSMICPOWER),
LEVEL_UP_MOVE(61, MOVE_RECOVER),
LEVEL_UP_MOVE(67, MOVE_PSYCHOBOOST),
LEVEL_UP_MOVE(73, MOVE_HYPERBEAM),
LEVEL_UP_END,
};

sChimechoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEALINGWISH),
LEVEL_UP_MOVE( 1, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE( 1, MOVE_WRAP),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_ASTONISH),
LEVEL_UP_MOVE( 1, MOVE_CONFUSION),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 7, MOVE_ASTONISH),
LEVEL_UP_MOVE(10, MOVE_CONFUSION),
LEVEL_UP_MOVE(13, MOVE_YAWN),
LEVEL_UP_MOVE(16, MOVE_PSYWAVE),
LEVEL_UP_MOVE(19, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(22, MOVE_EXTRASENSORY),
LEVEL_UP_MOVE(27, MOVE_HEALBELL),
LEVEL_UP_MOVE(32, MOVE_UPROAR),
LEVEL_UP_MOVE(37, MOVE_SAFEGUARD),
LEVEL_UP_MOVE(42, MOVE_DOUBLEEDGE),
LEVEL_UP_MOVE(47, MOVE_HEALPULSE),
LEVEL_UP_MOVE(52, MOVE_SYNCHRONOISE),
LEVEL_UP_MOVE(57, MOVE_HEALINGWISH),
LEVEL_UP_END,
};

sTurtwigLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 9, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(17, MOVE_CURSE),
LEVEL_UP_MOVE(21, MOVE_BITE),
LEVEL_UP_MOVE(25, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(29, MOVE_LEECHSEED),
LEVEL_UP_MOVE(33, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(37, MOVE_CRUNCH),
LEVEL_UP_MOVE(41, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(45, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sGrotleLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 5, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 9, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(17, MOVE_CURSE),
LEVEL_UP_MOVE(22, MOVE_BITE),
LEVEL_UP_MOVE(27, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(32, MOVE_LEECHSEED),
LEVEL_UP_MOVE(37, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(42, MOVE_CRUNCH),
LEVEL_UP_MOVE(47, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(52, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sTorterraLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE( 1, MOVE_EARTHQUAKE),
LEVEL_UP_MOVE( 1, MOVE_WOODHAMMER),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 1, MOVE_RAZORLEAF),
LEVEL_UP_MOVE( 5, MOVE_WITHDRAW),
LEVEL_UP_MOVE( 9, MOVE_ABSORB),
LEVEL_UP_MOVE(13, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(17, MOVE_CURSE),
LEVEL_UP_MOVE(22, MOVE_BITE),
LEVEL_UP_MOVE(27, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(33, MOVE_LEECHSEED),
LEVEL_UP_MOVE(39, MOVE_SYNTHESIS),
LEVEL_UP_MOVE(45, MOVE_CRUNCH),
LEVEL_UP_MOVE(51, MOVE_GIGADRAIN),
LEVEL_UP_MOVE(57, MOVE_LEAFSTORM),
LEVEL_UP_END,
};

sChimcharLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE( 9, MOVE_TAUNT),
LEVEL_UP_MOVE(15, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(17, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(23, MOVE_NASTYPLOT),
LEVEL_UP_MOVE(25, MOVE_TORMENT),
LEVEL_UP_MOVE(31, MOVE_FACADE),
LEVEL_UP_MOVE(33, MOVE_FIRESPIN),
LEVEL_UP_MOVE(39, MOVE_ACROBATICS),
LEVEL_UP_MOVE(41, MOVE_SLACKOFF),
LEVEL_UP_MOVE(47, MOVE_FLAMETHROWER),
LEVEL_UP_END,
};

sMonfernoLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 1, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE( 9, MOVE_TAUNT),
LEVEL_UP_MOVE(16, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(19, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(26, MOVE_FEINT),
LEVEL_UP_MOVE(29, MOVE_TORMENT),
LEVEL_UP_MOVE(36, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE(39, MOVE_FIRESPIN),
LEVEL_UP_MOVE(46, MOVE_ACROBATICS),
LEVEL_UP_MOVE(49, MOVE_SLACKOFF),
LEVEL_UP_MOVE(56, MOVE_FLAREBLITZ),
LEVEL_UP_END,
};

sInfernapeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_MACHPUNCH),
LEVEL_UP_MOVE( 1, MOVE_FLAREBLITZ),
LEVEL_UP_MOVE( 1, MOVE_SCRATCH),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_EMBER),
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
LEVEL_UP_MOVE( 7, MOVE_EMBER),
LEVEL_UP_MOVE( 9, MOVE_TAUNT),
LEVEL_UP_MOVE(16, MOVE_FURYSWIPES),
LEVEL_UP_MOVE(19, MOVE_FLAMEWHEEL),
LEVEL_UP_MOVE(26, MOVE_FEINT),
LEVEL_UP_MOVE(29, MOVE_PUNISHMENT),
LEVEL_UP_MOVE(42, MOVE_FIRESPIN),
LEVEL_UP_MOVE(52, MOVE_ACROBATICS),
LEVEL_UP_MOVE(58, MOVE_CALMMIND),
LEVEL_UP_MOVE(68, MOVE_PYROBALL),
LEVEL_UP_END,
};

sPiplupLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_POUND),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 8, MOVE_BUBBLE),
LEVEL_UP_MOVE(11, MOVE_WATERSPORT),
LEVEL_UP_MOVE(15, MOVE_PECK),
LEVEL_UP_MOVE(18, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(22, MOVE_BIDE),
LEVEL_UP_MOVE(25, MOVE_FURYATTACK),
LEVEL_UP_MOVE(29, MOVE_BRINE),
LEVEL_UP_MOVE(32, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(36, MOVE_MIST),
LEVEL_UP_MOVE(39, MOVE_DRILLPECK),
LEVEL_UP_MOVE(43, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sPrinplupLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 8, MOVE_BUBBLE),
LEVEL_UP_MOVE(11, MOVE_WATERSPORT),
LEVEL_UP_MOVE(15, MOVE_PECK),
LEVEL_UP_MOVE(19, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(24, MOVE_BIDE),
LEVEL_UP_MOVE(28, MOVE_FURYATTACK),
LEVEL_UP_MOVE(33, MOVE_BRINE),
LEVEL_UP_MOVE(37, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(42, MOVE_MIST),
LEVEL_UP_MOVE(46, MOVE_DRILLPECK),
LEVEL_UP_MOVE(50, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sEmpoleonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_METALCLAW),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_BUBBLE),
LEVEL_UP_MOVE( 4, MOVE_GROWL),
LEVEL_UP_MOVE( 8, MOVE_BUBBLE),
LEVEL_UP_MOVE(11, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(15, MOVE_PECK),
LEVEL_UP_MOVE(19, MOVE_BUBBLEBEAM),
LEVEL_UP_MOVE(24, MOVE_SWAGGER),
LEVEL_UP_MOVE(28, MOVE_FURYATTACK),
LEVEL_UP_MOVE(33, MOVE_BRINE),
LEVEL_UP_MOVE(39, MOVE_WHIRLPOOL),
LEVEL_UP_MOVE(46, MOVE_MIST),
LEVEL_UP_MOVE(52, MOVE_DRILLPECK),
LEVEL_UP_MOVE(59, MOVE_HYDROPUMP),
LEVEL_UP_END,
};

sStarlyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_WINGATTACK),
LEVEL_UP_MOVE(17, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(21, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(25, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(29, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(33, MOVE_AGILITY),
LEVEL_UP_MOVE(37, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(41, MOVE_FINALGAMBIT),
LEVEL_UP_END,
};

sStaraviaLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_WINGATTACK),
LEVEL_UP_MOVE(18, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(23, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(28, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(33, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(38, MOVE_AGILITY),
LEVEL_UP_MOVE(43, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(48, MOVE_FINALGAMBIT),
LEVEL_UP_END,
};

sStaraptorLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_CLOSECOMBAT),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 1, MOVE_WINGATTACK),
LEVEL_UP_MOVE( 5, MOVE_QUICKATTACK),
LEVEL_UP_MOVE( 9, MOVE_WINGATTACK),
LEVEL_UP_MOVE(18, MOVE_ENDEAVOR),
LEVEL_UP_MOVE(23, MOVE_WHIRLWIND),
LEVEL_UP_MOVE(28, MOVE_DUALWINGBEAT),
LEVEL_UP_MOVE(33, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(41, MOVE_AGILITY),
LEVEL_UP_MOVE(49, MOVE_BRAVEBIRD),
LEVEL_UP_MOVE(57, MOVE_FINALGAMBIT),
LEVEL_UP_END,
};

sBidoofLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 9, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_HEADBUTT),
LEVEL_UP_MOVE(17, MOVE_HYPERFANG),
LEVEL_UP_MOVE(21, MOVE_YAWN),
LEVEL_UP_MOVE(25, MOVE_CRUNCH),
LEVEL_UP_MOVE(29, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(33, MOVE_SUPERFANG),
LEVEL_UP_MOVE(37, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(41, MOVE_AMNESIA),
LEVEL_UP_MOVE(45, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(49, MOVE_CURSE),
LEVEL_UP_END,
};

sBibarelLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_WATERGUN),
LEVEL_UP_MOVE( 1, MOVE_AQUAJET),
LEVEL_UP_MOVE( 1, MOVE_ROTOTILLER),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 5, MOVE_DEFENSECURL),
LEVEL_UP_MOVE( 9, MOVE_ROLLOUT),
LEVEL_UP_MOVE(13, MOVE_HEADBUTT),
LEVEL_UP_MOVE(18, MOVE_HYPERFANG),
LEVEL_UP_MOVE(23, MOVE_YAWN),
LEVEL_UP_MOVE(28, MOVE_CRUNCH),
LEVEL_UP_MOVE(33, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(38, MOVE_SUPERFANG),
LEVEL_UP_MOVE(43, MOVE_SWORDSDANCE),
LEVEL_UP_MOVE(48, MOVE_AMNESIA),
LEVEL_UP_MOVE(53, MOVE_SUPERPOWER),
LEVEL_UP_MOVE(58, MOVE_CURSE),
LEVEL_UP_END,
};

sKricketotLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE( 6, MOVE_STRUGGLEBUG),
LEVEL_UP_MOVE(16, MOVE_BUGBITE),
LEVEL_UP_END,
};

sKricketuneLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_FURYCUTTER),
LEVEL_UP_MOVE( 1, MOVE_GROWL),
LEVEL_UP_MOVE( 1, MOVE_BIDE),
LEVEL_UP_MOVE(14, MOVE_ABSORB),
LEVEL_UP_MOVE(18, MOVE_SING),
LEVEL_UP_MOVE(22, MOVE_PINMISSILE),
LEVEL_UP_MOVE(26, MOVE_SLASH),
LEVEL_UP_MOVE(30, MOVE_XSCISSOR),
LEVEL_UP_MOVE(34, MOVE_SCREECH),
LEVEL_UP_MOVE(36, MOVE_FELLSTINGER),
LEVEL_UP_MOVE(38, MOVE_TAUNT),
LEVEL_UP_MOVE(42, MOVE_NIGHTSLASH),
LEVEL_UP_MOVE(44, MOVE_STICKYWEB),
LEVEL_UP_MOVE(46, MOVE_BUGBUZZ),
LEVEL_UP_MOVE(50, MOVE_PERISHSONG),
LEVEL_UP_END,
};

sShinxLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 5, MOVE_LEER),
LEVEL_UP_MOVE( 9, MOVE_CHARGE),
LEVEL_UP_MOVE(11, MOVE_SPARK),
LEVEL_UP_MOVE(13, MOVE_BABYDOLLEYES),
LEVEL_UP_MOVE(17, MOVE_BITE),
LEVEL_UP_MOVE(21, MOVE_ROAR),
LEVEL_UP_MOVE(25, MOVE_SWAGGER),
LEVEL_UP_MOVE(29, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(33, MOVE_CRUNCH),
LEVEL_UP_MOVE(37, MOVE_SCARYFACE),
LEVEL_UP_MOVE(41, MOVE_DISCHARGE),
LEVEL_UP_MOVE(45, MOVE_WILDCHARGE),
LEVEL_UP_END,
};

sLuxioLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 5, MOVE_LEER),
LEVEL_UP_MOVE( 9, MOVE_CHARGE),
LEVEL_UP_MOVE(13, MOVE_SPARK),
LEVEL_UP_MOVE(18, MOVE_BITE),
LEVEL_UP_MOVE(23, MOVE_ROAR),
LEVEL_UP_MOVE(28, MOVE_SWAGGER),
LEVEL_UP_MOVE(33, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(38, MOVE_CRUNCH),
LEVEL_UP_MOVE(43, MOVE_SCARYFACE),
LEVEL_UP_MOVE(48, MOVE_DISCHARGE),
LEVEL_UP_MOVE(53, MOVE_WILDCHARGE),
LEVEL_UP_END,
};

sLuxrayLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ELECTRICTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_CHARGE),
LEVEL_UP_MOVE( 5, MOVE_LEER),
LEVEL_UP_MOVE( 9, MOVE_CHARGE),
LEVEL_UP_MOVE(13, MOVE_SPARK),
LEVEL_UP_MOVE(18, MOVE_BITE),
LEVEL_UP_MOVE(23, MOVE_ROAR),
LEVEL_UP_MOVE(28, MOVE_SWAGGER),
LEVEL_UP_MOVE(35, MOVE_THUNDERFANG),
LEVEL_UP_MOVE(42, MOVE_CRUNCH),
LEVEL_UP_MOVE(49, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE(56, MOVE_ZINGZAP),
LEVEL_UP_MOVE(63, MOVE_VOLTTACKLE),
LEVEL_UP_MOVE(67, MOVE_ELECTRICTERRAIN),
LEVEL_UP_END,
};

sBudewLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_ABSORB),
LEVEL_UP_MOVE( 4, MOVE_GROWTH),
LEVEL_UP_MOVE( 7, MOVE_WATERSPORT),
LEVEL_UP_MOVE(10, MOVE_STUNSPORE),
LEVEL_UP_MOVE(13, MOVE_MEGADRAIN),
LEVEL_UP_MOVE(16, MOVE_WORRYSEED),
LEVEL_UP_END,
};

sRoseradeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_VENOMDRENCH),
LEVEL_UP_MOVE( 1, MOVE_GRASSYTERRAIN),
LEVEL_UP_MOVE( 1, MOVE_WEATHERBALL),
LEVEL_UP_MOVE( 1, MOVE_POISONSTING),
LEVEL_UP_MOVE( 1, MOVE_MEGADRAIN),
LEVEL_UP_MOVE( 1, MOVE_MAGICALLEAF),
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE(70, MOVE_APPLEACID),
LEVEL_UP_END,
};

sCranidosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 6, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(10, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(19, MOVE_SCARYFACE),
LEVEL_UP_MOVE(24, MOVE_ASSURANCE),
LEVEL_UP_MOVE(28, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(33, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(37, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(42, MOVE_SCREECH),
LEVEL_UP_MOVE(46, MOVE_HEADSMASH),
LEVEL_UP_END,
};

sRampardosLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_ENDEAVOR),
LEVEL_UP_MOVE( 1, MOVE_ENDEAVOR),
LEVEL_UP_MOVE( 1, MOVE_HEADBUTT),
LEVEL_UP_MOVE( 1, MOVE_LEER),
LEVEL_UP_MOVE( 1, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE( 1, MOVE_PURSUIT),
LEVEL_UP_MOVE( 6, MOVE_FOCUSENERGY),
LEVEL_UP_MOVE(10, MOVE_PURSUIT),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(19, MOVE_SCARYFACE),
LEVEL_UP_MOVE(24, MOVE_ASSURANCE),
LEVEL_UP_MOVE(28, MOVE_CHIPAWAY),
LEVEL_UP_MOVE(36, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(43, MOVE_ZENHEADBUTT),
LEVEL_UP_MOVE(51, MOVE_SCREECH),
LEVEL_UP_MOVE(58, MOVE_HEADSMASH),
LEVEL_UP_MOVE(70, MOVE_ACCELEROCK),
LEVEL_UP_END,
};

sShieldonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 6, MOVE_TAUNT),
LEVEL_UP_MOVE(10, MOVE_METALSOUND),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(19, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(24, MOVE_SWAGGER),
LEVEL_UP_MOVE(28, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(33, MOVE_ENDURE),
LEVEL_UP_MOVE(37, MOVE_METALBURST),
LEVEL_UP_MOVE(42, MOVE_IRONHEAD),
LEVEL_UP_MOVE(46, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sBastiodonLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_BLOCK),
LEVEL_UP_MOVE( 1, MOVE_BLOCK),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_TAUNT),
LEVEL_UP_MOVE( 1, MOVE_METALSOUND),
LEVEL_UP_MOVE( 6, MOVE_TAUNT),
LEVEL_UP_MOVE(10, MOVE_METALSOUND),
LEVEL_UP_MOVE(15, MOVE_TAKEDOWN),
LEVEL_UP_MOVE(19, MOVE_IRONDEFENSE),
LEVEL_UP_MOVE(24, MOVE_SWAGGER),
LEVEL_UP_MOVE(28, MOVE_ANCIENTPOWER),
LEVEL_UP_MOVE(36, MOVE_ENDURE),
LEVEL_UP_MOVE(43, MOVE_METALBURST),
LEVEL_UP_MOVE(51, MOVE_IRONHEAD),
LEVEL_UP_MOVE(58, MOVE_HEAVYSLAM),
LEVEL_UP_END,
};

sBurmyLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE(10, MOVE_TACKLE),
LEVEL_UP_MOVE(15, MOVE_BUGBITE),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_END,
};

sWormadamLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_SUCKERPUNCH),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE( 1, MOVE_BUGBITE),
LEVEL_UP_MOVE(10, MOVE_PROTECT),
LEVEL_UP_MOVE(15, MOVE_BUGBITE),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(23, MOVE_CONFUSION),
LEVEL_UP_MOVE(26, MOVE_RAZORLEAF),
LEVEL_UP_MOVE(29, MOVE_GROWTH),
LEVEL_UP_MOVE(32, MOVE_PSYBEAM),
LEVEL_UP_MOVE(35, MOVE_CAPTIVATE),
LEVEL_UP_MOVE(38, MOVE_FLAIL),
LEVEL_UP_MOVE(41, MOVE_ATTRACT),
LEVEL_UP_MOVE(44, MOVE_PSYCHIC),
LEVEL_UP_MOVE(47, MOVE_LEAFSTORM),
LEVEL_UP_MOVE(50, MOVE_BUGBUZZ),
LEVEL_UP_END,
};

sMothimLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_QUIVERDANCE),
LEVEL_UP_MOVE( 1, MOVE_TACKLE),
LEVEL_UP_MOVE( 1, MOVE_PROTECT),
LEVEL_UP_MOVE(10, MOVE_PROTECT),
LEVEL_UP_MOVE(15, MOVE_BUGBITE),
LEVEL_UP_MOVE(20, MOVE_HIDDENPOWER),
LEVEL_UP_MOVE(23, MOVE_CONFUSION),
LEVEL_UP_MOVE(26, MOVE_GUST),
LEVEL_UP_MOVE(29, MOVE_POISONPOWDER),
LEVEL_UP_MOVE(32, MOVE_PSYBEAM),
LEVEL_UP_MOVE(35, MOVE_CAMOUFLAGE),
LEVEL_UP_MOVE(38, MOVE_SILVERWIND),
LEVEL_UP_MOVE(41, MOVE_AIRSLASH),
LEVEL_UP_MOVE(44, MOVE_PSYCHIC),
LEVEL_UP_MOVE(47, MOVE_LUNGE),
LEVEL_UP_MOVE(50, MOVE_BUGBUZZ),
LEVEL_UP_END,
};

sCombeeLevelUpLearnset[] = {
LEVEL_UP_MOVE( 1, MOVE_SWEETSCENT),
LEVEL_UP_MOVE( 1, MOVE_GUST),
LEVEL_UP_MOVE(13, MOVE_BUGBITE),
LEVEL_UP_MOVE(29, MOVE_BUGBUZZ),
LEVEL_UP_END,
};

sVespiquenLevelUpLearnset[] = {
LEVEL_UP_MOVE( 0, MOVE_DUALWINGBEAT),